Hajime Hoshi
|
a25a2df6b4
|
gofmt
|
2013-12-08 16:28:56 +09:00 |
|
Hajime Hoshi
|
8fbd818f28
|
Async loading textures
|
2013-12-08 16:28:18 +09:00 |
|
Hajime Hoshi
|
cbc5c38db6
|
Remove games
|
2013-12-08 16:19:24 +09:00 |
|
Hajime Hoshi
|
4489557c84
|
UnuseGLContext
|
2013-12-08 01:35:24 +09:00 |
|
Hajime Hoshi
|
e55060c239
|
Add cocoa.textureFactory
|
2013-12-07 02:20:53 +09:00 |
|
Hajime Hoshi
|
24a735dd0b
|
Use runtime.LockOSThread at main
|
2013-12-04 21:51:39 +09:00 |
|
Hajime Hoshi
|
dd979ac4d6
|
Add 'Tag' to the methods of TextureFactory
|
2013-12-03 23:24:34 +09:00 |
|
Hajime Hoshi
|
79c74273f5
|
Fix the event handling model
|
2013-12-03 22:15:00 +09:00 |
|
Hajime Hoshi
|
f9e5e754b2
|
Move some definitions to the ui package
|
2013-12-03 00:15:01 +09:00 |
|
Hajime Hoshi
|
add743572c
|
Add LazyCanvas
|
2013-12-02 21:47:41 +09:00 |
|
Hajime Hoshi
|
3e5d58ef85
|
Close the observing channel
|
2013-12-01 21:42:41 +09:00 |
|
Hajime Hoshi
|
e2a8b07a94
|
Event handling
|
2013-12-01 21:23:03 +09:00 |
|
Hajime Hoshi
|
da30a83491
|
Remove ebiten.GameContext
|
2013-11-30 04:24:52 +09:00 |
|
Hajime Hoshi
|
2a8af24518
|
Remove InputState
|
2013-11-30 03:21:10 +09:00 |
|
Hajime Hoshi
|
7c91b03678
|
Bug fix: rects
|
2013-11-29 23:18:44 +09:00 |
|
Hajime Hoshi
|
89c33eac85
|
Remove Canvas.ToTexture
|
2013-11-29 22:45:18 +09:00 |
|
Hajime Hoshi
|
e8c518735b
|
Rename graphics.Context -> graphics.Canvas
|
2013-11-29 22:06:22 +09:00 |
|
Hajime Hoshi
|
f0ef3384cb
|
Refactoring
|
2013-11-29 02:38:18 +09:00 |
|
Hajime Hoshi
|
0a16107cd6
|
Refactoring
|
2013-11-24 01:17:22 +09:00 |
|
Hajime Hoshi
|
bcb8c0d45a
|
Remove ebiten.FPS
|
2013-11-23 19:51:29 +09:00 |
|
Hajime Hoshi
|
cc7b78bb9a
|
Refactoring
|
2013-11-23 19:31:10 +09:00 |
|
Hajime Hoshi
|
75a362d5b1
|
Clean up
|
2013-11-23 18:10:15 +09:00 |
|
Hajime Hoshi
|
170ed689fa
|
Stop using [NSApp run]
|
2013-11-23 02:56:18 +09:00 |
|
Hajime Hoshi
|
f72076641a
|
Refactoring
|
2013-11-17 22:42:12 +09:00 |
|
Hajime Hoshi
|
9aded38cc2
|
Refactoring
|
2013-10-23 01:08:29 +09:00 |
|
Hajime Hoshi
|
a0f17a4971
|
Rename ID -> Id
|
2013-10-21 22:18:10 +09:00 |
|
Hajime Hoshi
|
3a383b3078
|
Change TextureFactory.NewRenderTarget
|
2013-10-21 01:23:44 +09:00 |
|
Hajime Hoshi
|
ba931902b9
|
Refactoring: Any images are acceptable
|
2013-10-21 00:17:05 +09:00 |
|
Hajime Hoshi
|
801688f511
|
Rename Game.Init -> Game.InitTextures
|
2013-10-20 15:51:26 +09:00 |
|
Hajime Hoshi
|
d360f0effe
|
Add TestPattern
|
2013-10-19 02:58:00 +09:00 |
|
Hajime Hoshi
|
8ae31a35dc
|
Bug fix: a rect's size
|
2013-10-19 00:57:43 +09:00 |
|
Hajime Hoshi
|
e2509e3439
|
Rename Context.TextureID -> ToTexture
|
2013-10-18 00:45:12 +09:00 |
|
Hajime Hoshi
|
db4e3fdc03
|
Remove Texture/RenderTarget
|
2013-10-17 00:14:32 +09:00 |
|
Hajime Hoshi
|
fd0ba69f0b
|
Remove Texture.Width()/Height()
|
2013-10-16 23:20:07 +09:00 |
|
Hajime Hoshi
|
5679120f29
|
Remove RenderTarget.Width/Height
|
2013-10-16 23:06:35 +09:00 |
|
Hajime Hoshi
|
20f9a990ac
|
Replace Screen/ResetOffscreen
|
2013-10-16 22:18:46 +09:00 |
|
Hajime Hoshi
|
319d1bfc74
|
Refactoring: glut.UI implements ui.UI
|
2013-10-15 09:12:43 +09:00 |
|
Hajime Hoshi
|
9d83ae1cfa
|
Add ui.UI
|
2013-10-15 00:49:30 +09:00 |
|
Hajime Hoshi
|
ef932bd5ae
|
Rename the project name
|
2013-10-14 11:34:58 +09:00 |
|
Hajime Hoshi
|
983aeec03b
|
Implement ui.cocoa
|
2013-10-13 23:06:05 +09:00 |
|
Hajime Hoshi
|
54893c3031
|
Remove GameContext.Terminate()
|
2013-10-13 17:43:56 +09:00 |
|
Hajime Hoshi
|
38af973461
|
Remove licenses on each files
|
2013-10-12 22:33:55 +09:00 |
|
Hajime Hoshi
|
531b24dd9b
|
CHange Context.Fill
|
2013-10-12 03:21:10 +09:00 |
|
Hajime Hoshi
|
86eb30c650
|
Add graphics.RenderTarget
|
2013-10-12 01:29:19 +09:00 |
|
Hajime Hoshi
|
e6680eeda9
|
Refactoring
|
2013-10-11 22:20:36 +09:00 |
|
Hajime Hoshi
|
59921c5a34
|
Remove graphics.Context.DrawRect
|
2013-10-11 22:17:38 +09:00 |
|
Hajime Hoshi
|
62e8755b64
|
Remove Game.ScreenWidth/Height
|
2013-10-09 23:34:11 +09:00 |
|
Hajime Hoshi
|
129532692d
|
Refactoring
|
2013-10-09 22:35:08 +09:00 |
|
Hajime Hoshi
|
55331e2453
|
Remove Game.Fps()
|
2013-10-06 18:44:15 +09:00 |
|
Hajime Hoshi
|
d6cd54eba7
|
Implement GameContext.Terminate
|
2013-07-17 01:43:01 +09:00 |
|