Hajime Hoshi
|
723d153800
|
Reland(2): graphics: Appropriate rendering of edges on linear filter
|
2017-12-12 00:03:01 +09:00 |
|
Hajime Hoshi
|
362d1c417f
|
Revert 'graphics: Appropriate rendering of edges on linear filter (Reland)' (#458)
|
2017-12-11 20:30:54 +09:00 |
|
Hajime Hoshi
|
7b74a8f29f
|
graphics: Improve roundTexel implementation
|
2017-12-07 03:24:46 +09:00 |
|
Hajime Hoshi
|
1152439e65
|
graphics: Appropriate rendering of edges on linear filter (Reland)
Fixes #456
|
2017-12-07 02:26:16 +09:00 |
|
Hajime Hoshi
|
8091aa5190
|
Revert 'graphics: Appropriate rendering of edges on linear filter' #456
|
2017-12-06 23:40:29 +09:00 |
|
Hajime Hoshi
|
bc0432f310
|
graphics: Appropriate rendering of edges on linear filter
Fixes #315
|
2017-12-06 21:40:24 +09:00 |
|
Hajime Hoshi
|
e206c16fc6
|
graphics: Improve TestImageTooManyFill
|
2017-12-06 20:53:02 +09:00 |
|
Hajime Hoshi
|
f350f55088
|
Add examples/moire
|
2017-12-05 23:18:47 +09:00 |
|
Hajime Hoshi
|
264ca49a43
|
graphics: Bug fix: revert viewport size for Edge
|
2017-12-05 03:13:40 +09:00 |
|
Hajime Hoshi
|
f74c1e67ea
|
graphics: Use power-of-2 size for the default framebuffer
|
2017-12-05 02:33:04 +09:00 |
|
Hajime Hoshi
|
6bbf6c53ce
|
ebitenutil: Give up using linear filter for lines
The edges of a source texture would be unexpectable with linear filterling
|
2017-12-03 23:41:05 +09:00 |
|
Hajime Hoshi
|
95906e9630
|
ebitenutil: Bug fix: line should use linear filter
|
2017-12-03 23:12:02 +09:00 |
|
Hajime Hoshi
|
d832f1e3cb
|
ebitenutil: emptyImage should use nearest filter
|
2017-12-03 23:08:58 +09:00 |
|
Hajime Hoshi
|
eeea25f202
|
opengl: Remove 'normalize' argument from VertexAttribPointer
|
2017-12-03 19:21:59 +09:00 |
|
Hajime Hoshi
|
2e1e4adb84
|
graphics: Fix some variables in GLSL
|
2017-12-03 19:07:12 +09:00 |
|
Hajime Hoshi
|
71ca838193
|
opengl: Refactoring
|
2017-12-03 03:55:59 +09:00 |
|
Hajime Hoshi
|
847ba9de0c
|
graphics: Refactoring: Move adjustment logic for glClearColor to opengl package
|
2017-12-03 03:51:42 +09:00 |
|
Hajime Hoshi
|
8e7e960b56
|
graphics: Limit source-rectangle range
Remove texture adjustment introduced due to #317
|
2017-12-02 23:13:44 +09:00 |
|
Hajime Hoshi
|
c2fab6cca3
|
graphics: Bug fix: glClear doesn't treat 0 or 1 correctly
Fixes #452
|
2017-12-02 22:25:02 +09:00 |
|
Hajime Hoshi
|
4a5420d6f2
|
opengl: Remove Node.js support (#141)
|
2017-12-02 16:46:55 +09:00 |
|
Hajime Hoshi
|
6956e15b08
|
audio: Fix comments
|
2017-12-02 16:26:20 +09:00 |
|
Hajime Hoshi
|
65b44928ad
|
examples: Remove callsites of audio.Context.Update
|
2017-12-01 02:20:37 +09:00 |
|
Hajime Hoshi
|
3db965d547
|
audio: Fix doc
|
2017-12-01 01:38:47 +09:00 |
|
Hajime Hoshi
|
0379e3c591
|
audio: Deprecate Update
|
2017-12-01 00:26:28 +09:00 |
|
Hajime Hoshi
|
dba7124e38
|
audio: Use safer buffer size as experiment (#451)
|
2017-11-23 23:31:26 +09:00 |
|
Hajime Hoshi
|
362f002d36
|
ui: Delete local variables asap on Android
|
2017-11-13 01:30:08 +09:00 |
|
Hajime Hoshi
|
88c84dc5ac
|
docs: Add a link to the playground to example pages
|
2017-11-10 02:07:16 +09:00 |
|
Hajime Hoshi
|
a00d6eb360
|
docs: Touch typewriter.html
|
2017-11-10 01:48:01 +09:00 |
|
Hajime Hoshi
|
773faf5439
|
docs: Bug fix: Add typewriter.html
|
2017-11-10 01:35:35 +09:00 |
|
Hajime Hoshi
|
68d95b5af2
|
docs: Add examples/typewriter
|
2017-11-10 01:32:18 +09:00 |
|
Hajime Hoshi
|
cd70bc039b
|
examples/typewriter: Enable backspace
|
2017-11-10 01:27:43 +09:00 |
|
Hajime Hoshi
|
cea9bd5a19
|
input: Bug fix: runeBuffer should be reset on each frame
|
2017-11-10 01:21:15 +09:00 |
|
Hajime Hoshi
|
4b83a060fe
|
ui: Add more keys not for charCode
|
2017-11-10 00:46:37 +09:00 |
|
Hajime Hoshi
|
fb8bef99c3
|
ui: Bug fix: key event on Edge browser
|
2017-11-10 00:39:46 +09:00 |
|
Hajime Hoshi
|
dc4dc92dd0
|
doc: Update gamepad.html
|
2017-11-10 00:36:42 +09:00 |
|
Hajime Hoshi
|
37ca48dc38
|
ui: Rename functions from Safari to Edge
|
2017-11-10 00:35:46 +09:00 |
|
Hajime Hoshi
|
0c0cd7e9d6
|
ui: Bug fix: call preventDefault for arrow keys
Fixes #450
|
2017-11-10 00:32:47 +09:00 |
|
Hajime Hoshi
|
f789c285ad
|
examples: Rename inputchars -> typewriter
|
2017-11-10 00:11:03 +09:00 |
|
Hajime Hoshi
|
ededc5874b
|
ui: Bug fix: Scale was wrong when magnifier is enabled
Fixes #244
|
2017-11-09 02:06:35 +09:00 |
|
Hajime Hoshi
|
d5bb59c333
|
docs: Update license.md
|
2017-11-02 02:31:50 +09:00 |
|
Hajime Hoshi
|
bfffa9fc70
|
docs: Remove duplicated directory
|
2017-11-02 02:28:06 +09:00 |
|
Hajime Hoshi
|
555648212f
|
docs: Add a link to the playground
|
2017-11-02 02:24:14 +09:00 |
|
Hajime Hoshi
|
c761dc7e8b
|
examples/platform: Remove settings
Add them again when necessary.
|
2017-10-31 03:36:10 +09:00 |
|
Hajime Hoshi
|
73a0a6a92b
|
examples/platformer: Enable arrow keys
|
2017-10-29 00:07:26 +09:00 |
|
Hajime Hoshi
|
38293f13d5
|
examples/platformer: Refactoring
|
2017-10-29 00:06:50 +09:00 |
|
Hajime Hoshi
|
fb7bf03e15
|
Add Floppy to AUTHORS
|
2017-10-29 00:00:30 +09:00 |
|
Floppy
|
362c110c96
|
Added simple platformer example (#448)
|
2017-10-28 23:54:42 +09:00 |
|
Hajime Hoshi
|
fa43bc73d8
|
doc: Update comments about gamepad platforms
Now Safari and Edge can treat Gamepad API.
|
2017-10-27 11:07:05 +09:00 |
|
Hajime Hoshi
|
7bcc9ee79f
|
ui: Add GamepadIDs and remove IsGamepadPresent (#447)
|
2017-10-26 23:59:09 +09:00 |
|
Hajime Hoshi
|
0357f80411
|
examples/gamepad: Simplify the message
|
2017-10-26 03:52:23 +09:00 |
|