Commit Graph

55 Commits

Author SHA1 Message Date
Hajime Hoshi
936942a28d Add comments 2015-02-20 02:01:56 +09:00
Hajime Hoshi
af09da1665 graphics: Rename defaultR -> defaultRenderTarget 2015-02-19 01:12:00 +09:00
Hajime Hoshi
249add3979 Add SetScreenSize 2015-02-09 11:02:04 +09:00
Hajime Hoshi
3964944deb Move ui_*.go back to internal/ui again 2015-01-27 22:37:00 +09:00
Hajime Hoshi
346bc53d53 Move internal/opengl -> internal/graphics/internal/opengl 2015-01-26 23:27:28 +09:00
Hajime Hoshi
01dbc515b5 Remove innerImage 2015-01-12 19:54:25 +09:00
Hajime Hoshi
4226354e4a Use new style methods of matrices 2015-01-05 10:30:33 +09:00
Hajime Hoshi
96f5315c49 Add internal/ui module 2015-01-02 02:13:27 +09:00
Hajime Hoshi
e10bcb3dd8 Move some methods to opengl.Context 2014-12-31 19:27:41 +09:00
Hajime Hoshi
dc6a153c65 Add opengl.Context.NewShader 2014-12-31 16:12:13 +09:00
Hajime Hoshi
fbcd04cda8 Add opengl.Framebuffer.SetAsViewport 2014-12-31 15:22:15 +09:00
Hajime Hoshi
cc9b874dd0 Add opengl.NewTexture 2014-12-31 15:00:28 +09:00
Hajime Hoshi
450a8da267 Rename internal/opengl -> internal/graphics 2014-12-31 02:55:17 +09:00
Hajime Hoshi
957b4d392f Refactoring: Hide some functions of opengl 2014-12-31 02:06:08 +09:00
Hajime Hoshi
ffab448d40 Rename ColorGeometry -> ColorM, GeometryMatrix -> GeoM (#27) 2014-12-26 22:50:25 +09:00
Hajime Hoshi
48f639db02 Bug fix: glfw's framebuffer might be lately changed after consuming some events 2014-12-26 20:44:35 +09:00
Hajime Hoshi
ec6dc4b7ec Use value-type values for some of DrawImageOption's members 2014-12-26 11:29:44 +09:00
Hajime Hoshi
d53d55a629 Rename *MatrixI -> New*Matrix 2014-12-26 03:58:33 +09:00
Hajime Hoshi
f2fbd991d2 Rename ImageDrawOptions -> DrawImageOptions (#43) 2014-12-26 01:39:48 +09:00
Hajime Hoshi
90665944b9 Rename ImageDrawOption -> ImageDrawOptions 2014-12-24 23:38:04 +09:00
Hajime Hoshi
b39df50979 Introduce ImageDrawOption 2014-12-24 22:46:00 +09:00
Hajime Hoshi
373371d1b2 Change license comments style to use magic comments (magic comments like +build should be placed before a general comment) 2014-12-24 11:04:10 +09:00
Hajime Hoshi
604c0d095f Remove ImagePart 2014-12-24 02:04:56 +09:00
Hajime Hoshi
84f2e8aad2 Remove ebiten.Rect (#37) 2014-12-24 01:15:16 +09:00
Hajime Hoshi
27fe3d9ab8 Reduce depndencies on go-gl/gl 2014-12-23 04:32:36 +09:00
Hajime Hoshi
b3581d1c7a Bug fix: Need to clear the default framebuffer 2014-12-23 02:35:17 +09:00
Hajime Hoshi
095c3ca380 Rename opengl.Image (that is originally wrong) -> opengl.Framebuffer 2014-12-23 00:01:22 +09:00
Hajime Hoshi
baf18ba479 Rename variables 2014-12-22 11:18:05 +09:00
Hajime Hoshi
0f8ac49055 Unify RenderTarget and Image into Image (#34) 2014-12-22 11:10:08 +09:00
Hajime Hoshi
480289cd5d Rename innerRenderTarget.texture -> .image 2014-12-21 02:47:53 +09:00
Hajime Hoshi
6a2cfab839 Rename TexturePart -> ImagePart 2014-12-21 02:42:55 +09:00
Hajime Hoshi
ee61db3478 Rename DrawTexture -> DrawImage 2014-12-21 02:24:57 +09:00
Hajime Hoshi
a9aa1589de Rename renderTarget -> innerRenderTarget; Remove TextureDrawer 2014-12-21 00:46:50 +09:00
Hajime Hoshi
01e0d42451 Remove GraphicsContext; Add rendering methods to RenderTarget (#26) 2014-12-20 23:24:15 +09:00
Hajime Hoshi
d4cd858eeb Improve alphablending example 2014-12-20 19:11:06 +09:00
Hajime Hoshi
df35a0ce1e Bug fix: the default framebuffer can't bind a texture 2014-12-20 18:57:00 +09:00
Hajime Hoshi
7727ed13ae Bug fix: Screen should be clear with opaque black 2014-12-20 15:55:13 +09:00
Hajime Hoshi
c49937519e Change GraphicsContext.Fill to use color.Color 2014-12-20 06:18:28 +09:00
Hajime Hoshi
6673a39fa2 Introduce Photoshop-like alpha blending 2014-12-20 05:57:18 +09:00
Hajime Hoshi
49bcf8bb32 Remove Drawer; Add GraphicsContext.DrawTexture 2014-12-18 22:24:27 +09:00
Hajime Hoshi
0e673670c0 Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget 2014-12-17 23:06:14 +09:00
Hajime Hoshi
f3e4d1703d Add Texture.Width, Height and RenderTarget.Width, Height 2014-12-17 22:50:44 +09:00
Hajime Hoshi
bac4317fc5 Replace RenderTargetID with RenderTarget 2014-12-17 22:04:33 +09:00
Hajime Hoshi
eb11831585 Replace TextureID with Texture 2014-12-17 21:50:58 +09:00
Hajime Hoshi
33cb234ae1 Bug fix: Creating a render target before running 2014-12-17 20:21:27 +09:00
Hajime Hoshi
2c67a71a53 Change GeometryMatrix's methods to functions 2014-12-15 01:58:52 +09:00
Hajime Hoshi
c1fa38ebed Remove panic 2014-12-14 21:38:54 +09:00
Hajime Hoshi
6f3e45098b Refactoring 2014-12-14 21:21:05 +09:00
Hajime Hoshi
3190609f07 Remove canvas 2014-12-14 19:29:59 +09:00
Hajime Hoshi
60aad4326e Hide members of RenderTarget (again) 2014-12-14 18:34:47 +09:00