Commit Graph

7754 Commits

Author SHA1 Message Date
Hajime Hoshi
1703297f37 internal/shader: add a test for type shadowing 2022-09-24 19:00:23 +09:00
Hajime Hoshi
7f91a681e3 internal/shader: check type redeclaration 2022-09-24 18:56:01 +09:00
Hajime Hoshi
0c19b8d7ae ebitenutil: typo 2022-09-24 13:53:10 +09:00
Hajime Hoshi
ac651def3b ebiten: typo 2022-09-24 09:37:59 +09:00
Hajime Hoshi
a031389275 .github/workflows/site: update the redirection 2022-09-23 19:30:59 +09:00
Hajime Hoshi
284c9fcc7f update URLs in comments 2022-09-23 19:09:25 +09:00
Hajime Hoshi
d3457e8cf7 update the website from ebiten.org to ebitengine.org 2022-09-23 19:01:11 +09:00
Hajime Hoshi
cda6fa156f examples/flappy: reorder build tags 2022-09-20 23:56:27 +09:00
Hajime Hoshi
c5867c3357 internal/ui: bug fix: avoid 0 as arguments for Layout
Updates #2340
2022-09-20 22:50:39 +09:00
Hajime Hoshi
b5ddee3e4a internal/ui: bug fix: reentering updateImpl caused double unlocking
updateImpl can be invoked in multiple ways. This should have been
protected by a mutex, or this caused unexpected reentrance.

Closes #2339
2022-09-20 13:19:43 +09:00
divVerent
47de8027b9
internal/gamepaddb: fix mapping support for e.g. dpleft:-a0. (#2335)
SDL interprets this as "map -1 to 1, map 0 to -1", so we should do the same.

This fix contains two parts:
* Fix the intended output range.
* Also fix the formula to map a range to a range.
The fix does not change behavior if a "-a" mapping isn't used, as in any other case max-min == 1 or max+min == 0.

Fixes #2334
2022-09-20 00:34:46 +09:00
Hajime Hoshi
c4ff7ef480 all: update from library to engine 2022-09-20 00:28:45 +09:00
Hajime Hoshi
c7fcfe5bf7 internal/graphicsdriver/directx: refactoring
This makes more explicit that the pixels are sent after the slice
for the pixels finishes modification.
2022-09-19 00:31:44 +09:00
Hajime Hoshi
cfdf59ef8d internal/graphicsdriver/directx: revert changes to remove GetCopyableFootprints
This reverts these commits
* ccddd4ee20
* 8e40c2ce7e
* 2eb1efe3cc

Without GetCopyableFootprints, the test results on 32bit Windows seemed
much more flaky. This didn't fix the memory issue like #2294 anyway.
2022-09-19 00:26:59 +09:00
Hajime Hoshi
ccddd4ee20 internal/graphicsdriver/directx: refactoring: make the lifetime of uploadingStagingBuffer more explicit 2022-09-19 00:16:53 +09:00
Hajime Hoshi
8e40c2ce7e internal/graphicsdriver/directx: refactoring 2022-09-19 00:06:43 +09:00
Hajime Hoshi
2eb1efe3cc internal/graphicsdriver/directx: stop using GetCopyableFootprints
GetCopyableFootprints seems very conservative and returns a quite
big memory size. Instead of using the info from GetCopyableFootprints
let's use our own minimum footprint.
2022-09-18 23:10:15 +09:00
Hajime Hoshi
cd9477491d internal/gamepad: refactoring 2022-09-18 20:09:10 +09:00
Hajime Hoshi
a347b618e0 .github/workflows/vettools: typo 2022-09-18 18:24:53 +09:00
Hajime Hoshi
78802f18d9 internal/glfwwin: remove GetProcAddress 2022-09-18 18:04:02 +09:00
Hajime Hoshi
8d5f5a17d4 .github/workflows/vettools: fix import paths 2022-09-18 17:46:03 +09:00
Hajime Hoshi
4865f0a3da .github/workflows/vettools: add mroe analysis 2022-09-18 17:41:49 +09:00
Hajime Hoshi
2f222433c0 .github/workflows/vettools: update the Go version in go.mod 2022-09-18 17:38:34 +09:00
Hajime Hoshi
08d54e9751 .github/workflows/vettools: add a static analysis for image importing
Updates #2336
Closes #2337
2022-09-18 17:21:47 +09:00
Hajime Hoshi
8de4a59416 ebitenutil: add comments and imports
Updates #2336
2022-09-18 15:43:56 +09:00
Hajime Hoshi
acda9f2a17 ebitenutil: add tests for NewImageFromFileSystem 2022-09-17 23:30:12 +09:00
Hajime Hoshi
67400d242b examples/resource: use go:embed for images
Closes #1258
2022-09-17 23:27:45 +09:00
Hajime Hoshi
5305735055 examples/resource: use go:embed for audio and fonts
Updates #1258
2022-09-17 22:15:40 +09:00
Hajime Hoshi
80407fb9d6 audio/vorbis: use go:embed
Updates #1258
2022-09-17 21:58:32 +09:00
Hajime Hoshi
129f201be4 internal/gamepaddb: use go:embed
Updates #1258
2022-09-17 21:02:07 +09:00
TotallyGamerJet
043397c20e
internal/ui: remove Cgo on darwin in ui_glfw_darwin.go (#2329)
Updates #1162
2022-09-16 11:53:46 +09:00
Hajime Hoshi
45b2bd7b2b internal/graphicsdriver/metal/mtl: remove a TODO comment 2022-09-16 11:48:59 +09:00
Hajime Hoshi
53df5aaaf0 internal/cocoa: rename _cmd to cmd 2022-09-16 02:32:12 +09:00
Hajime Hoshi
963eb2756a all: fix TODO comments 2022-09-16 02:02:02 +09:00
Hajime Hoshi
b13fa2817c internal/gamepad: clean up codes for Darwin
* Removes redundant assignments.
* Fixes types for the Apple libraries.

Updates #1162
2022-09-16 00:25:51 +09:00
TotallyGamerJet
4a569be6f6
internal/gamepad: remove Cgo on darwin (#2330)
Updates #1162
2022-09-16 00:11:59 +09:00
Hajime Hoshi
3cafb0f6fd ebitenutil: use go:embed
Updates #1258
2022-09-15 23:25:24 +09:00
Hajime Hoshi
289129c9e5 examples/shader: use go:embed
Updates #1258
2022-09-15 23:18:49 +09:00
Hajime Hoshi
d57cd39bb9 examples/resources/images/keyboard: fix comment 2022-09-15 23:18:49 +09:00
Hajime Hoshi
6e6145541d examples/keyboard/keyboard: use go:embed
Updates #1258
2022-09-15 22:58:57 +09:00
Hajime Hoshi
5404e4d68a all: replace io/ioutil with io and os
Closes #1770
2022-09-15 02:54:25 +09:00
Hajime Hoshi
d0556af8a4 internal/atlas: refactoring 2022-09-15 01:52:05 +09:00
Hajime Hoshi
31945563d8 internal/atlas: optimize adjustDestinationPixel
```
go test -bench=BenchmarkAdjustPixel -run=^$ -count=5 ./internal/atlas/
```

```
name           old time/op  new time/op  delta
AdjustPixel-8  2.59ns ± 1%  2.12ns ± 1%  -18.16%  (p=0.008 n=5+5)
```
2022-09-15 01:50:47 +09:00
Hajime Hoshi
9319266c01 internal/atlas: add a benchmark for adjustDestinationPixel 2022-09-15 01:25:26 +09:00
Hajime Hoshi
2cbc5e7b60 internal/cocoa: remove IsIOS
Use `runtime.GOOS == "ios"` instead.

Closes #1415
2022-09-15 01:04:37 +09:00
Hajime Hoshi
619a2ee4dd internal/gamepaddb: use runtime.GOOS instead of a build tag
Updates #1415
2022-09-15 00:27:11 +09:00
Hajime Hoshi
655cd4bf68 all: remove the build tag
Updates #1415
2022-09-15 00:23:40 +09:00
Hajime Hoshi
35259fe09e cmd/ebitenmobile: use go:embed
Updates #1258
2022-09-14 23:46:11 +09:00
Hajime Hoshi
95bfa95a91 internal/graphicscommand: refactoring 2022-09-14 23:13:08 +09:00
Hajime Hoshi
2610c148e4 text: typo 2022-09-14 14:41:22 +09:00