Hajime Hoshi
|
4d04413bf9
|
ui: Move the run loop to internal/ui
|
2016-05-18 10:46:23 +09:00 |
|
Hajime Hoshi
|
da0196911d
|
graphics: Refactoring: Now all Image objects are generated from New* funcs
|
2016-05-15 21:08:39 +09:00 |
|
Hajime Hoshi
|
c291e2abad
|
graphics: Refactoring
|
2016-05-11 00:48:30 +09:00 |
|
Hajime Hoshi
|
c3d8cf2366
|
graphics: Make Image functions concurrent safe (#201)
|
2016-04-07 03:49:11 +09:00 |
|
Hajime Hoshi
|
deabfa5e15
|
graphics: Clear the default render target just after initializing
|
2016-03-21 23:24:30 +09:00 |
|
Hajime Hoshi
|
b3d7e04de5
|
ui: Introduce IsRunningSlowly (#168)
|
2016-02-28 02:28:16 +09:00 |
|
Hajime Hoshi
|
8788c8439f
|
Refactoring: Remove postUpdate
|
2016-02-28 00:11:27 +09:00 |
|
Hajime Hoshi
|
e2f528d206
|
Refactoring: unify preUpdate and calling f
|
2016-02-27 23:39:06 +09:00 |
|
Hajime Hoshi
|
63f2c3cb9f
|
graphics: Refactoring: remove ExecOnUIThread
|
2016-02-20 04:39:43 +09:00 |
|
Hajime Hoshi
|
e8c2e5f3d6
|
image: Add image.Dipose and image.IsDisposed
|
2016-02-07 01:27:55 +09:00 |
|
Hajime Hoshi
|
633ee4096e
|
#132 Temporal hack to run with Go1.5
|
2015-07-22 23:28:15 +09:00 |
|
Hajime Hoshi
|
936942a28d
|
Add comments
|
2015-02-20 02:01:56 +09:00 |
|
Hajime Hoshi
|
af09da1665
|
graphics: Rename defaultR -> defaultRenderTarget
|
2015-02-19 01:12:00 +09:00 |
|
Hajime Hoshi
|
249add3979
|
Add SetScreenSize
|
2015-02-09 11:02:04 +09:00 |
|
Hajime Hoshi
|
3964944deb
|
Move ui_*.go back to internal/ui again
|
2015-01-27 22:37:00 +09:00 |
|
Hajime Hoshi
|
346bc53d53
|
Move internal/opengl -> internal/graphics/internal/opengl
|
2015-01-26 23:27:28 +09:00 |
|
Hajime Hoshi
|
01dbc515b5
|
Remove innerImage
|
2015-01-12 19:54:25 +09:00 |
|
Hajime Hoshi
|
4226354e4a
|
Use new style methods of matrices
|
2015-01-05 10:30:33 +09:00 |
|
Hajime Hoshi
|
96f5315c49
|
Add internal/ui module
|
2015-01-02 02:13:27 +09:00 |
|
Hajime Hoshi
|
e10bcb3dd8
|
Move some methods to opengl.Context
|
2014-12-31 19:27:41 +09:00 |
|
Hajime Hoshi
|
dc6a153c65
|
Add opengl.Context.NewShader
|
2014-12-31 16:12:13 +09:00 |
|
Hajime Hoshi
|
fbcd04cda8
|
Add opengl.Framebuffer.SetAsViewport
|
2014-12-31 15:22:15 +09:00 |
|
Hajime Hoshi
|
cc9b874dd0
|
Add opengl.NewTexture
|
2014-12-31 15:00:28 +09:00 |
|
Hajime Hoshi
|
450a8da267
|
Rename internal/opengl -> internal/graphics
|
2014-12-31 02:55:17 +09:00 |
|
Hajime Hoshi
|
957b4d392f
|
Refactoring: Hide some functions of opengl
|
2014-12-31 02:06:08 +09:00 |
|
Hajime Hoshi
|
ffab448d40
|
Rename ColorGeometry -> ColorM, GeometryMatrix -> GeoM (#27)
|
2014-12-26 22:50:25 +09:00 |
|
Hajime Hoshi
|
48f639db02
|
Bug fix: glfw's framebuffer might be lately changed after consuming some events
|
2014-12-26 20:44:35 +09:00 |
|
Hajime Hoshi
|
ec6dc4b7ec
|
Use value-type values for some of DrawImageOption's members
|
2014-12-26 11:29:44 +09:00 |
|
Hajime Hoshi
|
d53d55a629
|
Rename *MatrixI -> New*Matrix
|
2014-12-26 03:58:33 +09:00 |
|
Hajime Hoshi
|
f2fbd991d2
|
Rename ImageDrawOptions -> DrawImageOptions (#43)
|
2014-12-26 01:39:48 +09:00 |
|
Hajime Hoshi
|
90665944b9
|
Rename ImageDrawOption -> ImageDrawOptions
|
2014-12-24 23:38:04 +09:00 |
|
Hajime Hoshi
|
b39df50979
|
Introduce ImageDrawOption
|
2014-12-24 22:46:00 +09:00 |
|
Hajime Hoshi
|
373371d1b2
|
Change license comments style to use magic comments (magic comments like +build should be placed before a general comment)
|
2014-12-24 11:04:10 +09:00 |
|
Hajime Hoshi
|
604c0d095f
|
Remove ImagePart
|
2014-12-24 02:04:56 +09:00 |
|
Hajime Hoshi
|
84f2e8aad2
|
Remove ebiten.Rect (#37)
|
2014-12-24 01:15:16 +09:00 |
|
Hajime Hoshi
|
27fe3d9ab8
|
Reduce depndencies on go-gl/gl
|
2014-12-23 04:32:36 +09:00 |
|
Hajime Hoshi
|
b3581d1c7a
|
Bug fix: Need to clear the default framebuffer
|
2014-12-23 02:35:17 +09:00 |
|
Hajime Hoshi
|
095c3ca380
|
Rename opengl.Image (that is originally wrong) -> opengl.Framebuffer
|
2014-12-23 00:01:22 +09:00 |
|
Hajime Hoshi
|
baf18ba479
|
Rename variables
|
2014-12-22 11:18:05 +09:00 |
|
Hajime Hoshi
|
0f8ac49055
|
Unify RenderTarget and Image into Image (#34)
|
2014-12-22 11:10:08 +09:00 |
|
Hajime Hoshi
|
480289cd5d
|
Rename innerRenderTarget.texture -> .image
|
2014-12-21 02:47:53 +09:00 |
|
Hajime Hoshi
|
6a2cfab839
|
Rename TexturePart -> ImagePart
|
2014-12-21 02:42:55 +09:00 |
|
Hajime Hoshi
|
ee61db3478
|
Rename DrawTexture -> DrawImage
|
2014-12-21 02:24:57 +09:00 |
|
Hajime Hoshi
|
a9aa1589de
|
Rename renderTarget -> innerRenderTarget; Remove TextureDrawer
|
2014-12-21 00:46:50 +09:00 |
|
Hajime Hoshi
|
01e0d42451
|
Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
|
2014-12-20 23:24:15 +09:00 |
|
Hajime Hoshi
|
d4cd858eeb
|
Improve alphablending example
|
2014-12-20 19:11:06 +09:00 |
|
Hajime Hoshi
|
df35a0ce1e
|
Bug fix: the default framebuffer can't bind a texture
|
2014-12-20 18:57:00 +09:00 |
|
Hajime Hoshi
|
7727ed13ae
|
Bug fix: Screen should be clear with opaque black
|
2014-12-20 15:55:13 +09:00 |
|
Hajime Hoshi
|
c49937519e
|
Change GraphicsContext.Fill to use color.Color
|
2014-12-20 06:18:28 +09:00 |
|
Hajime Hoshi
|
6673a39fa2
|
Introduce Photoshop-like alpha blending
|
2014-12-20 05:57:18 +09:00 |
|
Hajime Hoshi
|
49bcf8bb32
|
Remove Drawer; Add GraphicsContext.DrawTexture
|
2014-12-18 22:24:27 +09:00 |
|
Hajime Hoshi
|
0e673670c0
|
Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget
|
2014-12-17 23:06:14 +09:00 |
|
Hajime Hoshi
|
f3e4d1703d
|
Add Texture.Width, Height and RenderTarget.Width, Height
|
2014-12-17 22:50:44 +09:00 |
|
Hajime Hoshi
|
bac4317fc5
|
Replace RenderTargetID with RenderTarget
|
2014-12-17 22:04:33 +09:00 |
|
Hajime Hoshi
|
eb11831585
|
Replace TextureID with Texture
|
2014-12-17 21:50:58 +09:00 |
|
Hajime Hoshi
|
33cb234ae1
|
Bug fix: Creating a render target before running
|
2014-12-17 20:21:27 +09:00 |
|
Hajime Hoshi
|
2c67a71a53
|
Change GeometryMatrix's methods to functions
|
2014-12-15 01:58:52 +09:00 |
|
Hajime Hoshi
|
c1fa38ebed
|
Remove panic
|
2014-12-14 21:38:54 +09:00 |
|
Hajime Hoshi
|
6f3e45098b
|
Refactoring
|
2014-12-14 21:21:05 +09:00 |
|
Hajime Hoshi
|
3190609f07
|
Remove canvas
|
2014-12-14 19:29:59 +09:00 |
|
Hajime Hoshi
|
60aad4326e
|
Hide members of RenderTarget (again)
|
2014-12-14 18:34:47 +09:00 |
|
Hajime Hoshi
|
8319e0d41d
|
Remove package glfw (once)
|
2014-12-14 17:00:11 +09:00 |
|
Hajime Hoshi
|
76b7da090c
|
Remove dependencies on ebiten from opengl
|
2014-12-14 15:26:10 +09:00 |
|
Hajime Hoshi
|
a39f0e904d
|
Remove some methods; Add Game.Initialize
|
2014-12-11 01:12:46 +09:00 |
|
Hajime Hoshi
|
225f1fa7b1
|
Add license comments (#18)
|
2014-12-09 23:16:04 +09:00 |
|
Hajime Hoshi
|
164b320170
|
Unify packages to ebiten (#19)
|
2014-12-09 22:19:30 +09:00 |
|