Hajime Hoshi
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deb2ab1cbf
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graphics: Refactoring: Reduce array buffer size
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2016-05-29 18:34:52 +09:00 |
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Hajime Hoshi
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ebac6cbb81
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audio: Refactoring for mobiles (reduce calls)
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2016-05-29 18:34:52 +09:00 |
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Hajime Hoshi
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857bc1ed51
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loop: Prevent re-entering to Run
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2016-05-29 18:34:52 +09:00 |
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Hajime Hoshi
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a329f7939d
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audio: Remove confusing comments
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2016-05-29 13:19:17 +09:00 |
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Hajime Hoshi
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e4ca01db31
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mobile: Multitouches (#101)
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2016-05-28 23:15:28 +09:00 |
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Hajime Hoshi
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405ad9a136
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mobile: Remove viewID arg
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2016-05-28 19:01:26 +09:00 |
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Hajime Hoshi
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2dd1e9c567
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audio: Remove unneeded args
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2016-05-28 19:01:26 +09:00 |
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Hajime Hoshi
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6a74ea5b30
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Introduce internal/jni
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2016-05-28 19:01:26 +09:00 |
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Hajime Hoshi
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dd210a3ed1
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run: Take View ID for Android
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2016-05-28 19:01:26 +09:00 |
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Hajime Hoshi
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4254e7b70e
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audio: Add comment to explain why we don't free memory
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2016-05-27 19:43:03 +09:00 |
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Hajime Hoshi
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ba186d9fa4
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examples/paint: Use touch events
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2016-05-27 01:51:13 +09:00 |
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Hajime Hoshi
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e84f798c7c
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input: Bug fix: Coordinate calculation of touch events
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2016-05-27 01:47:24 +09:00 |
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Hajime Hoshi
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bdaff72af9
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input: Implement Touches function (WIP) (#101)
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2016-05-27 01:31:30 +09:00 |
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Hajime Hoshi
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4c2bbd47a1
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audio: Fix a comment
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2016-05-26 23:33:12 +09:00 |
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Hajime Hoshi
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ca2f85f3d1
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audio: Refactoring: Add loop
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2016-05-26 03:15:51 +09:00 |
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Hajime Hoshi
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d6dee0815e
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audio: Bug fix: Avoid deadlock
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2016-05-26 03:13:56 +09:00 |
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Hajime Hoshi
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644dfcd0fd
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audio: Create an independent goroutine for enqueuing
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2016-05-26 02:50:54 +09:00 |
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Hajime Hoshi
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12d62621e9
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audio: Bug fix: Play sound correctly on Android
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2016-05-26 01:46:26 +09:00 |
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Hajime Hoshi
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a2d7b438d4
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examples/mobile: Add playing sound
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2016-05-25 03:56:50 +09:00 |
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Hajime Hoshi
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0ee6b4405c
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audio: Bug fix: Lazy initialization of audio context
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2016-05-25 03:47:59 +09:00 |
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Hajime Hoshi
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b65aeb7ac3
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audio/internal/driver: Add driver_android.go (WIP)
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2016-05-25 03:40:04 +09:00 |
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Hajime Hoshi
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64afa87def
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audio: Add driver_mobile.go
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2016-05-24 01:24:40 +09:00 |
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Hajime Hoshi
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3195ae32d8
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mobile: Implement Pause/Resume
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2016-05-24 00:00:54 +09:00 |
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Hajime Hoshi
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2b477eef5a
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mobile: Introduce EventDispatcher to reduce glue code
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2016-05-23 02:44:41 +09:00 |
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Hajime Hoshi
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f251ae8b49
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mobile: Handle touch events
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2016-05-23 02:06:01 +09:00 |
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Hajime Hoshi
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c5163e89f4
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mobile: Add a build tag
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2016-05-22 18:05:06 +09:00 |
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Hajime Hoshi
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affce54629
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examples/mobile: Enable to run on desktops
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2016-05-22 04:41:09 +09:00 |
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Hajime Hoshi
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6d06b01cae
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gomobile bind works
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2016-05-22 04:25:15 +09:00 |
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Hajime Hoshi
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296282435a
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ui: Bug fix: RunWithoutMainLoop must return a chan
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2016-05-22 02:20:14 +09:00 |
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Hajime Hoshi
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c36dd3df52
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ui: Change Input to be an interface
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2016-05-20 00:15:05 +09:00 |
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Hajime Hoshi
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d09bb63f71
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ui: Change UserInterface to be an interface
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2016-05-20 00:07:06 +09:00 |
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Hajime Hoshi
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d5d9e2c73e
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examples/mobile: Bug fix: enabled
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2016-05-19 03:26:44 +09:00 |
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Hajime Hoshi
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76ea075896
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Add example/mobile (not-compilable yet)
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2016-05-19 03:17:50 +09:00 |
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Hajime Hoshi
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8f5ca7dddb
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mobile: Add license
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2016-05-19 01:50:43 +09:00 |
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Hajime Hoshi
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dd9ab5e45a
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Introduce mobile module
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2016-05-19 01:49:57 +09:00 |
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Hajime Hoshi
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b1afe6aeb2
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loop: Refactoring: Remove FPS
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2016-05-18 23:27:28 +09:00 |
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Hajime Hoshi
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dbd6ed8139
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graphics: Move theDelayedImageTasks.exec() to newImageWithZeroFramebuffer
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2016-05-18 22:45:15 +09:00 |
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Hajime Hoshi
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71a508ca7b
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gofmt -s -w
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2016-05-18 12:09:48 +09:00 |
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Hajime Hoshi
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672d721ea9
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Fix .travis.yml: Node 'gl' module is not available now?
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2016-05-18 12:05:14 +09:00 |
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Hajime Hoshi
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335781759c
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ui: Introduce ScreenSizeEvent to simplify the run loop
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2016-05-18 11:56:43 +09:00 |
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Hajime Hoshi
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faff188574
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ui: Move Now() to internal/loop and hide it
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2016-05-18 11:24:17 +09:00 |
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Hajime Hoshi
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cd5436712b
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ui: Hide Init() func
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2016-05-18 11:12:23 +09:00 |
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Hajime Hoshi
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a35064db7d
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ui: Add ui.GLContext()
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2016-05-18 11:10:03 +09:00 |
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Hajime Hoshi
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063ed564fd
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Move the run loop to internal/loop
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2016-05-18 10:59:37 +09:00 |
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Hajime Hoshi
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7f19d4a1ac
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ui: Remove CurrentUI()
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2016-05-18 10:51:11 +09:00 |
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Hajime Hoshi
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4d04413bf9
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ui: Move the run loop to internal/ui
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2016-05-18 10:46:23 +09:00 |
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Hajime Hoshi
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5c68ee4034
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ui: Use events in the game loop
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2016-05-18 02:03:41 +09:00 |
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Hajime Hoshi
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49c156d2b5
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ui: Rename DoEvents -> Update
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2016-05-18 01:22:01 +09:00 |
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Hajime Hoshi
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41fae3214b
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ui: Refactoring: Simplify the run loop
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2016-05-18 00:15:38 +09:00 |
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Hajime Hoshi
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49a0fc839e
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graphics: Fix a wrong comment
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2016-05-17 01:38:31 +09:00 |
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