Hajime Hoshi
|
b146e5d1b4
|
graphics: Bug fix: Errors should be returned after checking the history
|
2016-07-24 00:02:45 +09:00 |
|
Hajime Hoshi
|
806eb44258
|
graphics: Return errors when GLContext is missing
|
2016-07-23 22:24:40 +09:00 |
|
Hajime Hoshi
|
121063ee2b
|
ui: Initialize GLContext at Start
|
2016-07-23 22:17:36 +09:00 |
|
Hajime Hoshi
|
5a3ea34cfc
|
ui: Delay initializing the context
|
2016-07-23 21:43:35 +09:00 |
|
Hajime Hoshi
|
3553fc55c3
|
ui: Unify the context thread and the UI thread
|
2016-07-23 21:22:59 +09:00 |
|
Hajime Hoshi
|
8371426888
|
ui: Refactoring
|
2016-07-23 21:01:30 +09:00 |
|
Hajime Hoshi
|
1953539e22
|
ui: Refactoring: Simplify initializing
|
2016-07-23 20:25:52 +09:00 |
|
Hajime Hoshi
|
0276be6c69
|
ui: Refactoring
|
2016-07-23 18:57:19 +09:00 |
|
Hajime Hoshi
|
e3ef0540a3
|
opengl: Bug fix: Remove infinite for loop and improve FPS on iOS
|
2016-07-23 02:09:48 +09:00 |
|
Hajime Hoshi
|
77a1117165
|
audio/vorbis: Use pure Go decoder (#247)
|
2016-07-22 01:40:08 +09:00 |
|
Hajime Hoshi
|
0c78f2ac48
|
audio/vorbis: Implement a part in Go to encourage context switch (#247)
|
2016-07-21 03:08:29 +09:00 |
|
Hajime Hoshi
|
823834c013
|
graphics: Bug fix: dispose offscreen2
|
2016-07-20 02:09:09 +09:00 |
|
Hajime Hoshi
|
b2ed6ef027
|
graphics: Skip clearing if possible
|
2016-07-20 01:21:40 +09:00 |
|
Hajime Hoshi
|
aa96822ce5
|
examples/airship: Introduce repeatedGophersImage
|
2016-07-18 17:44:25 +09:00 |
|
Hajime Hoshi
|
dc159cb37c
|
examples/airship: Remove println
|
2016-07-18 05:27:56 +09:00 |
|
Hajime Hoshi
|
008b15f61d
|
examples/airship: Add fog
|
2016-07-18 05:19:22 +09:00 |
|
Hajime Hoshi
|
a3396bd415
|
examples/airship: Better scaling
|
2016-07-18 02:53:58 +09:00 |
|
Hajime Hoshi
|
39fd17cdac
|
examples/airship: Adjust parameters
|
2016-07-17 15:20:57 +09:00 |
|
Hajime Hoshi
|
0933292d30
|
examples/airship: Better perspective
|
2016-07-17 07:10:52 +09:00 |
|
Hajime Hoshi
|
6541654746
|
examples/airship: Remove unexpected blue spots
|
2016-07-17 06:56:10 +09:00 |
|
Hajime Hoshi
|
847f72f9be
|
Add examples/airship (#246)
|
2016-07-17 05:36:06 +09:00 |
|
Hajime Hoshi
|
c8ef54ac1d
|
Trivial fixes
|
2016-07-17 04:41:28 +09:00 |
|
Hajime Hoshi
|
d7c2682c53
|
examples/sprites: Slower increasing num of sprites
|
2016-07-16 19:34:36 +09:00 |
|
Hajime Hoshi
|
66f262c80e
|
graphics: Enable to draw unlimited number of sprites (#245)
|
2016-07-16 19:17:57 +09:00 |
|
Hajime Hoshi
|
d00eb131f4
|
graphics: Remove commandQueue's member indexOffsetInBytes
|
2016-07-16 04:21:44 +09:00 |
|
Hajime Hoshi
|
7a96f31b1f
|
graphics: Hide MaxQuads
|
2016-07-16 02:07:16 +09:00 |
|
Hajime Hoshi
|
bc43614c25
|
graphics: Remove draw.go
|
2016-07-16 00:17:21 +09:00 |
|
Hajime Hoshi
|
9366b35d65
|
graphics: Refactoring
|
2016-07-16 00:11:37 +09:00 |
|
Hajime Hoshi
|
ea285afb96
|
graphics: Refactoring
|
2016-07-14 03:29:19 +09:00 |
|
Hajime Hoshi
|
dee602e792
|
Remove pixels.imageImpl
|
2016-07-14 03:00:50 +09:00 |
|
Hajime Hoshi
|
4e913531e0
|
graphics: Rename imageRestoringInfo -> pixels
|
2016-07-14 02:52:24 +09:00 |
|
Hajime Hoshi
|
3b8d5026c3
|
graphics: Add imageRestoringInfo
|
2016-07-14 02:35:20 +09:00 |
|
Hajime Hoshi
|
2ba835373b
|
graphics: Refactoring: passing a GL context from the top level
|
2016-07-14 01:20:45 +09:00 |
|
Hajime Hoshi
|
b733f03489
|
graphics: Refactoring
|
2016-07-13 12:40:21 +09:00 |
|
Hajime Hoshi
|
1627176d59
|
graphics: Restoring by recording drawing-images history
|
2016-07-13 12:38:59 +09:00 |
|
Hajime Hoshi
|
ebe7f10af1
|
graphics: Make NewVolatileImage unexported
|
2016-07-12 01:58:10 +09:00 |
|
Hajime Hoshi
|
87e0948449
|
examples/sinewave: Add a message
|
2016-07-10 23:51:16 +09:00 |
|
Hajime Hoshi
|
4bded02ad6
|
graphics: Add a comment
|
2016-07-10 14:49:41 +09:00 |
|
Hajime Hoshi
|
0c611d875b
|
graphics: Bug fix: glTexSubImage2D on Android now works (#211)
|
2016-07-10 05:59:21 +09:00 |
|
Hajime Hoshi
|
1b152ae771
|
opengl: Bug fix: Reset lastTexture when deleting
|
2016-07-10 05:04:25 +09:00 |
|
Hajime Hoshi
|
69497aff41
|
Remove examples/mobile, which is no longer maintained
|
2016-07-10 02:59:49 +09:00 |
|
Hajime Hoshi
|
d8e7ec5274
|
opengl: Initialize lastTexture
|
2016-07-09 23:14:24 +09:00 |
|
Hajime Hoshi
|
275fc66f06
|
graphics: Bug fix: textuer should be stored at OpenGL layer
|
2016-07-09 19:36:34 +09:00 |
|
Hajime Hoshi
|
193c03ea58
|
ui: Bug fix: Don't use integer scale (JavaScript)
|
2016-07-09 18:27:29 +09:00 |
|
Hajime Hoshi
|
76f694b948
|
loop: Bug fix: IsRunning might crash when the game hasn't started yet
|
2016-07-09 01:44:53 +09:00 |
|
Hajime Hoshi
|
9d6b1a576d
|
doc: Remove the apps list and add a like to the Wiki
|
2016-07-08 01:15:53 +09:00 |
|
Hajime Hoshi
|
1ec95c896a
|
Add examples/life (#182)
|
2016-07-08 00:26:38 +09:00 |
|
Hajime Hoshi
|
79bdfc0718
|
opengl: Misspelling
|
2016-07-07 02:08:28 +09:00 |
|
Hajime Hoshi
|
e4a7d9bde4
|
graphics: Remove unneeded clearing
|
2016-07-06 01:41:49 +09:00 |
|
Hajime Hoshi
|
c7783b2ecf
|
graphics: Clear volatile images at the start of a frame
|
2016-07-06 01:30:49 +09:00 |
|