Hajime Hoshi
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0cbf6a58aa
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Move texture.Quad -> graphics.TextureQuad
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2014-01-07 23:33:53 +09:00 |
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Hajime Hoshi
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7cea6f4bc8
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Remove the render target when closing the window
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2014-01-07 21:58:46 +09:00 |
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Hajime Hoshi
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bc7dd51adf
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Show a piece
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2013-12-19 03:21:25 +09:00 |
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Hajime Hoshi
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c35d0f85ec
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Title for blocks
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2013-12-18 18:05:28 +09:00 |
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Hajime Hoshi
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94ecfbba9c
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Refactoring event handling
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2013-12-16 09:39:49 +09:00 |
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Hajime Hoshi
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0a3ec197ff
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Rename InputStateUpdated -> MouseStateUpdated
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2013-12-15 23:45:50 +09:00 |
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Hajime Hoshi
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f61d9280e4
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Rename: Canvas -> Context
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2013-12-14 06:10:24 +09:00 |
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Hajime Hoshi
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4d62fb0b01
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Bug fix: parts should be copied
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2013-12-14 05:55:13 +09:00 |
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Hajime Hoshi
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b1062a80bf
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Refactoring
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2013-12-14 05:34:27 +09:00 |
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Hajime Hoshi
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d087333e48
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Refactoring
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2013-12-13 00:45:24 +09:00 |
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Hajime Hoshi
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63fc25d24c
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Refactoring
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2013-12-12 01:46:56 +09:00 |
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Hajime Hoshi
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2e17c366ca
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Add and use cocoa.Window
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2013-12-11 00:18:08 +09:00 |
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Hajime Hoshi
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df836df45e
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Add ids.lock
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2013-12-10 21:21:11 +09:00 |
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Hajime Hoshi
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c18b1cc9bd
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Separate Device and Canvas
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2013-12-09 23:52:14 +09:00 |
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Hajime Hoshi
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7e246015ff
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Rename Context -> Canvas
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2013-12-09 22:40:54 +09:00 |
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Hajime Hoshi
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2bd77e949a
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Refactoring
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2013-12-09 09:45:40 +09:00 |
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Hajime Hoshi
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cdb511b08b
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Add matrix.Color.Scale
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2013-12-08 19:38:22 +09:00 |
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Hajime Hoshi
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cbc5c38db6
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Remove games
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2013-12-08 16:19:24 +09:00 |
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Hajime Hoshi
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4489557c84
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UnuseGLContext
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2013-12-08 01:35:24 +09:00 |
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Hajime Hoshi
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e55060c239
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Add cocoa.textureFactory
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2013-12-07 02:20:53 +09:00 |
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Hajime Hoshi
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dd979ac4d6
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Add 'Tag' to the methods of TextureFactory
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2013-12-03 23:24:34 +09:00 |
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Hajime Hoshi
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79c74273f5
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Fix the event handling model
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2013-12-03 22:15:00 +09:00 |
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Hajime Hoshi
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f9e5e754b2
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Move some definitions to the ui package
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2013-12-03 00:15:01 +09:00 |
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Hajime Hoshi
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add743572c
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Add LazyCanvas
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2013-12-02 21:47:41 +09:00 |
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Hajime Hoshi
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89c33eac85
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Remove Canvas.ToTexture
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2013-11-29 22:45:18 +09:00 |
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Hajime Hoshi
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e8c518735b
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Rename graphics.Context -> graphics.Canvas
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2013-11-29 22:06:22 +09:00 |
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Hajime Hoshi
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5fbfb3a3a3
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Refactoring
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2013-11-29 03:21:53 +09:00 |
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Hajime Hoshi
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f0ef3384cb
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Refactoring
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2013-11-29 02:38:18 +09:00 |
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Hajime Hoshi
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c9e8036617
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Refactoring
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2013-11-28 09:57:30 +09:00 |
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Hajime Hoshi
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861449cbd7
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Move rendertarget.RenderTarget to texture.RenderTarget
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2013-11-28 09:36:31 +09:00 |
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Hajime Hoshi
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dc9f682863
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Refactoring
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2013-11-27 11:56:44 +09:00 |
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Hajime Hoshi
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f76171c79d
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Remove comments
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2013-11-27 01:46:53 +09:00 |
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Hajime Hoshi
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991d0a975b
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Refactoring
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2013-11-27 01:46:07 +09:00 |
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Hajime Hoshi
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c921f4fc3b
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Refactoring
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2013-11-26 23:05:54 +09:00 |
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Hajime Hoshi
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a109c11594
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Refactoring
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2013-11-26 21:07:37 +09:00 |
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Hajime Hoshi
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e7c7c69dcc
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Add AdjustImage
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2013-11-26 01:08:12 +09:00 |
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Hajime Hoshi
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8ff19c031d
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Use the shared context
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2013-11-25 22:27:59 +09:00 |
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Hajime Hoshi
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170ed689fa
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Stop using [NSApp run]
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2013-11-23 02:56:18 +09:00 |
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Hajime Hoshi
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2bc4d6bf14
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Refactoring
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2013-11-21 00:05:57 +09:00 |
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Hajime Hoshi
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f72076641a
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Refactoring
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2013-11-17 22:42:12 +09:00 |
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Hajime Hoshi
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00fd9fc8ba
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Add draw_texture.go
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2013-10-30 22:26:10 +09:00 |
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Hajime Hoshi
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df50171c1f
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Remove RenderTarget.SetAsViewport
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2013-10-27 23:55:44 +09:00 |
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Hajime Hoshi
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d97b7a2999
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Refactoring
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2013-10-27 23:11:26 +09:00 |
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Hajime Hoshi
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e90f6d3222
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Add ids.go
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2013-10-27 23:06:14 +09:00 |
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Hajime Hoshi
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f6523b28f4
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Add texture.NewEmpty
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2013-10-27 22:12:28 +09:00 |
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Hajime Hoshi
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f290a137a9
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Remove RenderTarget.Texture
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2013-10-27 22:09:19 +09:00 |
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Hajime Hoshi
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0bf319f7d0
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Refactoring
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2013-10-27 21:29:39 +09:00 |
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Hajime Hoshi
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e4ab8de45e
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Remove texture.Texture.Native
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2013-10-27 21:27:16 +09:00 |
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Hajime Hoshi
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feb9ac103f
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Add opengl/graphics/rendertarget
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2013-10-27 19:54:28 +09:00 |
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Hajime Hoshi
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af1e77eced
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Add graphics/opengl/texture
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2013-10-27 19:27:59 +09:00 |
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Hajime Hoshi
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37746fc323
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Move calling glTexParameteri
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2013-10-27 02:25:41 +09:00 |
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Hajime Hoshi
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0baad5a6c3
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Add program.go
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2013-10-27 01:56:58 +09:00 |
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Hajime Hoshi
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790a840389
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Refactoring
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2013-10-26 23:18:23 +09:00 |
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Hajime Hoshi
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a28443b2d9
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Move drawing function to shader package
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2013-10-26 22:14:50 +09:00 |
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Hajime Hoshi
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c5f8738ae9
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Refactoring
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2013-10-26 04:15:27 +09:00 |
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Hajime Hoshi
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ac572a5554
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Optimize rendering textures
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2013-10-26 00:01:12 +09:00 |
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Hajime Hoshi
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b15febed51
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Apply 'Tell, don't ask'
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2013-10-25 09:30:39 +09:00 |
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Hajime Hoshi
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9aded38cc2
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Refactoring
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2013-10-23 01:08:29 +09:00 |
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Hajime Hoshi
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a0f17a4971
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Rename ID -> Id
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2013-10-21 22:18:10 +09:00 |
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Hajime Hoshi
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3a383b3078
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Change TextureFactory.NewRenderTarget
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2013-10-21 01:23:44 +09:00 |
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Hajime Hoshi
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ba931902b9
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Refactoring: Any images are acceptable
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2013-10-21 00:17:05 +09:00 |
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Hajime Hoshi
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801688f511
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Rename Game.Init -> Game.InitTextures
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2013-10-20 15:51:26 +09:00 |
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Hajime Hoshi
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6be8a2c691
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Remove opengl.Texture.id
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2013-10-20 01:52:18 +09:00 |
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Hajime Hoshi
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ec83c0ad5f
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Add Texture.native
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2013-10-19 18:47:34 +09:00 |
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Hajime Hoshi
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78755c9b09
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Refactoring
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2013-10-19 18:33:55 +09:00 |
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Hajime Hoshi
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b594624105
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Rename a function
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2013-10-19 03:15:25 +09:00 |
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Hajime Hoshi
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d360f0effe
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Add TestPattern
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2013-10-19 02:58:00 +09:00 |
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Hajime Hoshi
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a70cca8a9f
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Bug fix: orthogonal projection matrix
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2013-10-19 01:02:44 +09:00 |
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Hajime Hoshi
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e2509e3439
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Rename Context.TextureID -> ToTexture
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2013-10-18 00:45:12 +09:00 |
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Hajime Hoshi
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cb25b6a9e4
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Refactoring
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2013-10-17 11:21:57 +09:00 |
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Hajime Hoshi
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c8011ffe88
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Remove opengl.RenderTarget
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2013-10-17 10:32:16 +09:00 |
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Hajime Hoshi
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db4e3fdc03
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Remove Texture/RenderTarget
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2013-10-17 00:14:32 +09:00 |
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Hajime Hoshi
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fd0ba69f0b
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Remove Texture.Width()/Height()
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2013-10-16 23:20:07 +09:00 |
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Hajime Hoshi
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5679120f29
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Remove RenderTarget.Width/Height
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2013-10-16 23:06:35 +09:00 |
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Hajime Hoshi
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ef932bd5ae
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Rename the project name
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2013-10-14 11:34:58 +09:00 |
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Hajime Hoshi
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5828feadd7
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Refactoring
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2013-10-14 02:04:26 +09:00 |
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Hajime Hoshi
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38af973461
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Remove licenses on each files
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2013-10-12 22:33:55 +09:00 |
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Hajime Hoshi
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531b24dd9b
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CHange Context.Fill
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2013-10-12 03:21:10 +09:00 |
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Hajime Hoshi
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f8c0f0faaa
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go fmt
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2013-10-12 02:51:20 +09:00 |
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Hajime Hoshi
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86eb30c650
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Add graphics.RenderTarget
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2013-10-12 01:29:19 +09:00 |
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Hajime Hoshi
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59921c5a34
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Remove graphics.Context.DrawRect
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2013-10-11 22:17:38 +09:00 |
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Hajime Hoshi
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81faffa76a
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Add matrix.Geometry.Scale
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2013-10-11 21:30:04 +09:00 |
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Hajime Hoshi
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8004bd802e
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Bug fix: blending
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2013-10-11 11:35:10 +09:00 |
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Hajime Hoshi
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62e8755b64
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Remove Game.ScreenWidth/Height
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2013-10-09 23:34:11 +09:00 |
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Hajime Hoshi
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a35c74790c
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Remove Device.Drawing
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2013-10-06 18:22:45 +09:00 |
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Hajime Hoshi
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df84d26636
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Add Device.Update
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2013-10-06 02:27:51 +09:00 |
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Hajime Hoshi
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70723e1211
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Refactoring
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2013-07-13 02:23:09 +09:00 |
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Hajime Hoshi
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15c76624f1
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Change Texture
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2013-07-13 01:36:01 +09:00 |
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Hajime Hoshi
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984d572cb0
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Add assertion
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2013-07-10 22:59:38 +09:00 |
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Hajime Hoshi
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4e4cd85a35
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Optimization
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2013-07-09 22:48:56 +09:00 |
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Hajime Hoshi
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38d343f3e7
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Bug fix: call runtime.LockOSThread
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2013-07-09 00:49:21 +09:00 |
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Hajime Hoshi
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9b2e8d023f
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Add adjustPixels
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2013-07-07 04:39:56 +09:00 |
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Hajime Hoshi
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30cdcfd574
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Refactoring
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2013-07-05 00:49:17 +09:00 |
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Hajime Hoshi
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508e5150de
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Modify Game.Draw
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2013-07-04 23:57:53 +09:00 |
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Hajime Hoshi
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1a1bc9f0b3
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Add game/text
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2013-07-03 01:27:04 +09:00 |
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Hajime Hoshi
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86b2157b68
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Add license descriptions
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2013-07-01 22:25:41 +09:00 |
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Hajime Hoshi
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f06e541f48
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Refactoring
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2013-06-28 00:33:03 +09:00 |
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Hajime Hoshi
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ef6d643438
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Refactoring
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2013-06-27 01:46:13 +09:00 |
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Hajime Hoshi
|
9dd6fff9ab
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Refactoring
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2013-06-27 01:13:09 +09:00 |
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Hajime Hoshi
|
a8f42d6497
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Refactoring
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2013-06-26 01:13:09 +09:00 |
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