Hajime Hoshi
|
a39376ad47
|
shader: Add stmtBlock
|
2020-05-10 21:45:12 +09:00 |
|
Hajime Hoshi
|
73255f4663
|
shader: Add more tests
|
2020-05-10 20:41:43 +09:00 |
|
Hajime Hoshi
|
8ede0b3891
|
shader: Bug fix: fix tests
|
2020-05-10 19:48:24 +09:00 |
|
Hajime Hoshi
|
b78194afd5
|
shader: Detect types from rhs
|
2020-05-10 19:37:09 +09:00 |
|
Hajime Hoshi
|
b71fa0b59b
|
examples: Use RunGame
Updates #1111
|
2020-05-10 05:40:50 +09:00 |
|
Hajime Hoshi
|
a1e65a5e90
|
examples/hue: Use RunGame
Updates #1111
|
2020-05-10 05:29:18 +09:00 |
|
Hajime Hoshi
|
ab41cbadaa
|
Add more links to README
|
2020-05-10 04:14:56 +09:00 |
|
Hajime Hoshi
|
8043f257e1
|
Update README
|
2020-05-10 04:13:40 +09:00 |
|
Hajime Hoshi
|
9430b6be37
|
shader: Parse assignments
|
2020-05-10 02:27:14 +09:00 |
|
Hajime Hoshi
|
1a7da0bc63
|
shader: Do not sort variables since the order matters
|
2020-05-10 01:21:34 +09:00 |
|
Hajime Hoshi
|
eaf93a532f
|
shader: Unify parsing decls
|
2020-05-10 01:05:57 +09:00 |
|
Hajime Hoshi
|
4742c49c21
|
shader: Separate variable and constant
|
2020-05-10 00:39:26 +09:00 |
|
Hajime Hoshi
|
8b2a22fb47
|
shader: Parse return
|
2020-05-10 00:23:40 +09:00 |
|
Hajime Hoshi
|
5e6be91eac
|
shader: Parse block variables
|
2020-05-09 23:45:53 +09:00 |
|
Hajime Hoshi
|
e848eacedf
|
shader: Parse arguments and returns
|
2020-05-09 19:21:01 +09:00 |
|
Hajime Hoshi
|
7ba434ad6d
|
shader: Start parsing functions
|
2020-05-09 18:05:55 +09:00 |
|
Hajime Hoshi
|
1b2c29f6f3
|
shader: Refactoring
|
2020-05-09 17:32:10 +09:00 |
|
Hajime Hoshi
|
195c51fe51
|
shader: Rename test name
|
2020-05-09 17:19:05 +09:00 |
|
Hajime Hoshi
|
00b32a663e
|
shader: Add token positions to the error message
|
2020-05-09 16:47:07 +09:00 |
|
Hajime Hoshi
|
c8045210ac
|
shader: Fix comments
|
2020-05-09 05:13:43 +09:00 |
|
Hajime Hoshi
|
fc0604805a
|
shader: Parse constants
|
2020-05-09 04:21:45 +09:00 |
|
Hajime Hoshi
|
ffae970c26
|
shader: Parse uniform and global variables
|
2020-05-09 03:38:37 +09:00 |
|
Hajime Hoshi
|
b3df3a7864
|
Add shader package
Updates #482
|
2020-05-09 01:11:40 +09:00 |
|
Hajime Hoshi
|
4fa52dcc56
|
Remove MonoGame support
Fixes #1148
|
2020-05-08 19:32:28 +09:00 |
|
Hajime Hoshi
|
697835a313
|
ebiten: Remove a redundant comment
|
2020-05-08 18:37:58 +09:00 |
|
Hajime Hoshi
|
274245e39c
|
graphicsdriver/metal: Refactoring: Invert the viewport's Y direction
|
2020-05-08 18:12:30 +09:00 |
|
Hajime Hoshi
|
8029dc352a
|
driver: Use framebuffer's Y directions
|
2020-05-08 16:49:19 +09:00 |
|
Hajime Hoshi
|
c43ba6e17d
|
graphicsdriver/metal: Update comments
|
2020-05-08 05:49:38 +09:00 |
|
Hajime Hoshi
|
7068eb9284
|
graphicsdriver/metal: Simplify the projection matrix
|
2020-05-08 05:06:09 +09:00 |
|
Hajime Hoshi
|
ce965077d8
|
examples/hsv: Use Game interface and RunGame
Updates #1111
|
2020-05-07 16:55:42 +09:00 |
|
Hajime Hoshi
|
8a77207cea
|
cmd/ebitenmonogame: Remove unused dependencies
|
2020-04-26 02:33:28 +09:00 |
|
Hajime Hoshi
|
d8b34b136a
|
Add cmd/ebitenmonogame
Fixes #1144
|
2020-04-24 20:48:01 +09:00 |
|
Hajime Hoshi
|
cfe1aa1191
|
monogame: Add a variable for a namespace that will be overwritten
|
2020-04-24 16:46:56 +09:00 |
|
Hajime Hoshi
|
edc58a2c9d
|
cmd/ebitenmobile: Bug fix: Specifying arches did not work
-target value should have been parsed correctly.
Fixes #1142
|
2020-04-23 12:37:12 +09:00 |
|
Hajime Hoshi
|
9b8c547342
|
graphicscommand: Do not flush (glFlush) when commands are empty
Fixes #1140
|
2020-04-23 00:51:28 +09:00 |
|
Hajime Hoshi
|
56ae207d2a
|
cmd/ebitenmobile: Bug fix: -ldflags did not work correctly
Fixes #1139
|
2020-04-23 00:26:08 +09:00 |
|
Hajime Hoshi
|
9c1b99bd26
|
examples/audioinfiniteloop: Fix a wrong comment
|
2020-04-22 21:57:15 +09:00 |
|
Hajime Hoshi
|
7ad3343e9c
|
graphicsdriver/monogame: Implement Pixels
Updates #1078
|
2020-04-22 02:23:16 +09:00 |
|
Hajime Hoshi
|
33e850a6d4
|
driver: Bug fix: (Key).String might cause infinite loop
|
2020-04-22 00:32:35 +09:00 |
|
Hajime Hoshi
|
2e49ed5402
|
audio: Add a mock implementation for MonoGame
Updates #1078
|
2020-04-21 23:59:41 +09:00 |
|
Hajime Hoshi
|
0e75540f8e
|
monogame: Add IsKeyPressed
Updates #1078
|
2020-04-21 22:48:57 +09:00 |
|
Hajime Hoshi
|
ea99743e0d
|
driver: Add (Key).String()
|
2020-04-21 22:43:53 +09:00 |
|
Hajime Hoshi
|
a190569e23
|
Update Go to 1.14.2 in .travs.yml
|
2020-04-21 02:44:44 +09:00 |
|
Hajime Hoshi
|
691e42f806
|
graphicsdriver/monogame: Bug fix: An underlying image size should be adjusted
|
2020-04-21 02:43:47 +09:00 |
|
Hajime Hoshi
|
29ef737413
|
examples/gamepad: Use RunGame
Updates #1111
|
2020-04-20 01:36:12 +09:00 |
|
Hajime Hoshi
|
ff271493e2
|
examples/fullscreen: Use RunGame
Updates #1111
|
2020-04-20 01:10:05 +09:00 |
|
Hajime Hoshi
|
81159b8538
|
ebiten: Skip some slow tests on GopherJS
Fixes #1138
|
2020-04-19 02:09:02 +09:00 |
|
Hajime Hoshi
|
bbf9b219ec
|
buffered: Skip mutex at ReplacePixels when possible
Updates #1137
|
2020-04-19 00:18:19 +09:00 |
|
Hajime Hoshi
|
3550abef7a
|
shareable: Replace At with Pixels
This change replaces the API At with Pixels to reduce mutex locks.
Updates #1137
|
2020-04-18 21:05:51 +09:00 |
|
Hajime Hoshi
|
bbeb0d14e6
|
buffered: Defer filling an image
This change defers filling an image so that successive fillings
can be merged into one for more efficient rendering.
Fixes #1134
|
2020-04-18 02:11:25 +09:00 |
|