Commit Graph

474 Commits

Author SHA1 Message Date
Hajime Hoshi
b2724e8694 audio: Reuse al.Source objects (crash still happens on piano) 2016-02-12 21:39:48 +09:00
Hajime Hoshi
0f6c18fb1b Rename example -> examples 2016-02-11 03:07:14 +09:00
Hajime Hoshi
d87df4979c Create game package 2013-06-21 10:45:00 +09:00
Hajime Hoshi
d54c484165 Center the ebiten 2013-06-21 01:58:35 +09:00
Hajime Hoshi
93565f79a9 Change Game.Draw to have graphics.Texture 2013-06-21 01:56:24 +09:00
Hajime Hoshi
b430d385bf Add the new package graphics/matrix 2013-06-21 01:47:39 +09:00
Hajime Hoshi
773e3afa1d Rename the project to go.ebiten 2013-06-20 23:29:51 +09:00
Hajime Hoshi
bc91c2210b Add RotateMatrix and TranslateMatrix 2013-06-20 00:49:44 +09:00
Hajime Hoshi
6ed9102f01 go fmt 2013-06-19 23:51:41 +09:00
Hajime Hoshi
e91ab21d8d Use runtime.GOMAXPROCS 2013-06-19 23:49:24 +09:00
Hajime Hoshi
847b6b80f6 Add TextureFactory 2013-06-19 23:08:24 +09:00
Hajime Hoshi
eda572d03e Add graphics.Texture 2013-06-19 10:33:06 +09:00
Hajime Hoshi
7c23c6b326 Hide AffineMatrixElement 2013-06-19 09:29:17 +09:00
Hajime Hoshi
ca0250f13c Renamed Run -> OpenGLRun 2013-06-19 08:55:07 +09:00
Hajime Hoshi
493748ec9e Added grahpics/opengl 2013-06-19 08:49:54 +09:00
Hajime Hoshi
0ab7dca5e4 Refactoring 2013-06-19 01:14:55 +09:00
Hajime Hoshi
d4fd3adc53 Show Ebiten 2013-06-19 00:48:41 +09:00
Hajime Hoshi
ab558db683 Refactoring 2013-06-18 21:16:37 +09:00
Hajime Hoshi
80c666b266 Refactoring 2013-06-18 10:45:44 +09:00
Hajime Hoshi
5b77d00e84 Refactoring 2013-06-18 02:01:59 +09:00
Hajime Hoshi
d4ef198c6d Call game.Update 2013-06-18 01:26:46 +09:00
Hajime Hoshi
5236bb92a4 Double buffering 2013-06-17 23:51:15 +09:00
Hajime Hoshi
b203859eae Modify for SNES screen size 2013-06-17 23:51:00 +09:00
Hajime Hoshi
e9fa26142e Add examples/glut/main.go 2013-06-17 23:10:55 +09:00