Commit Graph

64 Commits

Author SHA1 Message Date
Hajime Hoshi
f9e5e754b2 Move some definitions to the ui package 2013-12-03 00:15:01 +09:00
Hajime Hoshi
3e5d58ef85 Close the observing channel 2013-12-01 21:42:41 +09:00
Hajime Hoshi
e2a8b07a94 Event handling 2013-12-01 21:23:03 +09:00
Hajime Hoshi
da30a83491 Remove ebiten.GameContext 2013-11-30 04:24:52 +09:00
Hajime Hoshi
2a8af24518 Remove InputState 2013-11-30 03:21:10 +09:00
Hajime Hoshi
7c91b03678 Bug fix: rects 2013-11-29 23:18:44 +09:00
Hajime Hoshi
89c33eac85 Remove Canvas.ToTexture 2013-11-29 22:45:18 +09:00
Hajime Hoshi
e8c518735b Rename graphics.Context -> graphics.Canvas 2013-11-29 22:06:22 +09:00
Hajime Hoshi
f0ef3384cb Refactoring 2013-11-29 02:38:18 +09:00
Hajime Hoshi
bcb8c0d45a Remove ebiten.FPS 2013-11-23 19:51:29 +09:00
Hajime Hoshi
9aded38cc2 Refactoring 2013-10-23 01:08:29 +09:00
Hajime Hoshi
a0f17a4971 Rename ID -> Id 2013-10-21 22:18:10 +09:00
Hajime Hoshi
3a383b3078 Change TextureFactory.NewRenderTarget 2013-10-21 01:23:44 +09:00
Hajime Hoshi
ba931902b9 Refactoring: Any images are acceptable 2013-10-21 00:17:05 +09:00
Hajime Hoshi
801688f511 Rename Game.Init -> Game.InitTextures 2013-10-20 15:51:26 +09:00
Hajime Hoshi
d360f0effe Add TestPattern 2013-10-19 02:58:00 +09:00
Hajime Hoshi
8ae31a35dc Bug fix: a rect's size 2013-10-19 00:57:43 +09:00
Hajime Hoshi
e2509e3439 Rename Context.TextureID -> ToTexture 2013-10-18 00:45:12 +09:00
Hajime Hoshi
db4e3fdc03 Remove Texture/RenderTarget 2013-10-17 00:14:32 +09:00
Hajime Hoshi
fd0ba69f0b Remove Texture.Width()/Height() 2013-10-16 23:20:07 +09:00
Hajime Hoshi
5679120f29 Remove RenderTarget.Width/Height 2013-10-16 23:06:35 +09:00
Hajime Hoshi
20f9a990ac Replace Screen/ResetOffscreen 2013-10-16 22:18:46 +09:00
Hajime Hoshi
ef932bd5ae Rename the project name 2013-10-14 11:34:58 +09:00
Hajime Hoshi
54893c3031 Remove GameContext.Terminate() 2013-10-13 17:43:56 +09:00
Hajime Hoshi
38af973461 Remove licenses on each files 2013-10-12 22:33:55 +09:00
Hajime Hoshi
531b24dd9b CHange Context.Fill 2013-10-12 03:21:10 +09:00
Hajime Hoshi
86eb30c650 Add graphics.RenderTarget 2013-10-12 01:29:19 +09:00
Hajime Hoshi
e6680eeda9 Refactoring 2013-10-11 22:20:36 +09:00
Hajime Hoshi
59921c5a34 Remove graphics.Context.DrawRect 2013-10-11 22:17:38 +09:00
Hajime Hoshi
62e8755b64 Remove Game.ScreenWidth/Height 2013-10-09 23:34:11 +09:00
Hajime Hoshi
129532692d Refactoring 2013-10-09 22:35:08 +09:00
Hajime Hoshi
55331e2453 Remove Game.Fps() 2013-10-06 18:44:15 +09:00
Hajime Hoshi
d6cd54eba7 Implement GameContext.Terminate 2013-07-17 01:43:01 +09:00
Hajime Hoshi
15c76624f1 Change Texture 2013-07-13 01:36:01 +09:00
Hajime Hoshi
572f4057a8 Change Game.Update 2013-07-05 21:02:17 +09:00
Hajime Hoshi
508e5150de Modify Game.Draw 2013-07-04 23:57:53 +09:00
Hajime Hoshi
1a1bc9f0b3 Add game/text 2013-07-03 01:27:04 +09:00
Hajime Hoshi
b969c15ecf Change Game.Update 2013-07-02 00:42:47 +09:00
Hajime Hoshi
86b2157b68 Add license descriptions 2013-07-01 22:25:41 +09:00
Hajime Hoshi
f06e541f48 Refactoring 2013-06-28 00:33:03 +09:00
Hajime Hoshi
6e584eb642 Add ebiten.InputState 2013-06-25 10:27:32 +09:00
Hajime Hoshi
fe11e23286 Add Blank 2013-06-24 22:27:51 +09:00
Hajime Hoshi
dfc07f9a44 go fmt 2013-06-24 00:43:41 +09:00
Hajime Hoshi
809f889631 Implement Monochrome 2013-06-24 00:43:19 +09:00
Hajime Hoshi
8860d315ca Add Monochrome 2013-06-23 23:43:44 +09:00
Hajime Hoshi
97550279ee Add Game.Fps 2013-06-23 22:38:41 +09:00
Hajime Hoshi
92ac4b97ea Change the signiture of GraphicsContext.DrawTexture 2013-06-23 21:51:23 +09:00
Hajime Hoshi
81a7d4c4fd Define textureError 2013-06-23 16:06:32 +09:00
Hajime Hoshi
edceec9220 Rename TextureLocation to TexturePart 2013-06-23 02:16:22 +09:00
Hajime Hoshi
2b04f74614 Add Rects 2013-06-23 02:01:26 +09:00