Hajime Hoshi
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dd9ab5e45a
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Introduce mobile module
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2016-05-19 01:49:57 +09:00 |
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Hajime Hoshi
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b1afe6aeb2
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loop: Refactoring: Remove FPS
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2016-05-18 23:27:28 +09:00 |
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Hajime Hoshi
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dbd6ed8139
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graphics: Move theDelayedImageTasks.exec() to newImageWithZeroFramebuffer
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2016-05-18 22:45:15 +09:00 |
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Hajime Hoshi
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71a508ca7b
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gofmt -s -w
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2016-05-18 12:09:48 +09:00 |
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Hajime Hoshi
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672d721ea9
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Fix .travis.yml: Node 'gl' module is not available now?
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2016-05-18 12:05:14 +09:00 |
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Hajime Hoshi
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335781759c
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ui: Introduce ScreenSizeEvent to simplify the run loop
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2016-05-18 11:56:43 +09:00 |
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Hajime Hoshi
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faff188574
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ui: Move Now() to internal/loop and hide it
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2016-05-18 11:24:17 +09:00 |
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Hajime Hoshi
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cd5436712b
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ui: Hide Init() func
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2016-05-18 11:12:23 +09:00 |
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Hajime Hoshi
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a35064db7d
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ui: Add ui.GLContext()
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2016-05-18 11:10:03 +09:00 |
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Hajime Hoshi
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063ed564fd
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Move the run loop to internal/loop
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2016-05-18 10:59:37 +09:00 |
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Hajime Hoshi
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7f19d4a1ac
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ui: Remove CurrentUI()
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2016-05-18 10:51:11 +09:00 |
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Hajime Hoshi
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4d04413bf9
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ui: Move the run loop to internal/ui
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2016-05-18 10:46:23 +09:00 |
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Hajime Hoshi
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5c68ee4034
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ui: Use events in the game loop
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2016-05-18 02:03:41 +09:00 |
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Hajime Hoshi
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49c156d2b5
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ui: Rename DoEvents -> Update
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2016-05-18 01:22:01 +09:00 |
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Hajime Hoshi
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41fae3214b
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ui: Refactoring: Simplify the run loop
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2016-05-18 00:15:38 +09:00 |
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Hajime Hoshi
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49a0fc839e
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graphics: Fix a wrong comment
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2016-05-17 01:38:31 +09:00 |
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Hajime Hoshi
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75b7a9134d
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graphcis: Bug fix: Evacuating/Restoring pixels must be ignored on a disposed image
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2016-05-17 01:30:40 +09:00 |
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Hajime Hoshi
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18c14f8897
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graphics: Refactoring
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2016-05-17 01:09:33 +09:00 |
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Hajime Hoshi
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7ab2efaa3f
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graphics: Add imageImpl and change Image to be a wrapper (emulating weak refs)
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2016-05-17 01:03:28 +09:00 |
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Hajime Hoshi
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23863d5a2f
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graphics: Add Image.evacuatePixels and restorePixels and introduce images
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2016-05-17 00:22:32 +09:00 |
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Hajime Hoshi
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90aeee5144
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graphics: Revive image_test.go
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2016-05-16 23:35:58 +09:00 |
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Hajime Hoshi
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fbd07b1865
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graphics: Simplify the size of pixels
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2016-05-16 12:27:28 +09:00 |
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Hajime Hoshi
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46cbd0c4a0
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graphics: Add a func to delete programs and buffers
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2016-05-16 11:54:34 +09:00 |
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Hajime Hoshi
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ba6d10dec0
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graphics: Remove indexBufferLines
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2016-05-16 11:34:41 +09:00 |
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Hajime Hoshi
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d6bfa72c5c
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graphics: Remove openGLState.initialize
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2016-05-16 11:32:26 +09:00 |
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Hajime Hoshi
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da0196911d
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graphics: Refactoring: Now all Image objects are generated from New* funcs
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2016-05-15 21:08:39 +09:00 |
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Hajime Hoshi
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9f2b53d24c
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graphics: Add InitializeIfNeeded function (preparing for Android)
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2016-05-15 04:05:57 +09:00 |
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Hajime Hoshi
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ebe6296222
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opengl: Remove (*Program).Equals
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2016-05-15 02:37:25 +09:00 |
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Hajime Hoshi
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a3272d0b49
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graphics: Refactoring: Reduce global variables
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2016-05-15 02:29:54 +09:00 |
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Hajime Hoshi
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e30a12ab6a
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doc: go generate
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2016-05-14 21:15:27 +09:00 |
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Hajime Hoshi
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97c9cf2259
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doc: Update for 1.3.0
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2016-05-14 20:45:45 +09:00 |
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Hajime Hoshi
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55d06f3bdb
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doc: Fix comments
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2016-05-14 20:43:36 +09:00 |
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Hajime Hoshi
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9d25a5f785
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graphics: Remove wrong comments
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2016-05-14 05:34:55 +09:00 |
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Hajime Hoshi
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02bf986049
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vorbis: Fix misspelling
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2016-05-14 03:43:50 +09:00 |
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Hajime Hoshi
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1fa89776fc
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vorbis: Modify function name styles to make golint happy
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2016-05-14 03:41:48 +09:00 |
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Hajime Hoshi
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971b42856a
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examples/blocks: Remove redundant code
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2016-05-14 03:29:45 +09:00 |
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Hajime Hoshi
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295e3c0a0a
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ui: Bug fixed: there was an error shadowed and not used
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2016-05-14 03:25:44 +09:00 |
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Hajime Hoshi
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a04ce352f8
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opengl: Bug fixed: there were some errors shadowed and not used
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2016-05-14 03:24:01 +09:00 |
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Hajime Hoshi
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88fc32c070
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Pointer arithmetic with a variable index should be in C
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2016-05-14 02:53:14 +09:00 |
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Hajime Hoshi
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003e3e741e
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Stop embedding a build tag in a template string for 'go vet'
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2016-05-14 00:36:41 +09:00 |
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Hajime Hoshi
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16ddb8b0d2
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doc: Add 'Go Report Card' Link
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2016-05-14 00:27:17 +09:00 |
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Hajime Hoshi
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fdfc44281f
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gofmt -s
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2016-05-14 00:25:11 +09:00 |
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Hajime Hoshi
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0083fe5df1
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Changed the copyright year to 2013 (#216)
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2016-05-14 00:20:27 +09:00 |
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Hajime Hoshi
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49d171beb0
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examples/common: Embed images with go-bindata
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2016-05-13 23:40:23 +09:00 |
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Hajime Hoshi
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e0d1e35e81
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graphics: Add comment
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2016-05-13 23:40:23 +09:00 |
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Hans Rødtang
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b3d43c185b
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Fixed shifting on byte instead of int64 (#214)
Thanks a lot!
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2016-05-13 16:19:02 +09:00 |
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Hajime Hoshi
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f1f3bcc257
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graphics: Bug fix: Concurrent-safe check in (*Image).At
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2016-05-12 11:36:09 +09:00 |
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Hajime Hoshi
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9d569e3e49
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graphics: Bug fix: now ebiten.Image can be passed to NewImageFromImage (#213)
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2016-05-12 11:23:52 +09:00 |
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Hajime Hoshi
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15d48703fc
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graphics: Bug fix: NewImageFromImage with ebiten.Image froze (#212)
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2016-05-12 02:00:22 +09:00 |
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Hajime Hoshi
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9c2857c15d
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graphics: Compile error of shaders should panic
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2016-05-11 00:49:31 +09:00 |
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