Hajime Hoshi
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4afabe34ae
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internal/shader: optimization: remove unnecessary local variables
Updates #2034
Updates #2188
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2022-07-10 19:01:58 +09:00 |
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Hajime Hoshi
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b6a340a96f
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internal/shader: optimization: use a regular return for a function with one output parameter
Updates #2034
Updates #2188
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2022-07-10 18:18:46 +09:00 |
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Hajime Hoshi
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a43efb66b2
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shaderir: Bug fix: Function prototypes were required for GLSL
Fixes #1267
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2020-07-28 00:04:03 +09:00 |
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Hajime Hoshi
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ac9bb92885
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shader: Refactoring: Reduce calls of parseExpr at definings
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2020-06-21 05:26:23 +09:00 |
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Hajime Hoshi
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5e0e12d290
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shader: Bug fix: Resolve types in a binary expression correctly
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2020-06-20 17:49:23 +09:00 |
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Hajime Hoshi
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f36d6c02a9
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shader: Refactoring: Remove detectType
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2020-06-20 17:20:44 +09:00 |
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