Hajime Hoshi
475453d5d2
internal/uidriver/glfw: Refactoring: use glfw.Window when possible
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Updates #1122
2021-04-03 17:29:38 +09:00
Hajime Hoshi
4263b8e352
Update Go versions at the tests
2021-04-02 11:15:25 +09:00
Hajime Hoshi
0de024229d
audio: Guarantee that (*Player).Current's returning value is increased monotonically
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Closes #1501
2021-03-31 23:41:28 +09:00
Hajime Hoshi
83dc3966e7
audio/internal/go2cpp: Bug fix: Set the volume whenever the player state is
2021-03-31 21:08:32 +09:00
Hajime Hoshi
3a0f7e619e
Update README
2021-03-30 10:39:28 +09:00
Hajime Hoshi
603facec0d
Update README
2021-03-30 10:32:01 +09:00
Hajime Hoshi
160441bb07
ebiten: Bug fix: Wrong documentation about SetScreenClearedEveryFrame
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Closes #1555
2021-03-30 00:32:17 +09:00
Hajime Hoshi
9dd00114c5
internal/devicescale: Remove a Unicode space
2021-03-28 23:39:06 +09:00
Hajime Hoshi
f0d7e16eb2
audio/internal/readerdriver: Refactoring
2021-03-28 23:27:47 +09:00
Hajime Hoshi
bf4c1e3d74
audio: Bug fix: Compile error for tests
2021-03-28 22:57:50 +09:00
Hajime Hoshi
f4efdd6355
audio/internal/go2cpp: Protect the functions by the lock correctly
2021-03-28 22:40:36 +09:00
Hajime Hoshi
f4b770eff6
audio/internal/readerdriver: Add Player.Err
2021-03-28 22:21:07 +09:00
Hajime Hoshi
b46cb324ed
audio: Add audio/internal/readerdriver package
2021-03-28 18:34:16 +09:00
Hajime Hoshi
19702619ee
ebiten: Bug fix: AdjustPosition could return Inf
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Before the initialization finishes, AdjustPosition could return Inf
values and in this case AdjustPosition's returning values don't make
sense. Let's return NaN in this case.
Closes #1545
2021-03-27 18:46:14 +09:00
Hajime Hoshi
d415e9c771
internal/uidriver/glfw: Refactoring
2021-03-27 18:35:31 +09:00
Hajime Hoshi
88478fc80f
Add the issue number to test.yml
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Updates #1550
2021-03-27 05:01:39 +09:00
Hajime Hoshi
7018d9f6d1
Skip the Wasm tests on Ubuntu
2021-03-27 02:34:50 +09:00
Hajime Hoshi
c38e9ab712
Update README about input devices on mobiles
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Updates #1539
2021-03-27 00:38:24 +09:00
Hajime Hoshi
63e3c675be
Update README
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This change doesn't mean we won't support Nintendo Switch. However,
until we finish preparing the developing environment, let's not
mention about Nintendo Switch yet.
Updates #744
2021-03-27 00:32:22 +09:00
Hajime Hoshi
906aaa364f
Update the overview image
2021-03-25 00:40:34 +09:00
Hajime Hoshi
7212cd7999
audio: Bug fix: Race condition on accessing the set of players
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Closes #1548
2021-03-24 23:41:18 +09:00
Hajime Hoshi
922b1f163a
Add Huw Griffiths to AUTHORS
2021-03-24 22:28:15 +09:00
Huw Griffiths
e1e213cc10
Add a new Touch example ( #1547 )
2021-03-24 22:27:12 +09:00
Hajime Hoshi
7696d51839
audio: Bug fix: Duplicated pausing at reader players
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This caused unexpected 'Unread' calls.
2021-03-24 00:19:49 +09:00
Hajime Hoshi
1083233d5f
audio/internal/go2cpp: Replace isWritable with unplayedBufferSize instead
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This is the more accurate way not to overflow the underlying buffer.
2021-03-23 23:46:57 +09:00
Hajime Hoshi
6f185063d6
audio: Ensure Close is called at a readerPlayer is GCed
2021-03-22 04:11:08 +09:00
Hajime Hoshi
24973da123
internal/jsutil: Restrict the build environment
2021-03-22 03:50:05 +09:00
Hajime Hoshi
07c10880f4
audio: Bug fix: Test failures on browsers
2021-03-22 03:50:05 +09:00
Hajime Hoshi
a17fea39a1
audio: Bug fix: Compile error on Go 1.13
2021-03-22 02:16:46 +09:00
Hajime Hoshi
49a8a491cd
audio: Implement the reader player for browsers
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Updates #1458
2021-03-22 01:53:52 +09:00
Hajime Hoshi
e237d37929
Update README
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Updates #744
2021-03-21 21:06:04 +09:00
Hajime Hoshi
0dbe5b37de
Add package nintendoswitch
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Updates #744
2021-03-21 21:01:26 +09:00
Hajime Hoshi
402e1a251a
internal/uidriver/js: Bug fix: CursorMode didn't work on go2cpp
2021-03-21 16:40:35 +09:00
Hajime Hoshi
41f060b1d2
ebiten: Use the common vertices backend at DrawTriangles
2021-03-20 20:25:42 +09:00
Hajime Hoshi
15a0c53918
internal/graphics: Refactoring
2021-03-20 20:18:02 +09:00
Hajime Hoshi
26b9fa20c1
internal/graphics: Bug fix: Race condition at QuadVertices
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QuadVertices or verticesBackend.slice reused its backend slice.
This caused a race condition. QuadVertices can be accessed from
multiple goroutines, and resetting the head and copying the data
at internal/graphicscommand might not be synced.
This change fixes this issue by basically reverting
9cb631e30f
.
Closes #1546
2021-03-20 16:32:13 +09:00
Hajime Hoshi
80645ad4dc
Add Humphrey Shotton to AUTHORS
2021-03-15 02:16:22 +09:00
Humphrey Shotton
21cfe362c8
internal/graphicscommand: fix missing graphicscommand log ( #1543 )
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Closes #1544
2021-03-15 02:14:03 +09:00
Hajime Hoshi
36209465fc
cmd/ebitenmobile: Bug fix: Skip 'uinput-fpc' on the joystick detection on Android
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Apparently 'uinput-fpc' is a fingerprint reader and is recognized as
a joystick unexpectedly. This was often a primary gamepad on Ebiten
and confused Ebiten applications.
This change fixes this issue by skipping 'uinput-fpc' at the joystick
detection.
Closes #1542
2021-03-14 23:26:06 +09:00
Hajime Hoshi
9b335ae6dd
mobile/ebitenmobileview: Performance improvement at updateInput
2021-03-14 22:24:45 +09:00
Hajime Hoshi
763ed32ca6
ebiten: Update input API comments for Android
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Closes #1539
2021-03-14 18:02:55 +09:00
Hajime Hoshi
bc42cb31c3
Update Go versions at the test
2021-03-12 22:11:17 +09:00
Hajime Hoshi
3e7217cb86
internal/atlas: Add comments to moveTo
2021-03-12 00:26:38 +09:00
Hajime Hoshi
ec677a258f
Rename internal/shareable -> internal/atlas
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Also the terms are renamed:
* shared -> on an atlas
* not shared -> isolated
Closes #1529
2021-03-12 00:22:08 +09:00
Hajime Hoshi
d2be9beb2d
Update Go versions at the test
2021-03-11 02:26:30 +09:00
Hajime Hoshi
df3e74533b
internal/shareable: Use an exponential way to determine the image sharing
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When an image was used in both ways source and destination, Ebiten
worked ineffectively since Ebiten tried to make the image on a texture
atlas after the image was used as a source for a while, which tried to
create a new internal texture every time.
This fix mitigates this issue by using an exponential way to determine
whether the image should be on a texture atlas again or not, so that
an image often used as a destination will require much longer time to
become on a texture atlas again.
Updates #1464
2021-03-10 02:30:33 +09:00
Hajime Hoshi
2c0108e178
examples/tiles: Misspelling
2021-03-09 03:23:53 +09:00
Hajime Hoshi
052947d7b7
internal/glfw: Update GLFW to 3.3.3 for Windows
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Closes #1523
2021-03-09 02:19:34 +09:00
Hajime Hoshi
c536e34e56
Update GLFW
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Updates #1523
2021-03-08 03:10:10 +09:00
Hajime Hoshi
54b2d9532e
Update GLFW to 3.3.3
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Updates #1523
2021-03-07 00:39:49 +09:00