Hajime Hoshi
791f96f980
graphicscommand: Reduce division operators
2019-09-28 02:31:04 +09:00
Hajime Hoshi
7bb2895415
clock: Avoid calling (js.Value).Get() for performance
2019-09-28 01:47:48 +09:00
Hajime Hoshi
9bb96a4012
mobile: Fix comments at SetGame
2019-09-27 11:28:48 +09:00
Hajime Hoshi
af6bda48c3
Reduce division operators
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It looks like runtime.wasmDiv takes account for a big part at CPU
usages with examples/sprites.
2019-09-27 03:29:10 +09:00
Hajime Hoshi
3cf867035d
buffered: Do not delay commands if possible
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Delaying commands causes memory allocations, which can be heavy
especially on browsers.
This avoids to use 'defer' for performance.
2019-09-27 03:27:47 +09:00
Hajime Hoshi
3291ec51bb
buffered: Use a raw function to avoid allocating structs
2019-09-27 00:37:31 +09:00
Hajime Hoshi
fc3e8bebe4
Use 0-length slice instead of nil to keep capacities
2019-09-27 00:34:55 +09:00
Hajime Hoshi
59333ba1ad
jsutil: Avoid allocating ArrayBuffer unnecessarily
2019-09-26 23:59:00 +09:00
Hajime Hoshi
9a42b264fd
web: Speed optimization
2019-09-26 22:11:16 +09:00
Hajime Hoshi
b4969cccd7
cmd/ebitenmobile: Bug fix: Give environment variables to search the package name (gobind)
2019-09-23 19:12:20 +09:00
Hajime Hoshi
75c9f34374
cmd/ebitenmobile: Bug fix: Give environment variables to search the package name
2019-09-23 18:17:17 +09:00
Hajime Hoshi
c24b43099b
mobile/ebitenmobileview: Allow Layout without SetGame
2019-09-23 16:54:33 +09:00
Hajime Hoshi
dfb89e13e3
mobile/ebitenmobileview: Fix error messages
2019-09-23 15:55:31 +09:00
Hajime Hoshi
899fc38d23
Add wasm test with wasmbrowsertest
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Fixes #881
2019-09-23 02:45:37 +09:00
Hajime Hoshi
045c743021
Update Oto version to v0.5.0
2019-09-23 01:07:26 +09:00
Hajime Hoshi
33c7f39f0f
graphicsdriver/opengl/gl: Exclude all the files for Wasm
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Fixes #938
2019-09-23 00:42:54 +09:00
Hajime Hoshi
175caa7319
Test Go 1.13 at TravisCI
2019-09-22 23:43:18 +09:00
Hajime Hoshi
ea6a25f594
cmd/ebitenmobile: Add linker options
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This change suppresses the linker error that the .so file is not
found.
Fixes #932
2019-09-22 20:58:04 +09:00
Hajime Hoshi
79b32c7601
graphics: Add buffered package
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Moved the command queue to the package.
2019-09-21 22:34:37 +09:00
Hajime Hoshi
0a872b342a
shareable: Change the argument to color.RGBA at Fill
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The argument will be copied explicitly.
2019-09-21 21:16:46 +09:00
Hajime Hoshi
9d867850dc
shareable: Rename Dispose -> MarkDisposed
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Before this change, it was not clear that shareable's Dispose can
be called from finalizers since finalizers must not be blocked by
a mutex. Actually Dispose could be locked and must not be called
from finalizers.
This change renames the function to avoid confusion of the API,
and make the function available from finalizers.
2019-09-21 20:05:21 +09:00
Hajime Hoshi
053f5a0ce7
shareable: Refactoring
2019-09-21 19:15:49 +09:00
Hajime Hoshi
1c2c932c6c
graphics: Remove MakeVolatile/IsVolatile
2019-09-21 14:53:52 +09:00
Hajime Hoshi
06d198cc0e
shareable: Rename files
2019-09-21 06:09:52 +09:00
Hajime Hoshi
bc4d092710
shareable: Remove (*Image).Size()
2019-09-21 05:56:34 +09:00
Hajime Hoshi
3023cc69c3
restorable: Remove (*Image).Size()
2019-09-21 05:40:05 +09:00
Hajime Hoshi
629d58b93a
graphics: Remove PutQuadVertices
2019-09-21 04:14:25 +09:00
Hajime Hoshi
6095cd965b
shareable: Remove (*Image).PutVertex
2019-09-21 04:01:44 +09:00
Hajime Hoshi
ea52aa52bb
shareable: Fix tests
2019-09-21 03:58:50 +09:00
Hajime Hoshi
d491cab465
restorable: Remvoe unused arguments
2019-09-21 03:44:45 +09:00
Hajime Hoshi
9e78d8c656
graphicscommand: Bug fix: Fix tests
2019-09-21 03:36:48 +09:00
Hajime Hoshi
6fa7d59468
shareable: Remove lock from (*Image).PutVertex
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Updates #941
2019-09-21 02:17:14 +09:00
Hajime Hoshi
70a38dc09a
graphicscommand: Move pixel->texel conversion to graphicscommand
2019-09-20 23:59:04 +09:00
Hajime Hoshi
915ed91f25
restorable: Remove (*Image).PutVertices
2019-09-20 23:44:09 +09:00
Hajime Hoshi
93dc9ad589
restorable: Refactoring: Remove (*Image).internalSize()
2019-09-20 01:55:18 +09:00
Hajime Hoshi
52b52e7d92
grpahics: Move DrawImage implementation to mipmap and remove (*mipmap).original()
2019-09-19 11:25:33 +09:00
Hajime Hoshi
e585fda253
grpahics: Move DrawTriangles implementation to mipmap
2019-09-19 11:15:14 +09:00
Hajime Hoshi
504a433540
graphics: Reduce original() usage
2019-09-19 02:27:20 +09:00
Hajime Hoshi
95bc445fea
graphics: Refactoring: Remove imports
2019-09-19 02:17:35 +09:00
Hajime Hoshi
e0790ee950
Revert "graphics: Delay draw commands and execute them only when needed"
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This reverts commit 0c70823f27
.
Reason: Switching apps on Android sometimes broke the screen
2019-09-19 01:18:53 +09:00
Hajime Hoshi
0c70823f27
graphics: Delay draw commands and execute them only when needed
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This change introduces a queue for delayed graphics commands.
When an image's pixels are retrieved or the screen is rendered,
Ebiten calculates the set of the necessary draw commands and
execute them.
This reduces the number of draw calls especially for the launching
phase.
Fixes #921
2019-09-19 01:09:48 +09:00
Hajime Hoshi
2621681a2a
graphics: Add TestImageDrawTrianglesAndMutateArgs
2019-09-18 23:52:11 +09:00
Hajime Hoshi
cdddf48f89
Add build directories for tests especially for Windows
2019-09-18 11:12:23 +09:00
Hajime Hoshi
d2d21b3a01
mobile/ebitenmobileview: Fix build errors
2019-09-18 11:01:58 +09:00
Hajime Hoshi
b8afa2f9c6
mobile/ebitenmobileview: Add a dummy file for non-mobile environments
2019-09-18 10:52:59 +09:00
Hajime Hoshi
845f2bdeb8
Remove unneeded comments
2019-09-18 10:49:20 +09:00
Hajime Hoshi
439599a145
mobile/ebitenmobileview: Bug fix: ebitenmobile should be ignored on non-mobile platforms
2019-09-18 10:46:35 +09:00
Hajime Hoshi
689d230cb7
vorbis: Embed files for tests
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Updates #881
2019-09-15 19:50:56 +09:00
Hajime Hoshi
1acf110078
cmd/ebitenmobile: Rename onPause/onResume to suspendGame/resumeGame
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Fixes #894
2019-09-14 15:36:40 +09:00
Hajime Hoshi
c648b40e20
mobile/ebitenmobile: Implement setScreenSize
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This change also fixes the bug that Android froze when the view
size is changed.
Fixes #934
2019-09-14 14:49:38 +09:00