Hajime Hoshi
af9bd6a282
all: specify src-regions correctly
...
This parameter was not important and actually not used with usual
shaders. However, now this information will be important for the
restorable package optimization later.
There was a performance issue that was caused by srcRegions, but
now this should not happen thanks to FilterUniformVariables.
Updates #1293
2024-09-08 22:24:15 +09:00
Hajime Hoshi
73565034a9
internal/restorable: refactoring
2024-09-08 19:29:41 +09:00
Hajime Hoshi
bbe3cba110
internal/restorable: remove draw-triangles history items at WritePixels
2024-09-08 18:20:40 +09:00
Hajime Hoshi
f32648b144
internal/restorable: skip adding stale regions when the image doesn't need to be restored
2024-09-08 17:51:09 +09:00
Hajime Hoshi
aa8e112414
internal/restorable: restore a stale image at clearing pixels
2024-09-08 17:48:23 +09:00
Hajime Hoshi
26f0479f16
internal/restorable: typo
2024-09-08 17:06:25 +09:00
Hajime Hoshi
9ef9ea0469
internal/restorable: refactoring
2024-09-08 17:03:18 +09:00
Hajime Hoshi
b36160d9e7
internal/restorable: bug fix: make all the images stale correctly
2024-09-08 16:11:57 +09:00
Hajime Hoshi
20f8df7fc1
internal/restorable: refactoring: remove lastTarget
...
This didn't improve performance very much. Rather, this made the code
a little hard to read and could have a potential issue.
2024-09-08 16:08:36 +09:00
Hajime Hoshi
167c3435f7
internal/restorable: refactoring
2024-09-08 16:03:56 +09:00
Hajime Hoshi
4824dc0360
internal/restorable: resolve a stale state when possible
2024-09-08 14:28:16 +09:00
Hajime Hoshi
30a2817ab5
internal/restorable: add Hint to optimize drawImageHistoryItem size
2024-09-08 12:24:20 +09:00
Hajime Hoshi
29ef2c84ef
internal/atlas: add comments
2024-09-08 11:31:52 +09:00
Hajime Hoshi
1488e5e685
internal/graphicscommand: add attributes to images
2024-09-07 23:38:16 +09:00
Hajime Hoshi
4fa8265c58
internal: add comments
2024-09-07 23:24:55 +09:00
Hajime Hoshi
46cf09197b
internal/graphicscommand: enable to show shader names
2024-09-07 22:06:41 +09:00
Hajime Hoshi
393437b8be
internal/graphicscommand: imporve blend log
2024-09-07 21:29:50 +09:00
Hajime Hoshi
1b2a2afbfb
internal/restorable: rename restoring -> restoration
2024-09-07 19:09:00 +09:00
Hajime Hoshi
d50a438c07
internal/restorable: optimize removeDuplicatedRegions
...
Updates #2375
Updates #2626
Updates #3083
2024-09-07 19:01:05 +09:00
Hajime Hoshi
35f4884a74
ebiten: add RunGameOptions.StrictContextRestration
...
This reverts commit a30f075896
.
This change adds a new option StrictContextRestration to make the
restoration optional.
Closes #3083
2024-09-07 18:36:04 +09:00
Hajime Hoshi
935e7a6d5d
Revert "internal/restorable: remove the case when the restoring is needed"
...
This reverts commit c08a2193a9
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
5e18f191c1
Revert "internal/restorable: remove drawTrianglesHistoryItem"
...
This reverts commit afe3f7a8ff
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
16d2052836
Revert "internal/restorable: remove alwaysReadPixelsFromGPU"
...
This reverts commit f3206721a3
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
81d35df33b
Revert "internal/restorable: remove unused functions and variables"
...
This reverts commit 8169253a57
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
6453e552f3
Revert "internal/restorable: remove unnecessary functions and variables around shaders"
...
This reverts commit 4f3e00ec3a
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
34639d0028
Revert "internal/restorable: remove ImageTypeRestorable"
...
This reverts commit 8c2d4e1408
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
169b9fe51e
Revert "internal/restorable: move DumpImages to internal/atlas"
...
This reverts commit 7c9266d8b6
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
a9d8f374c8
Revert "internal/restorable: move SwapBuffers to internal/atlas"
...
This reverts commit f610cb5724
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
c2c5480878
Revert "internal/atlas: move some functions in internal/restorable to internal/atlas"
...
This reverts commit 3651d73e0b
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
a324cfd3b6
Revert "internal/restorable: remove ImageType"
...
This reverts commit 21ef462c37
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
62ed5bed4b
Revert "internal/restorable: integrate some functions into internal/atlas"
...
This reverts commit c5d0ec3de7
.
Updates #3803
2024-09-07 16:54:20 +09:00
Hajime Hoshi
d533461936
Revert "internal/restorable: integrate ReadPixels into internal/atlas"
...
This reverts commit e804f9e58c
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
becada4afc
Revert "internal/restorable: refactoring"
...
This reverts commit 81e1104613
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
19d2009a5f
Revert "internal/restorable: integrate Shader.Dispose into internal/atlas"
...
This reverts commit bfa2c460a2
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
17a5488c49
Revert "internal/restorable: integrate Image.DrawTriangles into internal/atlas"
...
This reverts commit 3ee905bc4d
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
d733308eb1
Revert "internal/restorable: integrate Image.WritePixels into internal/atlas"
...
This reverts commit 6cc8150185
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
104cc18477
Revert "internal/restorable: integrate Image.Extend into internal/atlas"
...
This reverts commit 6151fd313f
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
54c117b0de
Revert "internal/restorable: integrate Image functions into internal/atlas"
...
This reverts commit 59896e4447
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
5a5feb0401
Revert "internal/restorable: remove Image"
...
This reverts commit 812cd494de
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
0b01aeea16
Revert "internal/restorable: integrate the implementation into internal/atlas"
...
This reverts commit c404b448aa
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
81c75e1b0a
Revert "internal/atlas: refactoring: remove ImageTypeVolatile"
...
This reverts commit def82fd5d3
.
Updates #3083
2024-09-07 16:54:20 +09:00
Hajime Hoshi
6eb0271f83
internal/graphicscommand: better log for read/write pixels
2024-09-06 18:38:07 +09:00
Hajime Hoshi
0e6702c043
internal/file: update comments
2024-09-06 11:03:39 +09:00
Hajime Hoshi
e43bb3898b
internal/file: bug fix: VirtualFS.Open(".") should always return a new entry
...
Closes #3081
2024-09-06 10:44:08 +09:00
Hajime Hoshi
b34f9977f6
internal/gamepaddb: update the database
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This uses b4001f8b2d
2024-09-03 02:19:03 +09:00
Hajime Hoshi
3eda0dd387
internal/graphicsdriver/playstation5: add extern C
2024-09-01 20:08:52 +09:00
Hajime Hoshi
ca54ce69c4
internal/graphicsdriver/playstation5: bug fix: compile error
2024-09-01 20:00:41 +09:00
Hajime Hoshi
7f1e6cb538
internal/graphicsdriver/playstation5: add ebitengine_SetVertices
2024-09-01 19:47:21 +09:00
Hajime Hoshi
71370a01bd
internal/beforemaintest: avoid os.Exit(0)
2024-09-01 13:58:39 +09:00
Hajime Hoshi
67441c4823
internal/testing: avoid os.Exit(0)
...
os.Exit(0) might cause test flakiness.
https://github.com/hajimehoshi/ebiten/actions/runs/10650734256/job/29522689113
```
panic: unexpected call to os.Exit(0) during test
goroutine 1 [running]:
os.Exit(0x0)
/opt/hostedtoolcache/go/1.23.0/x64/src/os/proc.go:67 +0x8
github.com/hajimehoshi/ebiten/v2/internal/testing.MainWithRunLoop(0x19b28c0)
/home/runner/work/ebiten/ebiten/internal/testing/testing.go:50 +0xa
github.com/hajimehoshi/ebiten/v2/internal/graphicscommand_test.TestMain(...)
/home/runner/work/ebiten/ebiten/internal/graphicscommand/image_test.go:42
main.main()
_testmain.go:55 +0x5
```
2024-09-01 13:31:40 +09:00