Commit Graph

171 Commits

Author SHA1 Message Date
Hajime Hoshi
ef8da64680 examples: Remove unnecessary checks of returning values 2017-03-04 23:24:54 +09:00
Hajime Hoshi
6ccd27ee67 graphics: Add TestImageEdge and remove examples/edge instead 2017-02-11 03:32:51 +09:00
Hajime Hoshi
d216a04cb6 examples/edge: Update to use ImageParts 2017-02-06 07:58:14 +09:00
Hajime Hoshi
6929c70c06 examples/edge: Update 2017-02-05 16:05:32 +09:00
Hajime Hoshi
6d2692b0db Add examples/edge to check #315 2017-02-05 05:19:14 +09:00
Hajime Hoshi
71cecea9c9 audio: Auto resampling (#301) 2017-01-15 17:49:57 +09:00
Hajime Hoshi
86966eb22f examples: Fix README to use tag 2016-12-16 17:02:16 +09:00
Hajime Hoshi
fec530ebbc examples/audio: Async seeking 2016-11-29 03:38:08 +09:00
Hajime Hoshi
b3bd0d8596 examples/audio: Change the Ogg file (#270) 2016-11-26 03:48:54 +09:00
Hajime Hoshi
34e85b0041 examples/_server: Don't return map files to make it easier to debug JS 2016-11-02 00:15:12 +09:00
Hajime Hoshi
d93d433514 examples: Add warning for GopherJS building bug 2016-10-31 12:22:18 +09:00
Hajime Hoshi
26e290b2bc examples/spritse: Speed optimization 2016-10-28 00:39:55 +09:00
Hajime Hoshi
bf76e94ad2 examples/sprites: Don't copy receivers 2016-10-27 02:43:43 +09:00
Hajime Hoshi
d66586c890 examples/keyboard: Fix gen.go to use LicenseComment 2016-10-21 00:19:10 +09:00
Hajime Hoshi
7b48ea201c examples/keyboard: Avoid build tags in templates 2016-10-16 03:40:03 +09:00
Hajime Hoshi
908d8aa9f2 examples/keyboard: Add example tags 2016-10-16 01:02:01 +09:00
Hajime Hoshi
237e84d0ea Bug fix: Add example tags 2016-10-16 00:13:31 +09:00
Hajime Hoshi
23b2d086ee example: Add example tags 2016-10-16 00:09:03 +09:00
Hajime Hoshi
417112c586 doc: No need to specify 'example' tag when 'go run' 2016-09-03 18:06:28 +09:00
Hajime Hoshi
7276e47e07 examples: go generate 2016-09-03 16:26:56 +09:00
Hajime Hoshi
730b0d5ff9 input: Add KeyMax 2016-09-03 15:28:37 +09:00
Hajime Hoshi
d62a90dfca input: Add GamepadButtonMax 2016-09-03 15:18:55 +09:00
Hajime Hoshi
12c224c14a examples/blocks: Refactoring 2016-09-03 14:40:40 +09:00
Hajime Hoshi
581fbc4406 examples/blocks: Rename enums and functions 2016-09-03 14:33:45 +09:00
Hajime Hoshi
15a523c42b Remove exp/gamepad 2016-09-03 14:03:41 +09:00
Hajime Hoshi
bb6da8f85c Fix files for 'example' tag 2016-08-26 01:25:28 +09:00
Hajime Hoshi
7410a9d814 Add example tags again
This reverts commit 7a1d63fb02.
2016-08-26 00:40:39 +09:00
Hajime Hoshi
7a1d63fb02 Revert example tags 2016-08-17 23:33:31 +09:00
Hajime Hoshi
12732d3302 examples: Add example tag 2016-08-17 22:52:51 +09:00
Hajime Hoshi
348e11ac1b examples/font: Simplify 2016-08-16 02:42:06 +09:00
Hajime Hoshi
6bab6e1f1d examples/infinitescroll: Remove empty lines 2016-08-13 23:42:45 +09:00
Hajime Hoshi
c685cfb428 examples/infinitescroll: Move the image and add license 2016-08-13 23:38:51 +09:00
Martin Lindhe
41cc17c4da add example/infinitescroll (#255)
This resolved #254
2016-08-13 23:34:25 +09:00
Hajime Hoshi
8f1b7a2d0c examples: Add error checks 2016-08-03 10:57:50 +09:00
Hajime Hoshi
30b521f3b8 Add error checks 2016-08-03 01:02:05 +09:00
Hajime Hoshi
5801bc53df Fix misspellings 2016-08-02 01:49:05 +09:00
Hajime Hoshi
4e329f619f example/2048: Bug fix: Should update the tile when the tile stops 2016-08-01 03:25:03 +09:00
Hajime Hoshi
2c4b9c1dbe examples/2048: Make it smoother 2016-08-01 02:42:20 +09:00
Hajime Hoshi
ced66ff319 examples/2048: Refactoring 2016-08-01 01:23:40 +09:00
Hajime Hoshi
1da3f32715 examples: Embed arcadefont.png 2016-07-31 22:00:45 +09:00
Hajime Hoshi
e5ece83e78 example/2048: Pop tiles when appearing 2016-07-31 20:56:46 +09:00
Hajime Hoshi
1df77c196c examples/4096: Define colors for huge number tiles 2016-07-31 17:55:18 +09:00
Hajime Hoshi
941c24e9fd examples/2048: Pop animation 2016-07-31 17:43:46 +09:00
Hajime Hoshi
c44f2819af examples/2048: Refactoring 2016-07-31 14:57:42 +09:00
Hajime Hoshi
b59649336a examples/2048: Refactoring: Don't animate when all tiles are not to move 2016-07-31 04:25:57 +09:00
Hajime Hoshi
3153720e9a examples/2048: Bug fix: animate tiles correctly 2016-07-31 03:42:59 +09:00
Hajime Hoshi
bdf2919ed0 examples/2048: Animate tiles 2016-07-31 02:49:28 +09:00
Hajime Hoshi
0ec07420f4 examples/2048: Introduce TileData 2016-07-31 01:03:14 +09:00
Hajime Hoshi
3ce0572a81 examples/2048: Add Tile.Draw 2016-07-30 18:15:38 +09:00
Hajime Hoshi
ba8138f69b examples/2048: Refactoring 2016-07-30 17:31:26 +09:00