Hajime Hoshi
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bca9b0d3f1
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audio: Remove audioEnabled
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2016-02-11 04:02:18 +09:00 |
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Hajime Hoshi
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10650d1c6e
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audio: Introduce audio.Player
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2016-02-11 02:18:39 +09:00 |
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Hajime Hoshi
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d52118639d
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audio: Use IO as source
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2016-02-11 02:09:06 +09:00 |
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Hajime Hoshi
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c6a431c9ab
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audio: add sampleRate arg to Queue: implementation turned to be simplified
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2016-02-10 02:40:07 +09:00 |
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Hajime Hoshi
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e8895d8f35
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audio: Use bigger buffer to reduce noise (#149)
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2016-02-10 01:04:43 +09:00 |
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Hajime Hoshi
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14d28ea122
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audio: Use AudioBuffer's duration
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2016-02-10 01:04:15 +09:00 |
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Hajime Hoshi
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719e5ba6d2
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audio: Remove audio.Tick
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2016-02-10 00:09:23 +09:00 |
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Hajime Hoshi
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c5de32297f
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audio: Bug fix: isPlaying must consider two buffers in JS
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2016-02-09 23:49:33 +09:00 |
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Hajime Hoshi
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70fe6d8169
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audio: Remove channel argument from audio.Queue
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2016-02-09 22:55:18 +09:00 |
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Hajime Hoshi
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34691dabbf
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audio: Reimplement audio for JS with AudioBuffer (#146)
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2016-02-09 22:35:55 +09:00 |
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Hajime Hoshi
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21e2b1ed7b
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audio: nit
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2016-02-09 03:28:31 +09:00 |
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Hajime Hoshi
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1c10d46288
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audio: Add comment about #146
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2016-02-09 03:27:09 +09:00 |
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Hajime Hoshi
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8c23c8ba34
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audio: Refactoring
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2016-02-08 12:27:09 +09:00 |
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Hajime Hoshi
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45329ab32f
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audio: Bug fix: always fill zero values (#147)
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2016-02-08 04:27:21 +09:00 |
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Hajime Hoshi
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4b4802419b
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audio: Remove audio.Tick
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2016-02-08 03:26:58 +09:00 |
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Hajime Hoshi
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d1f46a92df
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audio: Refactoring
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2016-02-08 01:52:36 +09:00 |
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Hajime Hoshi
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debbc19c82
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audio: Remove start func
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2016-02-08 01:40:27 +09:00 |
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Hajime Hoshi
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60c4990555
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audio: Change audio.SampleRate to be a const
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2016-02-08 00:48:43 +09:00 |
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Hajime Hoshi
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b63911e6f7
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audio: Remove audio.Play
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2016-02-08 00:45:02 +09:00 |
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Hajime Hoshi
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0b62a9af74
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audio: Use golang.org/x/mobile/exp/audio/al
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2016-02-07 23:37:16 +09:00 |
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Hajime Hoshi
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a83286accb
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audio: Move files from exp/audio/inner to internal/audio
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2016-02-07 16:03:41 +09:00 |
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Hajime Hoshi
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ea78b31414
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Move internal/audio -> exp/audio/internal
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2015-01-27 22:55:45 +09:00 |
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Hajime Hoshi
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3964944deb
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Move ui_*.go back to internal/ui again
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2015-01-27 22:37:00 +09:00 |
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Hajime Hoshi
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17b7969764
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audio: Reduce the buffer size (OpenAL)
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2015-01-26 10:14:03 +09:00 |
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Hajime Hoshi
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6a0c5dfb03
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audio: Change the number of buffers
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2015-01-26 03:53:40 +09:00 |
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Hajime Hoshi
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205c6f1462
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audio: Bug fix: Reduce delay for desktops
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2015-01-26 01:58:32 +09:00 |
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Hajime Hoshi
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7692cf6a1b
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audio: Refactoring
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2015-01-26 01:39:43 +09:00 |
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Hajime Hoshi
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9e7dfa2f16
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audio: Bug fix: Multi source (or nodes) should be used to play multi sounds
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2015-01-26 01:20:56 +09:00 |
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Hajime Hoshi
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701de9f82b
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audio: Bug fix: half volume of any sound on GopherJS
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2015-01-25 23:38:26 +09:00 |
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Hajime Hoshi
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e1336c2eba
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audio: Change API: accept []int16 instead of []float32
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2015-01-25 19:17:53 +09:00 |
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Hajime Hoshi
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c2313c10c1
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audio: Grace returning when audio is not available
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2015-01-25 16:04:49 +09:00 |
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Hajime Hoshi
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fe91d341ac
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audio: Implement for desktops with OpenAL (#104)
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2015-01-25 01:51:51 +09:00 |
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Hajime Hoshi
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a8e3b2b619
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audio: Start implementing with OpenAL (not finished yet)
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2015-01-24 22:20:09 +09:00 |
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Hajime Hoshi
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2d5ac9e987
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audio: Add comments, add IsPlaying
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2015-01-24 21:46:35 +09:00 |
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Hajime Hoshi
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2c7430171d
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audio: Add comments
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2015-01-24 15:48:48 +09:00 |
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Hajime Hoshi
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edda664ca8
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audio: Refactoring
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2015-01-24 14:53:42 +09:00 |
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Hajime Hoshi
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4d702f964f
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audio: CurrentBytes returns the time on inserting new sound chunk
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2015-01-24 14:53:33 +09:00 |
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Hajime Hoshi
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88ac129dd6
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Refactoring: only one nextInsertion is needed
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2015-01-23 21:51:21 +09:00 |
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Hajime Hoshi
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8d250c6b25
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audio: Add channel.nextInsertion
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2015-01-23 10:58:18 +09:00 |
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Hajime Hoshi
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4b74411922
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audio: Introduce channels
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2015-01-23 03:02:23 +09:00 |
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Hajime Hoshi
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ba3a612ce4
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Bug fix: Add 'Add' method for non-js environment
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2015-01-21 10:37:15 +09:00 |
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Hajime Hoshi
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a220251716
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Play music at example/audio
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2015-01-11 19:52:11 +09:00 |
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Hajime Hoshi
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355da1bcbc
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Add Experimental Audio API
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2015-01-11 18:03:51 +09:00 |
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