Commit Graph

214 Commits

Author SHA1 Message Date
Hajime Hoshi
94a93f8032 internal/atlas: assume backend.image is never nil 2024-07-04 02:00:42 +09:00
Hajime Hoshi
2a22260d14 internal/atlas: backends for unmanaged images were never released
Closes #3030
2024-06-30 23:45:27 +09:00
Hajime Hoshi
3f91d8cdf1 internal/atlas: refactoring 2024-06-30 22:39:25 +09:00
Hajime Hoshi
ec7ef5e6a3 internal/atlas: add comments 2024-06-30 22:22:27 +09:00
Hajime Hoshi
5b8fd9733c internal/atlas: refactoring 2024-06-30 19:21:42 +09:00
Hajime Hoshi
9ff93e3063 all: fix comments 2024-06-30 18:56:07 +09:00
Hajime Hoshi
def82fd5d3 internal/atlas: refactoring: remove ImageTypeVolatile
ImageTypeVolatile was meaningful when Ebitengine had `restorable`
package, but now this doesn't make sense.
2024-06-30 18:50:02 +09:00
Bertrand Jung
22fd1f107e
internal/graphics: renamed shader image count to specify src (#3012)
This just specifies that the constant refers to the number of source images passed to a shader.

This makes a distinction with the number of dst images, that could potentially be more than 1 in the future.
2024-06-10 02:02:47 +09:00
Hajime Hoshi
e5d10c47e7 internal/graphicsdriver: reland: rename FillRule constants
Updates #3006
2024-06-08 12:16:20 +09:00
Hajime Hoshi
6ac1270cb0 Revert "internal/graphicsdriver: rename FillRule constants"
This reverts commit ab4a3af1b5.

Reason: compile error on Windows
2024-06-08 12:10:27 +09:00
Hajime Hoshi
ab4a3af1b5 internal/graphicsdriver: rename FillRule constants
Updates #3006
2024-06-08 11:54:46 +09:00
Hajime Hoshi
d0aaa23005 Revert "internal/atlas: reduce slice allocations"
This reverts commit 9442b244fc.

Reason: the slice was not escaped to heap, so this optimization was not needed
2024-05-27 23:47:39 +09:00
Hajime Hoshi
9442b244fc internal/atlas: reduce slice allocations 2024-05-27 23:32:17 +09:00
Hajime Hoshi
d7df5ebcbd internal/builtinshader: move a clearing shader to builtinshader 2024-05-05 02:18:14 +09:00
Hajime Hoshi
0af5b41d48 internal/atlas: refactoring 2024-04-29 23:34:37 +09:00
Hajime Hoshi
bc9e9d8562 ebiten: move the builtin shader to internal/builtinshader
Updates #2861
2024-04-20 21:23:37 +09:00
Hajime Hoshi
fd2c79398e Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"
This reverts commit 55702a7c28.

Reason: This didn't work with the single-thread mode.

Updates #1704
Closes #2939
2024-03-26 13:10:00 +09:00
Mykhailo Lohachov
012fe52b6f
internal/atlas: use bit manipulation for function power of 2 -like functions (#2915)
Closes #2914
2024-02-25 02:06:52 +09:00
Hajime Hoshi
64cb6cf8a9 internal/atlas: reduce test flakiness 2024-02-24 23:03:12 +09:00
Hajime Hoshi
24256af624 internal/atlas: bug fix: test flakiness due to GC 2024-02-15 03:00:49 +09:00
Hajime Hoshi
872ffc148d internal/atlas: add TestGCShader
Updates #2897
2024-01-29 23:14:33 +09:00
Hajime Hoshi
f74d66e89a internal/atlas: bug fix: fix GC tests
Updates #2897
2024-01-29 21:01:58 +09:00
Hajime Hoshi
d2a9e5b1e8 internal/atlas: bug fix: fix tests
Updates #2897
2024-01-29 20:52:43 +09:00
Hajime Hoshi
f37ebe549b internal/atlas: bug fix: fix tests
Updates #2897
2024-01-29 20:52:02 +09:00
Hajime Hoshi
9a8dde6503 internal/atlas: bug fix: a finalizer was never called
As the finalizer function had a reference to the target image, the
image's reference count never became 0. Then, the image was never
finalized.

This change fixes this issue by using a member function pointer instead
of an anonymous function.

Closes #2897
2024-01-29 20:39:44 +09:00
Hajime Hoshi
7f396f72de all: remove the comments about restorable 2024-01-13 20:00:01 +09:00
Hajime Hoshi
c404b448aa internal/restorable: integrate the implementation into internal/atlas
Closes #805
2024-01-13 19:59:57 +09:00
Hajime Hoshi
812cd494de internal/restorable: remove Image
Updates #805
2024-01-13 19:33:04 +09:00
Hajime Hoshi
59896e4447 internal/restorable: integrate Image functions into internal/atlas
Updates #805
2024-01-13 19:27:14 +09:00
Hajime Hoshi
6151fd313f internal/restorable: integrate Image.Extend into internal/atlas
Updates #805
2024-01-13 19:15:47 +09:00
Hajime Hoshi
6cc8150185 internal/restorable: integrate Image.WritePixels into internal/atlas
Updates #805
2024-01-13 19:05:19 +09:00
Hajime Hoshi
3ee905bc4d internal/restorable: integrate Image.DrawTriangles into internal/atlas
Updates #805
2024-01-13 18:52:06 +09:00
Hajime Hoshi
bfa2c460a2 internal/restorable: integrate Shader.Dispose into internal/atlas
Updates #805
2024-01-13 18:40:31 +09:00
Hajime Hoshi
2a465c2d0b internal/atlas: bug fix: do not pass nil to WritePixels 2024-01-13 18:33:02 +09:00
Hajime Hoshi
e804f9e58c internal/restorable: integrate ReadPixels into internal/atlas
Updates #805
2024-01-13 18:19:43 +09:00
Hajime Hoshi
c5d0ec3de7 internal/restorable: integrate some functions into internal/atlas
Updates #805
2024-01-13 18:05:42 +09:00
Hajime Hoshi
21ef462c37 internal/restorable: remove ImageType
Updates #805
2024-01-13 18:03:39 +09:00
Hajime Hoshi
3651d73e0b internal/atlas: move some functions in internal/restorable to internal/atlas
Updates #805
2024-01-13 14:05:24 +09:00
Hajime Hoshi
f610cb5724 internal/restorable: move SwapBuffers to internal/atlas
Updates #805
2024-01-09 04:55:26 +09:00
Hajime Hoshi
7c9266d8b6 internal/restorable: move DumpImages to internal/atlas
Updates #805
2024-01-09 04:50:22 +09:00
Hajime Hoshi
fdf36026ae internal/atlas: add special backends to theBackends for consistency 2024-01-09 04:39:15 +09:00
Hajime Hoshi
fe0b33db58 internal/atlas: improve deallocation 2024-01-09 04:31:23 +09:00
Hajime Hoshi
8c2d4e1408 internal/restorable: remove ImageTypeRestorable
Updates #805
2024-01-09 03:35:32 +09:00
Hajime Hoshi
4f3e00ec3a internal/restorable: remove unnecessary functions and variables around shaders
Updates #805
2024-01-09 03:23:13 +09:00
Hajime Hoshi
c08a2193a9 internal/restorable: remove the case when the restoring is needed
Updates #805
2024-01-09 00:20:35 +09:00
Hajime Hoshi
4895ae7f93 internal/graphicsdriver/opengl: refactoring: move some functions from internal/ui
Updates #2714
2023-12-23 22:30:13 +09:00
bsski
b8df1217c3
all: fix typos (#2864) 2023-12-17 22:42:34 +09:00
Hajime Hoshi
4e93efa5ac internal/graphicsdriver: reland: add FillRule and replace boolean values with this
Updates #2782
2023-11-04 19:09:50 +09:00
Hajime Hoshi
f695df5924 Revert "internal/graphicsdriver: add FillRule and replace boolean values with this"
This reverts commit 38cf964a3b.

Reason: build failure on Windows
2023-11-04 19:02:40 +09:00
Hajime Hoshi
38cf964a3b internal/graphicsdriver: add FillRule and replace boolean values with this
Updates #2782
2023-11-04 18:57:31 +09:00