Hajime Hoshi
81e0e61a43
text/v2: let NewMultiFace return an error
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Updates #2845
2023-12-04 01:16:47 +09:00
Hajime Hoshi
fa3ec12731
text/v2: bug fix: the given slice to MultiFace should be copied
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Updates #2845
2023-12-02 22:59:14 +09:00
Hajime Hoshi
dfa058a961
text/v2: change the signature of NewMultiFace
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Updates #2845
2023-12-02 22:51:37 +09:00
Hajime Hoshi
5790597a15
text/v2: add LimitedFace
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Closes #2857
2023-12-02 16:01:28 +09:00
Hajime Hoshi
a6b4a7a2ac
text/v2: add NewMultiFace
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Updates #2857
2023-12-02 14:56:03 +09:00
Hajime Hoshi
a444f2dd40
text/v2: replace Metrics.Height/Width with HLineGap and VLineGap
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Updates #2454
2023-12-02 14:33:41 +09:00
Hajime Hoshi
d91455c0a7
internal/graphicscommand: add Shader.id
2023-12-01 21:31:50 +09:00
Hajime Hoshi
6a7688d3ac
all: update go-text
2023-11-30 14:50:45 +09:00
Hajime Hoshi
2bad1b928f
text/v2: remove Metadata.Monospace
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Apparently calculating to detection whether a face is monospace or not
is pretty heavy as this might iterate all the glyphs.
2023-11-28 12:22:09 +09:00
Hajime Hoshi
8777d2c529
text/v2: allow io.Reader for NewGoTextFaceSource
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This enables to pass fs.File to NewGoTextFaceSource.
Updates #2454
2023-11-26 17:21:47 +09:00
Hajime Hoshi
8291a98756
text/v2: update comments
2023-11-26 15:52:40 +09:00
Hajime Hoshi
b0c5a49f96
text/v2: bug fix: metadata was lacked
2023-11-26 14:23:52 +09:00
Hajime Hoshi
b925f28104
text/v2: add MultiFace
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Closes #2845
2023-11-26 03:32:22 +09:00
Hajime Hoshi
415b9c382f
text/v2: refactoring
2023-11-25 22:59:01 +09:00
Hajime Hoshi
f34f93a117
text/v2: remove the common UnsafeInternal and add ones to GoTextFaceSource and StdFace
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Updates #2454
2023-11-25 22:56:22 +09:00
Hajime Hoshi
989d749475
text/v2: add (*GoTextFaceSource).Metadata
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Updates #2454
2023-11-25 22:32:24 +09:00
Hajime Hoshi
6f5fab47aa
all: update purego
2023-11-25 18:46:30 +09:00
Hajime Hoshi
b2ec6c2fd4
all: update go-text
2023-11-25 18:43:59 +09:00
Hajime Hoshi
20c216b2b1
text/v2: bug fix: glyph image sizes might not be enough
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Hajime found that one glyph 'ら' was not rendered correctly in a
vertical Japanese text in examples/texti18n. This was due to an
incorrect calculation of the image sizes.
This change fixes this issue by always adding +1 to the sizes no matter
what the glyph size is or the position is. It is in theory possible to
determine whether this addition is necessary, but this is pretty
complicated and might cause other issues.
2023-11-25 01:26:52 +09:00
Hajime Hoshi
b9b365a576
text/v2: bug fix: Measure didn't work correctly with vertical faces
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This also updates examples/texti18n to use text.Measure.
Updates #2143
Updates #2454
2023-11-23 23:25:10 +09:00
Hajime Hoshi
c4b16bec9b
text/v2: add an example for font variations
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Updates #2454
2023-11-23 22:30:13 +09:00
Hajime Hoshi
b1bd03329e
examples/fontfeature: improve a text
2023-11-23 19:30:03 +09:00
Hajime Hoshi
daa14ac686
examples/fontfeature: show the state of 'zero'
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Updates #2454
2023-11-23 18:51:36 +09:00
Hajime Hoshi
30f05f4ad7
text/v2: add an example for font features
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Updates #2454
2023-11-23 18:47:49 +09:00
Hajime Hoshi
2432888b9f
text/v2: fix test
2023-11-21 14:32:30 +09:00
Hajime Hoshi
36fc5b0266
test/v2: add a test for an unhashable font.Face
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Updates #2454
Closes #2669
2023-11-20 23:18:59 +09:00
Hajime Hoshi
1be6aa5e98
examples/fontvector: add alphabets
2023-11-20 03:50:41 +09:00
Hajime Hoshi
c0e41de921
text/v2: add AppendVectorPath
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Closes #1937
Updates #2454
2023-11-20 03:38:26 +09:00
Hajime Hoshi
03a8aaee5c
text/v2: define different key types for StdFace and GoTextFaceSource
2023-11-19 23:40:47 +09:00
Hajime Hoshi
57ae07eb36
text/v2: let StdFace and GoTextFaceSource have their own glyph caches
2023-11-19 23:32:49 +09:00
Hajime Hoshi
7a08737326
text/v2: add copyCheck to GoTextFaceSource
2023-11-19 23:15:18 +09:00
Hajime Hoshi
d2d86fbddd
text/v2: add tests
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Updates #2454
2023-11-19 17:43:44 +09:00
Hajime Hoshi
85fdf90d4d
text: refactoring
2023-11-19 17:42:07 +09:00
Hajime Hoshi
c45e9d0c00
internal/processtest: remove an empty line
2023-11-19 17:01:00 +09:00
Hajime Hoshi
af6b8dcd1c
internal/processtest: use text/v2
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Updates #2454
2023-11-19 16:55:03 +09:00
Hajime Hoshi
ecb1ac03d6
examples/keyboard/keyboard: use text/v2
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Updates #2454
2023-11-19 16:47:08 +09:00
Hajime Hoshi
e4c0fa9d62
examples/fullscreen: use text/v2
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Updates #2454
2023-11-19 16:07:16 +09:00
Hajime Hoshi
9b9384baa0
internal/shader: bug fix: variables in an index should be marked as used
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Closes #2848
2023-11-19 14:50:43 +09:00
Hajime Hoshi
6d18367f52
.github: add Patreon account
2023-11-19 03:32:54 +09:00
Hajime Hoshi
acd317bf91
internal/ui: bug fix: wrong for-loop condition
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Closes #2847
2023-11-18 20:01:24 +09:00
Weilin Shi
058973adda
examples/drag: remove duplicated calls ( #2846 )
2023-11-18 19:52:42 +09:00
Hajime Hoshi
ca8a2896b4
text/v2: performance optimization by using image.RGBA
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Apparently, image.RGBA doesn't use the slow path at draw.Draw, which
is called from a rasterizer's Draw.
Updates #2454
2023-11-17 13:14:12 +09:00
Hajime Hoshi
4755da6a08
text/v2: performance optimization by caching glyph bounds
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Updates #2454
2023-11-17 13:07:59 +09:00
Hajime Hoshi
2a1eac3b73
examples/font: use text/v2
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Updates #2454
2023-11-17 13:07:55 +09:00
Hajime Hoshi
147175d400
text/v2: rename LineHeight -> LineSpacingInPixels
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Updates #2454
2023-11-17 01:19:05 +09:00
Hajime Hoshi
e7fa9d50de
text/v2: refactoring
2023-11-17 00:12:17 +09:00
Hajime Hoshi
9fa60e1656
examples/flappy: adjust text layouts
2023-11-16 23:03:32 +09:00
Hajime Hoshi
3d1df32f43
ebiten: bug fix: wrong screenshot file names
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Closes #2844
2023-11-16 22:58:38 +09:00
Hajime Hoshi
3635b67f31
examples/flappy: use text/v2
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Updates #2454
2023-11-16 22:49:51 +09:00
Hajime Hoshi
a749f6fbc3
examples/blend: use text/v2
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Updates #2454
2023-11-16 22:18:56 +09:00