Hajime Hoshi
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debbc19c82
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audio: Remove start func
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2016-02-08 01:40:27 +09:00 |
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Hajime Hoshi
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60c4990555
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audio: Change audio.SampleRate to be a const
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2016-02-08 00:48:43 +09:00 |
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Hajime Hoshi
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b63911e6f7
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audio: Remove audio.Play
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2016-02-08 00:45:02 +09:00 |
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Hajime Hoshi
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0b62a9af74
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audio: Use golang.org/x/mobile/exp/audio/al
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2016-02-07 23:37:16 +09:00 |
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Hajime Hoshi
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a83286accb
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audio: Move files from exp/audio/inner to internal/audio
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2016-02-07 16:03:41 +09:00 |
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Hajime Hoshi
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c54b5c4b06
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image: Introduce programContext (#144)
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2016-02-07 05:13:54 +09:00 |
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Hajime Hoshi
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38552f8d9d
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image: Remove drawing lines and rects (#142)
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2016-02-06 17:57:20 +09:00 |
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Hajime Hoshi
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ccf7b0c159
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Revert an unreasonable change at 633ee409
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2016-02-06 15:54:29 +09:00 |
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Hajime Hoshi
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9178b488a1
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test: Give up using headless-js (#141)
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2016-02-06 15:35:21 +09:00 |
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Hajime Hoshi
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fb9f133389
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graphics: Better error messages for framebuffer creation
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2016-02-06 03:48:15 +09:00 |
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Hajime Hoshi
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7f43ca2eb7
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.travis.yml: Skip gopherjs test
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2016-01-20 03:43:13 +09:00 |
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Hajime Hoshi
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9a3c6bd8c4
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js: Update callers for headless-gl API
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2016-01-20 01:18:53 +09:00 |
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Josh Deprez
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bbeb103383
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Check was missing from context_js
Run calls Check whether or not gopherjs is used, and it was not implemented here.
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2016-01-18 21:27:55 +11:00 |
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Hajime Hoshi
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633ee4096e
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#132 Temporal hack to run with Go1.5
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2015-07-22 23:28:15 +09:00 |
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Hajime Hoshi
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0bc321d3ef
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Improve GL error messages
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2015-06-22 23:14:40 +09:00 |
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Hajime Hoshi
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e3608d08eb
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Use GL 2.1 (for Windows)
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2015-06-21 01:33:28 +09:00 |
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Hajime Hoshi
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4b9c740ee8
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Update the version of GLFW to 3.1
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2015-06-20 18:52:17 +09:00 |
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Hajime Hoshi
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2b8e98cfbc
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js: Revert 60 FPS from 30 FPS
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2015-06-14 03:50:43 +09:00 |
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Hajime Hoshi
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7490bfa4f4
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internal: Bug fix: license.txt was changed to LICENSE
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2015-05-21 00:03:04 +09:00 |
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Hajime Hoshi
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82ea3fa020
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#125: Fix import paths (Use go-gl/gl and go-gl/glfw instead of go-gl/glow and go-gl/glfw3
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2015-04-13 00:49:30 +09:00 |
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Hajime Hoshi
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bca600a093
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Update for the latest GopherJS (use *js.Object instead of js.Object)
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2015-03-01 01:26:16 +09:00 |
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Hajime Hoshi
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246ac055bf
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ui: Frame skip on JS
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2015-02-21 22:19:26 +09:00 |
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Hajime Hoshi
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a67a8a03ec
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graphics: Cache framebuffers
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2015-02-20 02:02:23 +09:00 |
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Hajime Hoshi
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936942a28d
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Add comments
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2015-02-20 02:01:56 +09:00 |
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Hajime Hoshi
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eb0431f117
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opengl: Remove Flush()
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2015-02-18 23:35:39 +09:00 |
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Hajime Hoshi
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2b7617da7a
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graphics: Cache values for uniformMatrix4fv
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2015-02-18 11:30:24 +09:00 |
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Hajime Hoshi
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9ec7b13f27
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example/piano: Speed up
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2015-02-16 10:48:57 +09:00 |
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Hajime Hoshi
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8c2301e542
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Fix misspelling
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2015-02-16 02:49:17 +09:00 |
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Hajime Hoshi
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ba3feaf52f
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ui: More precise clock
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2015-02-15 19:30:29 +09:00 |
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Hajime Hoshi
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c5fc7ea0ab
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ui: More precise space calc
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2015-02-14 23:23:11 +09:00 |
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Hajime Hoshi
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beecf31937
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Resolve some TODOs
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2015-02-10 10:44:58 +09:00 |
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Hajime Hoshi
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cd4188b0a3
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Add SetScreenScale (#115)
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2015-02-10 00:10:50 +09:00 |
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Hajime Hoshi
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249add3979
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Add SetScreenSize
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2015-02-09 11:02:04 +09:00 |
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Hajime Hoshi
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2544d74ba0
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Use go-gl/glow instead of go-gl/gl (#112)
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2015-01-29 00:58:56 +09:00 |
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Hajime Hoshi
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ea78b31414
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Move internal/audio -> exp/audio/internal
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2015-01-27 22:55:45 +09:00 |
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Hajime Hoshi
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3964944deb
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Move ui_*.go back to internal/ui again
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2015-01-27 22:37:00 +09:00 |
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Hajime Hoshi
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23b3f1afce
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Move some files of internal/ui to the root
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2015-01-27 01:10:17 +09:00 |
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Hajime Hoshi
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ae450433db
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Move some files of internal to internal/graphics
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2015-01-27 00:08:24 +09:00 |
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Hajime Hoshi
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e23b0758e5
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Merge internal/graphics/internal/shaders into internal/graphics
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2015-01-26 23:32:50 +09:00 |
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Hajime Hoshi
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346bc53d53
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Move internal/opengl -> internal/graphics/internal/opengl
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2015-01-26 23:27:28 +09:00 |
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Hajime Hoshi
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2aa6ebb471
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Move internal/assets -> ebitenutil/internal/assets
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2015-01-26 22:09:47 +09:00 |
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Hajime Hoshi
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17b7969764
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audio: Reduce the buffer size (OpenAL)
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2015-01-26 10:14:03 +09:00 |
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Hajime Hoshi
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6a0c5dfb03
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audio: Change the number of buffers
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2015-01-26 03:53:40 +09:00 |
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Hajime Hoshi
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205c6f1462
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audio: Bug fix: Reduce delay for desktops
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2015-01-26 01:58:32 +09:00 |
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Hajime Hoshi
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7692cf6a1b
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audio: Refactoring
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2015-01-26 01:39:43 +09:00 |
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Hajime Hoshi
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9e7dfa2f16
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audio: Bug fix: Multi source (or nodes) should be used to play multi sounds
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2015-01-26 01:20:56 +09:00 |
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Hajime Hoshi
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701de9f82b
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audio: Bug fix: half volume of any sound on GopherJS
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2015-01-25 23:38:26 +09:00 |
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Hajime Hoshi
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e1336c2eba
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audio: Change API: accept []int16 instead of []float32
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2015-01-25 19:17:53 +09:00 |
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Hajime Hoshi
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c2313c10c1
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audio: Grace returning when audio is not available
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2015-01-25 16:04:49 +09:00 |
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Hajime Hoshi
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fe91d341ac
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audio: Implement for desktops with OpenAL (#104)
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2015-01-25 01:51:51 +09:00 |
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