Hajime Hoshi
|
a3b0831472
|
Change the texture pixel format to premultiplied alpha (#36)
|
2014-12-22 21:39:25 +09:00 |
|
Hajime Hoshi
|
0f8ac49055
|
Unify RenderTarget and Image into Image (#34)
|
2014-12-22 11:10:08 +09:00 |
|
Hajime Hoshi
|
89c6e7c371
|
Add comments
|
2014-12-22 01:54:07 +09:00 |
|
Hajime Hoshi
|
99434fa9d3
|
Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values
|
2014-12-22 01:05:21 +09:00 |
|
Hajime Hoshi
|
79b67db0d8
|
Rename AdjustSizeForTexture -> NextPowerOf2Int
|
2014-12-21 02:05:08 +09:00 |
|
Hajime Hoshi
|
59270a6b54
|
Refactoring
|
2014-12-21 01:04:49 +09:00 |
|
Hajime Hoshi
|
aed317649f
|
Rename members of TextureQuad
|
2014-12-21 00:59:32 +09:00 |
|
Hajime Hoshi
|
991adb7449
|
Change RenderTexture to interface
|
2014-12-21 00:36:27 +09:00 |
|
Hajime Hoshi
|
01e0d42451
|
Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
|
2014-12-20 23:24:15 +09:00 |
|
Hajime Hoshi
|
d4cd858eeb
|
Improve alphablending example
|
2014-12-20 19:11:06 +09:00 |
|
Hajime Hoshi
|
df35a0ce1e
|
Bug fix: the default framebuffer can't bind a texture
|
2014-12-20 18:57:00 +09:00 |
|
Hajime Hoshi
|
02660346c3
|
Call gl.Flush in DrawTexture
|
2014-12-20 15:36:31 +09:00 |
|
Hajime Hoshi
|
ccef1b5e65
|
Remove unneeded shaders
|
2014-12-20 05:59:07 +09:00 |
|
Hajime Hoshi
|
6673a39fa2
|
Introduce Photoshop-like alpha blending
|
2014-12-20 05:57:18 +09:00 |
|
Hajime Hoshi
|
f3e4d1703d
|
Add Texture.Width, Height and RenderTarget.Width, Height
|
2014-12-17 22:50:44 +09:00 |
|
Hajime Hoshi
|
1c460d80c3
|
Add examples/image
|
2014-12-17 17:10:38 +09:00 |
|
Hajime Hoshi
|
c1fa38ebed
|
Remove panic
|
2014-12-14 21:38:54 +09:00 |
|
Hajime Hoshi
|
60aad4326e
|
Hide members of RenderTarget (again)
|
2014-12-14 18:34:47 +09:00 |
|
Hajime Hoshi
|
8319e0d41d
|
Remove package glfw (once)
|
2014-12-14 17:00:11 +09:00 |
|
Hajime Hoshi
|
76b7da090c
|
Remove dependencies on ebiten from opengl
|
2014-12-14 15:26:10 +09:00 |
|
Hajime Hoshi
|
d264d7a06b
|
Remove dependencies on ebiten from shader
|
2014-12-13 14:53:54 +09:00 |
|
Hajime Hoshi
|
4addf8f9af
|
Rename PushOffscreen -> PushRenderTarget
|
2014-12-13 14:53:53 +09:00 |
|
Hajime Hoshi
|
54509e42cf
|
Add GraphicsContext.PushOffscreen / PopOffscreen (#21)
|
2014-12-11 03:50:35 +09:00 |
|
Hajime Hoshi
|
f388a48d52
|
Add go:generate gofmt
|
2014-12-11 02:03:13 +09:00 |
|
Hajime Hoshi
|
d5529d4351
|
Add ebitenutil/debugprint.go
|
2014-12-11 01:59:38 +09:00 |
|
Hajime Hoshi
|
a39f0e904d
|
Remove some methods; Add Game.Initialize
|
2014-12-11 01:12:46 +09:00 |
|
Hajime Hoshi
|
343916ad29
|
Add GameContext; Remove Input and TextureFactory
|
2014-12-10 23:52:37 +09:00 |
|
Hajime Hoshi
|
b313578a24
|
Add ebiten/runner; Move glfw -> internal/glfw
|
2014-12-10 22:55:34 +09:00 |
|
Hajime Hoshi
|
ab47f14124
|
Move opengl -> internal/opengl
|
2014-12-10 00:25:54 +09:00 |
|