Hajime Hoshi
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29e5aa331f
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Refactoring
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2014-01-10 00:42:42 +09:00 |
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Hajime Hoshi
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a9711cd509
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Delete a texture when deleting the render target
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2014-01-08 18:58:15 +09:00 |
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Hajime Hoshi
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92b2e0d948
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Refactoring
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2014-01-08 18:47:38 +09:00 |
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Hajime Hoshi
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cd6db439e4
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Refactoring
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2014-01-08 18:03:21 +09:00 |
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Hajime Hoshi
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b60db9c2f6
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Make RenderTarget's fields unexported
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2014-01-08 16:38:03 +09:00 |
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Hajime Hoshi
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2ed01a6232
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Remove graphics/texture
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2014-01-08 14:54:12 +09:00 |
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Hajime Hoshi
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05dede71e7
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Refactoring
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2014-01-08 01:04:14 +09:00 |
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Hajime Hoshi
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1dece94cc8
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Move functions from graphics/texture to graphics
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2014-01-08 00:45:53 +09:00 |
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Hajime Hoshi
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0cbf6a58aa
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Move texture.Quad -> graphics.TextureQuad
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2014-01-07 23:33:53 +09:00 |
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Hajime Hoshi
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2b4dc28d91
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go fmt
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2014-01-07 23:29:24 +09:00 |
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Hajime Hoshi
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7cea6f4bc8
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Remove the render target when closing the window
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2014-01-07 21:58:46 +09:00 |
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Hajime Hoshi
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5d2e2476b6
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Refactoring: lazy initializing the application
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2014-01-07 02:14:53 +09:00 |
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Hajime Hoshi
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1f1c5cba95
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Add methods to ui/cocoa/texture_factory.go
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2014-01-07 00:10:46 +09:00 |
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Hajime Hoshi
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0829299fea
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Rename Window -> GameWindow
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2014-01-04 01:47:05 +09:00 |
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Hajime Hoshi
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1a7a8b340f
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Rename files
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2013-12-31 18:17:35 +09:00 |
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Hajime Hoshi
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cc14882cb2
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Remove void*
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2013-12-31 03:17:39 +09:00 |
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Hajime Hoshi
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f82241b56f
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Refactoring
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2013-12-30 01:55:53 +09:00 |
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Hajime Hoshi
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fbd35ac6a8
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Add 'release'
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2013-12-30 01:36:11 +09:00 |
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Hajime Hoshi
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51fa65bf2f
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Flush lines
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2013-12-27 00:37:36 +09:00 |
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Hajime Hoshi
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ce97070f66
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Implement landing
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2013-12-20 03:21:10 +09:00 |
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Hajime Hoshi
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14994d57f2
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Landing a piece
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2013-12-20 03:03:35 +09:00 |
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Hajime Hoshi
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2ac027c452
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Drop a piece
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2013-12-20 01:23:00 +09:00 |
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Hajime Hoshi
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631b226b5b
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Move a piece
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2013-12-20 01:08:32 +09:00 |
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Hajime Hoshi
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bc7dd51adf
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Show a piece
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2013-12-19 03:21:25 +09:00 |
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Hajime Hoshi
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71e08bca41
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Add images/README.md
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2013-12-18 18:09:56 +09:00 |
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Hajime Hoshi
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c35d0f85ec
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Title for blocks
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2013-12-18 18:05:28 +09:00 |
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Hajime Hoshi
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72ce849fbd
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Key events
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2013-12-16 10:02:15 +09:00 |
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Hajime Hoshi
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099ab48382
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Bug fix: check ui.textureFactoryEvent exists
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2013-12-16 09:50:56 +09:00 |
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Hajime Hoshi
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94ecfbba9c
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Refactoring event handling
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2013-12-16 09:39:49 +09:00 |
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Hajime Hoshi
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aeab5f3437
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Refactoring
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2013-12-16 02:42:54 +09:00 |
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Hajime Hoshi
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b70884ca40
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Added keydown/keyup
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2013-12-16 01:13:18 +09:00 |
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Hajime Hoshi
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0a3ec197ff
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Rename InputStateUpdated -> MouseStateUpdated
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2013-12-15 23:45:50 +09:00 |
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Hajime Hoshi
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f61d9280e4
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Rename: Canvas -> Context
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2013-12-14 06:10:24 +09:00 |
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Hajime Hoshi
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4d62fb0b01
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Bug fix: parts should be copied
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2013-12-14 05:55:13 +09:00 |
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Hajime Hoshi
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b1062a80bf
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Refactoring
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2013-12-14 05:34:27 +09:00 |
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Hajime Hoshi
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5aa0b5f5c2
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Avoid a busy loop
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2013-12-13 01:27:02 +09:00 |
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Hajime Hoshi
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d087333e48
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Refactoring
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2013-12-13 00:45:24 +09:00 |
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Hajime Hoshi
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63fc25d24c
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Refactoring
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2013-12-12 01:46:56 +09:00 |
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Hajime Hoshi
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82e8849e01
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Refactoring
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2013-12-11 22:31:13 +09:00 |
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Hajime Hoshi
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f4e59293fb
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Bug fix: we can't draw on a window after closing
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2013-12-11 01:01:01 +09:00 |
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Hajime Hoshi
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0c51a7a362
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Remove ebiten_controller.c
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2013-12-11 00:54:00 +09:00 |
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Hajime Hoshi
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54557aadf2
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Add WindowClosedEvent
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2013-12-11 00:49:30 +09:00 |
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Hajime Hoshi
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2e17c366ca
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Add and use cocoa.Window
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2013-12-11 00:18:08 +09:00 |
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Hajime Hoshi
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10104b95b4
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Rename files
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2013-12-10 22:12:39 +09:00 |
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Hajime Hoshi
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df836df45e
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Add ids.lock
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2013-12-10 21:21:11 +09:00 |
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Hajime Hoshi
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a0cf1e5d55
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Remove GOMAXPROCS
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2013-12-10 21:17:39 +09:00 |
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Hajime Hoshi
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c18b1cc9bd
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Separate Device and Canvas
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2013-12-09 23:52:14 +09:00 |
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Hajime Hoshi
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7e246015ff
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Rename Context -> Canvas
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2013-12-09 22:40:54 +09:00 |
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Hajime Hoshi
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2bd77e949a
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Refactoring
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2013-12-09 09:45:40 +09:00 |
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Hajime Hoshi
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894dd71d35
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Change the background color
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2013-12-09 02:00:17 +09:00 |
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