Hajime Hoshi
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aa8e77e0bf
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grahics: Remove unneeded 'if' branches
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2017-05-01 23:25:05 +09:00 |
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Hajime Hoshi
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bf163b5617
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graphics: Refactoring: Initialize 'quadFloat32Num' and reuse it
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2017-05-01 23:23:58 +09:00 |
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Hajime Hoshi
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9748b28c0e
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graphics: Try to make CI happy
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2017-02-11 03:44:33 +09:00 |
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Hajime Hoshi
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06394680c1
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graphics: Better texels adjusting for small textures (#317)
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2017-02-06 10:35:51 +09:00 |
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Hajime Hoshi
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bb993a481b
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graphics: Bug fix: Outside texels are used (#317)
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2017-02-06 09:10:44 +09:00 |
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Hajime Hoshi
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f8e589dd9c
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graphcis: Refactoring
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2017-01-20 01:20:04 +09:00 |
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Hajime Hoshi
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dfcd9fc30c
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graphics: Make matrices faster
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2017-01-20 00:37:51 +09:00 |
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Hajime Hoshi
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eec59d5cf8
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graphics: Improve speed when getting elements from geo matrices
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2017-01-19 12:12:20 +09:00 |
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Hajime Hoshi
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bb9e69c924
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graphics: Bug fix: examples/blocks had a wrong colored background
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2016-11-04 14:14:29 +09:00 |
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Hajime Hoshi
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a07457902a
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graphics: Optimize vertices for speed
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2016-11-03 19:39:51 +09:00 |
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Hajime Hoshi
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50b2d8ee94
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graphics: Use float values for vertices
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2016-11-02 02:34:01 +09:00 |
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Hajime Hoshi
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8c793ce53b
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graphics: Use addition instead of multiplying in vertices
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2016-10-27 03:33:19 +09:00 |
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Hajime Hoshi
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b77a28b208
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graphics: Use shift instead of div
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2016-10-27 02:47:10 +09:00 |
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Hajime Hoshi
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d5ddd38ca9
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graphics: Optimization for browsers (#285)
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2016-10-26 23:35:29 +09:00 |
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Hajime Hoshi
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6cdcdd6d51
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graphics: Optimize vertices function for browsers
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2016-10-26 01:39:32 +09:00 |
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