Hajime Hoshi
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13388db9a1
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mobile: Move comments
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2016-06-25 03:46:03 +09:00 |
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Hajime Hoshi
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134722f8f7
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ebitenutil: Fix a comment
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2016-06-25 03:43:03 +09:00 |
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Hajime Hoshi
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e30ef050f2
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mobile: Make it buildable for desktops (just for comments)
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2016-06-25 03:41:56 +09:00 |
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Hajime Hoshi
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7d99ce35ba
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ebitenutil: Seal OpenFile on mobiles
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2016-06-25 03:39:28 +09:00 |
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Hajime Hoshi
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bf807799bf
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examples/windowscale: Use float scale factor
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2016-06-25 02:17:08 +09:00 |
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Hajime Hoshi
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71ded00886
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mobile: Rename files
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2016-06-25 01:55:32 +09:00 |
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Hajime Hoshi
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19d18020ce
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examples/paint: Fix a float scale to an integer
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2016-06-25 01:43:49 +09:00 |
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Hajime Hoshi
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5983e94cb8
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graphics: Better scaling with a real number (#236)
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2016-06-25 01:27:03 +09:00 |
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Hajime Hoshi
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bb511b2c13
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ui: Scale is now float64 (#236)
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2016-06-25 01:26:59 +09:00 |
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Hajime Hoshi
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42332c7b49
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graphics: Fix a comment
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2016-06-24 01:24:08 +09:00 |
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Hajime Hoshi
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8935846de7
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go generate _docs
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2016-06-23 12:16:27 +09:00 |
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Hajime Hoshi
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0abafb3fa2
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Update index.tmpl.html along with #234
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2016-06-23 12:15:34 +09:00 |
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Hajime Hoshi
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32f9e839ba
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Add .lgtm
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2016-06-23 12:04:44 +09:00 |
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Hajime Hoshi
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24bb5b5ca8
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graphics: Stop comparing matrices in GLSL, which doesn't work on iPhone5s
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2016-06-23 00:25:31 +09:00 |
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Hajime Hoshi
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bae27e19d7
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doc: Fix README
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2016-06-22 12:37:26 +09:00 |
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Hajime Hoshi
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56c4e71859
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opengl: Remove unneeded glViewport calls
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2016-06-22 02:13:23 +09:00 |
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Hajime Hoshi
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e9de66aca2
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graphics: Reset Viewport cache at each frame
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2016-06-22 02:08:58 +09:00 |
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Hajime Hoshi
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3f59c9394c
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mobile: Bug fix: Revert build tags
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2016-06-21 00:51:51 +09:00 |
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Hajime Hoshi
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2ba3fd0607
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mobile: Implement UpdateTouchesOnIOS
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2016-06-21 00:41:55 +09:00 |
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Hajime Hoshi
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989ae1ebc5
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ui: Fix deviceScale for mobiles
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2016-06-19 05:14:02 +09:00 |
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Hajime Hoshi
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b0a7e13502
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ui: Remove ScreenSizeEvent.Scale
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2016-06-19 05:10:27 +09:00 |
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Hajime Hoshi
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6f50ef3604
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ui: Get correct device scale for iOS
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2016-06-19 05:10:27 +09:00 |
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Hajime Hoshi
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858b391592
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ui: Bug fix: unused variable
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2016-06-19 05:05:56 +09:00 |
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Hajime Hoshi
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ea377b8e20
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ui: More accurate device scale factor
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2016-06-19 05:04:38 +09:00 |
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Hajime Hoshi
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7528977842
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opengl: Bug fix: bindFramebufferImpl should return error
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2016-06-19 00:40:44 +09:00 |
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Hajime Hoshi
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bc2703c345
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opengl: Call glViewport each time when different framebuffer is set
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2016-06-18 22:47:34 +09:00 |
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Hajime Hoshi
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83ab4352f8
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opengl: Consider framebuffer size on iOS
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2016-06-18 19:55:04 +09:00 |
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Hajime Hoshi
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98fccb563e
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graphics: Bug fix: Need to reset viewport size after resizing (#232)
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2016-06-18 06:47:35 +09:00 |
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Hajime Hoshi
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5eb77d2fb5
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Remove 'default framebuffer' and add 'screen framebuffer' for iOS
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2016-06-18 04:56:13 +09:00 |
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Hajime Hoshi
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0b8fe25350
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opengl: Implement GlslHighpSupported for iOS
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2016-06-17 04:13:46 +09:00 |
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Hajime Hoshi
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dfe4db67be
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Fix for iOS
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2016-06-17 02:08:25 +09:00 |
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Hajime Hoshi
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10ebe3274c
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Fix build tags
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2016-06-15 03:35:35 +09:00 |
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Hajime Hoshi
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13f594baed
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Fix build tags for iOS (WIP)
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2016-06-15 00:19:02 +09:00 |
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Hajime Hoshi
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d72a71877a
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mobile: Add UpdateTouchesOnAndroid
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2016-06-14 18:45:36 +09:00 |
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Hajime Hoshi
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4d8897b785
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graphics: Refactoring
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2016-06-14 02:10:43 +09:00 |
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Hajime Hoshi
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ceea24ab95
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loop: Refactoring
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2016-06-14 01:33:35 +09:00 |
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Hajime Hoshi
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b852f5a0f7
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graphics: Bug fix: Initialize must be done even when Draw is called first
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2016-06-14 00:55:25 +09:00 |
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Hajime Hoshi
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218df19ead
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loop: Refactoring
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2016-06-14 00:50:18 +09:00 |
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Hajime Hoshi
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6640f60c88
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graphics: Bug fix: screen flicks on Android (#229)
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2016-06-14 00:30:27 +09:00 |
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Hajime Hoshi
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3f18096e95
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graphics: Refactoring: Remove unneeded function
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2016-06-13 00:01:01 +09:00 |
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Hajime Hoshi
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a1fbf2cd2d
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graphics: Remove 'Resume'
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2016-06-12 23:54:36 +09:00 |
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Hajime Hoshi
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5fbbb6dc6a
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opengl: Check texture/framebuffer is valid before deleting it
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2016-06-12 23:19:01 +09:00 |
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Hajime Hoshi
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854fa6f32c
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graphics: Bug fix: double disposing
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2016-06-12 23:13:41 +09:00 |
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Hajime Hoshi
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8d258b3c38
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graphics: Replace textures/framebuffers with images in commands
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2016-06-12 22:44:23 +09:00 |
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Hajime Hoshi
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2a0ca3c393
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graphics: Set pixels at NewImageFromImage
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2016-06-12 21:29:25 +09:00 |
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Hajime Hoshi
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ea440f5b17
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graphics: Bug fix: Don't touch interface after locking
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2016-06-12 21:19:54 +09:00 |
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Hajime Hoshi
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d99bfaf034
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graphice: Dispose old images before restoring
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2016-06-12 20:57:02 +09:00 |
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Hajime Hoshi
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870ce85615
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opengl: Remove Pause
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2016-06-12 18:18:43 +09:00 |
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Hajime Hoshi
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bd60f6eb9b
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graphics: Move locks before manipulating theImages
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2016-06-12 17:48:08 +09:00 |
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Hajime Hoshi
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15e85398e2
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graphics: Save pixels more aggressively
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2016-06-12 17:12:37 +09:00 |
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