Commit Graph

688 Commits

Author SHA1 Message Date
Hajime Hoshi
d2d32d3956 example/blocks: Use gamepad 2015-01-20 10:36:21 +09:00
Hajime Hoshi
a3adf50850 Remove gamepad.go commited wrongly 2015-01-19 22:18:41 +09:00
Hajime Hoshi
efcd44e2a1 exp/shape: Bug fix: Sin(2π) is inaccurate; Use Sin(0) instead (#98) 2015-01-19 22:16:54 +09:00
Hajime Hoshi
f8c0fff6a7 example: Bug fix: the path from runtime.Caller is not useful on JavaScript (#99) 2015-01-19 22:09:08 +09:00
Hajime Hoshi
d12477fb2a example/shape: Bug fix: The positions must be rounded (#97) 2015-01-19 10:15:46 +09:00
Hajime Hoshi
73bb576b0e Remove unneeded file 2015-01-18 21:55:17 +09:00
Hajime Hoshi
ff020e8b1c example/keyboard: Add a keyboard image 2015-01-18 21:33:59 +09:00
Hajime Hoshi
a5e335819d Add example/internal and move font rendering into it 2015-01-18 14:31:21 +09:00
Hajime Hoshi
0bd0a4dbc2 Rename image.FillRect -> DrawFilledRect (FillRect is confusing with Fill) 2015-01-18 04:19:38 +09:00
Hajime Hoshi
719cc03123 docs: Bug fix: directory must be removed by os.RemoveAll 2015-01-18 03:27:28 +09:00
Hajime Hoshi
db22bf6242 Add exp/shape package 2015-01-18 01:26:57 +09:00
Hajime Hoshi
c892f84816 example/blocks: Use FillRect (imageEmpty is no longer needed) 2015-01-18 00:05:15 +09:00
Hajime Hoshi
26358f3e63 Revert lines' vetices (float64 -> int) 2015-01-17 23:33:57 +09:00
Hajime Hoshi
f0d40b4e1f Revert rectangles' vetices (float64 -> int) 2015-01-17 23:31:09 +09:00
Hajime Hoshi
1659e9abab Bug fix: Line's vertices should be moved by 0.5 2015-01-17 23:04:19 +09:00
Hajime Hoshi
683ffafe8d Bug fix: image.Pixels didn't work on WebGL 2015-01-17 19:06:58 +09:00
Hajime Hoshi
d91a467c53 Add TestImageDotByDotInversion 2015-01-17 16:41:03 +09:00
Hajime Hoshi
7835f5cb2e Add image.DrawRect / DrawRects (leaving some bugs) 2015-01-17 15:46:56 +09:00
Hajime Hoshi
5ff2b8697f Bug fix: comment 2015-01-17 15:01:04 +09:00
Hajime Hoshi
efe7b62745 Refactoring (use math.MaxUint16) 2015-01-17 14:44:47 +09:00
Hajime Hoshi
58e2f27513 Use gl.* types instead of int 2015-01-17 14:21:38 +09:00
Hajime Hoshi
8c15b57d58 Add image.DrawLine / DrawLines 2015-01-17 14:17:42 +09:00
Hajime Hoshi
22e6996f74 Remove rectVertexQuads 2015-01-17 03:51:21 +09:00
Hajime Hoshi
887e2fc675 Add image.DrawRect; Change Rects.Points -> Rects.Rect 2015-01-17 03:46:00 +09:00
Hajime Hoshi
f186d1b286 example/sprites: Speed up by caching the image size 2015-01-17 01:48:28 +09:00
Hajime Hoshi
edce4027bd Rename example/server -> example/_server (#93) 2015-01-17 01:32:28 +09:00
Hajime Hoshi
db9f5e0984 example:shapes Bug fix: Structs containing js.Object can't be compared again 2015-01-17 01:11:30 +09:00
Hajime Hoshi
fe69c04f8f Bug fix: Structs containing js.Object can't be compared (for now) 2015-01-17 00:56:38 +09:00
Hajime Hoshi
952f6be822 example/sprites: Speed optimization 2015-01-17 00:33:52 +09:00
Hajime Hoshi
8564ba8541 Use (un)signed short vertices (#90) 2015-01-16 10:37:26 +09:00
Hajime Hoshi
155be5a88d Add Rect.Color 2015-01-16 01:57:10 +09:00
Hajime Hoshi
037f35b0db Pass color values for each vertex on drawing rects 2015-01-16 01:57:07 +09:00
Hajime Hoshi
b2924d193b Use vertices for DrawTexture 2015-01-16 01:01:52 +09:00
Hajime Hoshi
2ec8c39cdd Remove the first argument of FillFramebuffer 2015-01-15 23:42:08 +09:00
Hajime Hoshi
3e376cae18 Update for the latest GopherJS (js.Object can't be casted to other types) 2015-01-15 23:26:05 +09:00
Hajime Hoshi
59ed15b2f7 Bug fix: Use prevent default properly 2015-01-15 22:28:05 +09:00
Hajime Hoshi
25cf2dab22 sprites: Speed up: use float64 as often as possible 2015-01-14 23:58:34 +09:00
Hajime Hoshi
3200ae58a4 Fix a comment 2015-01-14 23:38:25 +09:00
Hajime Hoshi
a2f67d69b8 Add an item about gamepad to readme (#86) 2015-01-14 23:37:11 +09:00
Hajime Hoshi
cb26342b3d Bug fix (#85): The limit of the size of vertices was wrong 2015-01-14 23:29:14 +09:00
Hajime Hoshi
f27ba0ea03 Enable gopherjs test 2015-01-14 23:16:06 +09:00
Hajime Hoshi
6aef42d6fa Bug fix: limit for the number of vertices 2015-01-14 10:31:09 +09:00
Hajime Hoshi
665ef46064 Add example/sprites (#83) 2015-01-13 23:03:37 +09:00
Hajime Hoshi
5a354684c5 docs: Bug fix: GOHOME -> GOPATH 2015-01-13 11:25:23 +09:00
Hajime Hoshi
0328b049d0 Add image.DrawRects (experimental) 2015-01-13 10:36:19 +09:00
Hajime Hoshi
f0519b8604 Use location cache 2015-01-12 23:16:34 +09:00
Hajime Hoshi
9418d4c577 Change useProgramTexture not to return program 2015-01-12 21:04:52 +09:00
Hajime Hoshi
01dbc515b5 Remove innerImage 2015-01-12 19:54:25 +09:00
Hajime Hoshi
21455a146d Refactoring: Add imageparts.go 2015-01-12 18:41:06 +09:00
Hajime Hoshi
243208b849 Rename programColorMatrix -> programFragmentShader 2015-01-12 18:34:02 +09:00