Hajime Hoshi
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f9e5e754b2
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Move some definitions to the ui package
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2013-12-03 00:15:01 +09:00 |
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Hajime Hoshi
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3e5d58ef85
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Close the observing channel
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2013-12-01 21:42:41 +09:00 |
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Hajime Hoshi
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e2a8b07a94
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Event handling
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2013-12-01 21:23:03 +09:00 |
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Hajime Hoshi
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da30a83491
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Remove ebiten.GameContext
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2013-11-30 04:24:52 +09:00 |
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Hajime Hoshi
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2a8af24518
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Remove InputState
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2013-11-30 03:21:10 +09:00 |
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Hajime Hoshi
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7c91b03678
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Bug fix: rects
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2013-11-29 23:18:44 +09:00 |
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Hajime Hoshi
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89c33eac85
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Remove Canvas.ToTexture
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2013-11-29 22:45:18 +09:00 |
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Hajime Hoshi
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e8c518735b
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Rename graphics.Context -> graphics.Canvas
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2013-11-29 22:06:22 +09:00 |
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Hajime Hoshi
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f0ef3384cb
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Refactoring
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2013-11-29 02:38:18 +09:00 |
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Hajime Hoshi
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bcb8c0d45a
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Remove ebiten.FPS
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2013-11-23 19:51:29 +09:00 |
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Hajime Hoshi
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9aded38cc2
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Refactoring
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2013-10-23 01:08:29 +09:00 |
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Hajime Hoshi
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a0f17a4971
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Rename ID -> Id
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2013-10-21 22:18:10 +09:00 |
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Hajime Hoshi
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3a383b3078
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Change TextureFactory.NewRenderTarget
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2013-10-21 01:23:44 +09:00 |
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Hajime Hoshi
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ba931902b9
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Refactoring: Any images are acceptable
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2013-10-21 00:17:05 +09:00 |
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Hajime Hoshi
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801688f511
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Rename Game.Init -> Game.InitTextures
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2013-10-20 15:51:26 +09:00 |
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Hajime Hoshi
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d360f0effe
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Add TestPattern
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2013-10-19 02:58:00 +09:00 |
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Hajime Hoshi
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8ae31a35dc
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Bug fix: a rect's size
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2013-10-19 00:57:43 +09:00 |
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Hajime Hoshi
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e2509e3439
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Rename Context.TextureID -> ToTexture
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2013-10-18 00:45:12 +09:00 |
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Hajime Hoshi
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db4e3fdc03
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Remove Texture/RenderTarget
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2013-10-17 00:14:32 +09:00 |
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Hajime Hoshi
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fd0ba69f0b
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Remove Texture.Width()/Height()
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2013-10-16 23:20:07 +09:00 |
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Hajime Hoshi
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5679120f29
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Remove RenderTarget.Width/Height
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2013-10-16 23:06:35 +09:00 |
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Hajime Hoshi
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20f9a990ac
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Replace Screen/ResetOffscreen
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2013-10-16 22:18:46 +09:00 |
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Hajime Hoshi
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ef932bd5ae
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Rename the project name
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2013-10-14 11:34:58 +09:00 |
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Hajime Hoshi
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54893c3031
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Remove GameContext.Terminate()
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2013-10-13 17:43:56 +09:00 |
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Hajime Hoshi
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38af973461
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Remove licenses on each files
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2013-10-12 22:33:55 +09:00 |
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Hajime Hoshi
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531b24dd9b
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CHange Context.Fill
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2013-10-12 03:21:10 +09:00 |
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Hajime Hoshi
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86eb30c650
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Add graphics.RenderTarget
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2013-10-12 01:29:19 +09:00 |
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Hajime Hoshi
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e6680eeda9
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Refactoring
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2013-10-11 22:20:36 +09:00 |
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Hajime Hoshi
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59921c5a34
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Remove graphics.Context.DrawRect
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2013-10-11 22:17:38 +09:00 |
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Hajime Hoshi
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62e8755b64
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Remove Game.ScreenWidth/Height
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2013-10-09 23:34:11 +09:00 |
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Hajime Hoshi
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129532692d
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Refactoring
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2013-10-09 22:35:08 +09:00 |
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Hajime Hoshi
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55331e2453
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Remove Game.Fps()
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2013-10-06 18:44:15 +09:00 |
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Hajime Hoshi
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d6cd54eba7
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Implement GameContext.Terminate
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2013-07-17 01:43:01 +09:00 |
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Hajime Hoshi
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15c76624f1
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Change Texture
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2013-07-13 01:36:01 +09:00 |
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Hajime Hoshi
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572f4057a8
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Change Game.Update
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2013-07-05 21:02:17 +09:00 |
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Hajime Hoshi
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508e5150de
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Modify Game.Draw
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2013-07-04 23:57:53 +09:00 |
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Hajime Hoshi
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1a1bc9f0b3
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Add game/text
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2013-07-03 01:27:04 +09:00 |
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Hajime Hoshi
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b969c15ecf
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Change Game.Update
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2013-07-02 00:42:47 +09:00 |
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Hajime Hoshi
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86b2157b68
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Add license descriptions
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2013-07-01 22:25:41 +09:00 |
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Hajime Hoshi
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f06e541f48
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Refactoring
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2013-06-28 00:33:03 +09:00 |
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Hajime Hoshi
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6e584eb642
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Add ebiten.InputState
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2013-06-25 10:27:32 +09:00 |
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Hajime Hoshi
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fe11e23286
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Add Blank
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2013-06-24 22:27:51 +09:00 |
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Hajime Hoshi
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dfc07f9a44
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go fmt
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2013-06-24 00:43:41 +09:00 |
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Hajime Hoshi
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809f889631
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Implement Monochrome
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2013-06-24 00:43:19 +09:00 |
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Hajime Hoshi
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8860d315ca
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Add Monochrome
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2013-06-23 23:43:44 +09:00 |
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Hajime Hoshi
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97550279ee
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Add Game.Fps
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2013-06-23 22:38:41 +09:00 |
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Hajime Hoshi
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92ac4b97ea
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Change the signiture of GraphicsContext.DrawTexture
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2013-06-23 21:51:23 +09:00 |
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Hajime Hoshi
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81a7d4c4fd
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Define textureError
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2013-06-23 16:06:32 +09:00 |
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Hajime Hoshi
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edceec9220
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Rename TextureLocation to TexturePart
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2013-06-23 02:16:22 +09:00 |
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Hajime Hoshi
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2b04f74614
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Add Rects
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2013-06-23 02:01:26 +09:00 |
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