Hajime Hoshi
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a2225abcf9
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examples/ui: Use event-handler way
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2018-01-31 00:45:42 +09:00 |
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Hajime Hoshi
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8a26841a88
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examples: Add comments
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2018-01-31 00:25:01 +09:00 |
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Hajime Hoshi
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94f5f35423
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examples/sprites: Refactoring
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2018-01-30 04:19:16 +09:00 |
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Hajime Hoshi
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d754733845
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examples/sinewave: Refactoring
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2018-01-30 04:12:58 +09:00 |
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Hajime Hoshi
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6ba0e6d373
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examples/rotate: Refactoring
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2018-01-30 04:05:01 +09:00 |
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Hajime Hoshi
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52a753a12f
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examples/platformer: Refactoring
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2018-01-30 03:57:07 +09:00 |
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Hajime Hoshi
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13974808a6
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examples/noise: Refactoring
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2018-01-30 03:50:07 +09:00 |
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Hajime Hoshi
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6e5830739f
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examples/piano: Refactoring
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2018-01-30 03:48:45 +09:00 |
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Hajime Hoshi
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531e661f0b
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examples/perspective: Refactoring
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2018-01-30 01:54:00 +09:00 |
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Hajime Hoshi
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c4faf5b12c
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examples/pcm: Refactoring
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2018-01-30 01:13:39 +09:00 |
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Hajime Hoshi
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35b7375e69
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examples/paint: Bug fix: paint function ignored the given image
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2018-01-30 00:21:05 +09:00 |
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Hajime Hoshi
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80e4ee0998
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ebitenutil: Remove JoinStringsIntoPath; Always use slash for ebitenutil.OpenFile
#428
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2018-01-29 23:38:11 +09:00 |
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Hajime Hoshi
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f773a33f2e
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examples: Refactoring
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2018-01-29 23:18:10 +09:00 |
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Hajime Hoshi
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19f7f44f1c
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examples/highdpi: Async loading
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2018-01-29 23:04:11 +09:00 |
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Hajime Hoshi
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38013bbc22
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examples/moire: Add comments
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2018-01-29 03:09:30 +09:00 |
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Hajime Hoshi
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d6769659eb
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examples/masking: Use source-in instead of source-out for code readability
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2018-01-29 02:57:39 +09:00 |
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Hajime Hoshi
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023315c256
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examples/masking: Rename variables
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2018-01-29 02:47:38 +09:00 |
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Hajime Hoshi
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9730af7976
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examples/masking: Add comments
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2018-01-29 02:05:26 +09:00 |
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Hajime Hoshi
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ac936f31b9
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examples/keyboard: Add comments
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2018-01-29 01:35:14 +09:00 |
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Hajime Hoshi
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0fd8afd495
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examples/infinitescroll: Refactoring
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2018-01-29 00:05:57 +09:00 |
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Hajime Hoshi
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2f0909e705
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examples/life: Refactoring
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2018-01-28 23:26:48 +09:00 |
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Hajime Hoshi
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bba20e8b8c
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examples: Add comments
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2018-01-28 22:39:54 +09:00 |
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Hajime Hoshi
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5224063af9
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examples/highdpi: Add comments
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2018-01-28 21:35:32 +09:00 |
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Hajime Hoshi
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58997097d6
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examples/highdpi: Use a beautiful high-DPI image
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2018-01-28 20:38:11 +09:00 |
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Hajime Hoshi
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4f3682a130
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examples: Add comments
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2018-01-28 20:10:50 +09:00 |
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Hajime Hoshi
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f253bb3c0c
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Remove examples/common
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2018-01-23 02:26:47 +09:00 |
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Hajime Hoshi
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3b50e1ea54
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examples/keyboard: Use TTF font directly instead of examples/common
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2018-01-23 02:26:16 +09:00 |
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Hajime Hoshi
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81ed9903ce
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examples/piano: Use TTF font directly instead of examples/common
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2018-01-23 00:55:47 +09:00 |
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Hajime Hoshi
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1478850508
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examples/blocks: Use TTF font directly instead of examples/common
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2018-01-23 00:27:11 +09:00 |
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Hajime Hoshi
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77ac796b3f
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examples/2048: Use ebitenutil.JoinStringsIntoFilePath
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2018-01-22 23:48:44 +09:00 |
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Hajime Hoshi
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0893b04cbf
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examples: Refactoring
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2018-01-22 23:07:55 +09:00 |
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Hajime Hoshi
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13d3918ec6
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examples/blocks: Bug fix: record axes default values
Fixes #483
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2018-01-22 23:06:27 +09:00 |
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Hajime Hoshi
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fb4343af21
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examples/blocks: Reduce members from GameScene
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2018-01-22 21:07:07 +09:00 |
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Hajime Hoshi
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507fc7cbbb
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example/blocks: Add comments
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2018-01-22 21:03:43 +09:00 |
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Hajime Hoshi
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4e432ca816
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example/blocks: Remove Input.gamepadButtonStates
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2018-01-22 20:55:57 +09:00 |
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Hajime Hoshi
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8a7687687f
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example/blocks: Refactoring
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2018-01-22 20:48:01 +09:00 |
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Hajime Hoshi
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20e12a7ea9
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examples/audio: Refactoring
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2018-01-22 02:15:04 +09:00 |
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Hajime Hoshi
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3ee42c0c1e
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example/airship: Add comments
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2018-01-22 00:34:03 +09:00 |
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Hajime Hoshi
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a0ad4710f7
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examples/airship: Better line scaling
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2018-01-21 23:51:56 +09:00 |
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Hajime Hoshi
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a6a1c51df7
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examples/additive: Refactoring
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2018-01-21 19:43:48 +09:00 |
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Hajime Hoshi
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96c5621879
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examples/2048: Remove unused functions
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2018-01-21 18:48:22 +09:00 |
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Hajime Hoshi
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f1cb294913
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examples/2048: high resolution
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2018-01-19 12:12:29 +09:00 |
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Hajime Hoshi
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6334320762
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examples/2048: Use M+ font
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2018-01-19 12:07:34 +09:00 |
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Hajime Hoshi
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d4796cd3bf
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examples/flood: Simplify logic
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2018-01-19 03:17:14 +09:00 |
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Hajime Hoshi
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efdb845328
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Rename examples/fill -> flood
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2018-01-19 03:15:34 +09:00 |
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Hajime Hoshi
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5f0471273d
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Add examples/fill
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2018-01-19 00:50:27 +09:00 |
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Hajime Hoshi
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38c72faf95
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ui: Deprecate SetCursorVisibility and add SetCursorVisible (#407)
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2018-01-09 02:01:33 +09:00 |
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Hajime Hoshi
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5c55df87d7
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audio: Deprecate Size() and add Length() (#466)
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2018-01-09 01:25:38 +09:00 |
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Hajime Hoshi
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2dab8ccc6e
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examples/piano: Refactoring
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2018-01-08 22:44:15 +09:00 |
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Hajime Hoshi
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b30703eb00
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examples/piano: Refactoring
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2018-01-08 22:18:19 +09:00 |
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Hajime Hoshi
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8b2dfdb3e7
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examples: Use iframe to show example
Fixes #475
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2018-01-08 03:08:19 +09:00 |
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Hajime Hoshi
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91105420fb
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Add example/highdpi
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2018-01-03 20:58:45 +09:00 |
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Hajime Hoshi
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dc75e69d1e
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ui: Rename DeviceScale -> DeviceScaleFactor
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2018-01-03 19:23:29 +09:00 |
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Hajime Hoshi
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d18fc36040
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Add DeviceScale() experimentally
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2018-01-03 05:25:22 +09:00 |
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Hajime Hoshi
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a8914ff245
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examples/mandelbrot: Adjust colors
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2017-12-19 03:25:33 +09:00 |
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Hajime Hoshi
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10080d83e6
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ebitentutil: Add JoinStringsIntoFilePath
Fixes #428
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2017-12-16 23:29:35 +09:00 |
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Hajime Hoshi
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3d65f92040
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examples/mandelbrot: Refactoring
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2017-12-16 21:17:53 +09:00 |
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Hajime Hoshi
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8c1cafd6ae
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examples/mandelbrot: Remove FPS meter
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2017-12-16 20:39:53 +09:00 |
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Hajime Hoshi
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ac944d57e1
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examples/mandelbrot: Fix colors
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2017-12-16 20:37:24 +09:00 |
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Hajime Hoshi
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632ea82e49
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Add examples/mandelbrot
Fixes #360
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2017-12-16 20:35:01 +09:00 |
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Hajime Hoshi
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4928899566
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examples/moire: Enable to see the problem on mobile browsers (#459)
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2017-12-12 03:54:00 +09:00 |
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Hajime Hoshi
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f350f55088
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Add examples/moire
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2017-12-05 23:18:47 +09:00 |
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Hajime Hoshi
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65b44928ad
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examples: Remove callsites of audio.Context.Update
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2017-12-01 02:20:37 +09:00 |
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Hajime Hoshi
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cd70bc039b
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examples/typewriter: Enable backspace
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2017-11-10 01:27:43 +09:00 |
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Hajime Hoshi
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f789c285ad
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examples: Rename inputchars -> typewriter
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2017-11-10 00:11:03 +09:00 |
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Hajime Hoshi
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c761dc7e8b
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examples/platform: Remove settings
Add them again when necessary.
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2017-10-31 03:36:10 +09:00 |
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Hajime Hoshi
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73a0a6a92b
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examples/platformer: Enable arrow keys
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2017-10-29 00:07:26 +09:00 |
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Hajime Hoshi
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38293f13d5
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examples/platformer: Refactoring
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2017-10-29 00:06:50 +09:00 |
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Floppy
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362c110c96
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Added simple platformer example (#448)
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2017-10-28 23:54:42 +09:00 |
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Hajime Hoshi
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7bcc9ee79f
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ui: Add GamepadIDs and remove IsGamepadPresent (#447)
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2017-10-26 23:59:09 +09:00 |
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Hajime Hoshi
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0357f80411
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examples/gamepad: Simplify the message
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2017-10-26 03:52:23 +09:00 |
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Hajime Hoshi
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79e46c555e
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examples/gamepad: Show multiple gamepad status
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2017-10-26 03:44:49 +09:00 |
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Hajime Hoshi
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600baf2cc7
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ui: Add IsGamepadPresent
Fixes #447
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2017-10-26 02:59:33 +09:00 |
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Hajime Hoshi
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835d199f02
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ui: Rename SetIcon to SetWindowIcon (#386)
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2017-09-23 17:40:09 +09:00 |
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Hajime Hoshi
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dacda0d176
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ui: Add SetIcon (#386)
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2017-09-23 04:28:57 +09:00 |
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Hajime Hoshi
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849211a5b0
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examples/audioinfiniteloop: Use filepath (#428)
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2017-09-07 11:44:14 +09:00 |
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Hajime Hoshi
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4b98fb248f
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Add examples/audioinfiniteloop
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2017-09-07 11:27:51 +09:00 |
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Hajime Hoshi
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6c10251a45
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examples/_server: Enable to specify host
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2017-08-27 05:22:08 +09:00 |
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Hajime Hoshi
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fabafff7ed
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examples: Better error message
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2017-08-27 04:47:37 +09:00 |
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Hajime Hoshi
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a6516d1c9d
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examples/hsv: Add color inversion
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2017-08-21 01:56:50 +09:00 |
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Hajime Hoshi
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4a13267590
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examples/audio: Use DrawRect
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2017-08-18 12:11:59 +09:00 |
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Hajime Hoshi
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1361383ef4
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Use 'localhost' explicitly to avoid warnings on Windows
|
2017-08-18 02:30:46 +09:00 |
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Hajime Hoshi
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4fc4b74cca
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examples/inputchars: Rename from runes
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2017-08-16 00:18:54 +09:00 |
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Hajime Hoshi
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193e473381
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examples/runes: Trim the text if it has too many lines
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2017-08-16 00:17:07 +09:00 |
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Hajime Hoshi
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3f52fb951b
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examples/runes: Refactoring
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2017-08-16 00:10:21 +09:00 |
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Hajime Hoshi
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78ed445111
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examples/runes: Refactoring
|
2017-08-15 12:14:01 +09:00 |
|
Jake
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0d703ca3d4
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InputChars (#403)
This implements #400
|
2017-08-15 04:11:51 +09:00 |
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Hajime Hoshi
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f08d21866a
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examples/blocks: Use ebitenutil.DrawRect
|
2017-08-14 00:33:00 +09:00 |
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Hajime Hoshi
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0fc28f6e98
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examples/piano: Use ebitenutil.DrawRect
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2017-08-14 00:28:10 +09:00 |
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Hajime Hoshi
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abd8cb7759
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ebitenutil: Add DrawLine and DrawRect
Add new APIs DrawLine and DrawRect mainly for debugging or prototyping purpose. Also add examples/shapes.
|
2017-08-14 00:16:32 +09:00 |
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Hajime Hoshi
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b186bc1e94
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ui: Add IsCursorVisible (#377)
|
2017-08-12 15:45:16 +09:00 |
|
Hajime Hoshi
|
5adfababee
|
examples/audio: Fix comments
|
2017-08-08 02:09:45 +09:00 |
|
Hajime Hoshi
|
6b8ab59d1f
|
examples/audio: Add comments
|
2017-08-08 02:06:24 +09:00 |
|
Hajime Hoshi
|
6377ee5006
|
Add examples/wav
|
2017-08-08 02:04:37 +09:00 |
|
Hajime Hoshi
|
f0d47312c4
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ui: Add IsRunnableInBackground / SetRunnableInBackground (#272)
|
2017-08-03 03:21:51 +09:00 |
|
Hajime Hoshi
|
3bfb5054af
|
Fix misspelling
|
2017-07-23 22:50:18 +09:00 |
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Hajime Hoshi
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ce126fbcdd
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examples/ui: Use image.Rectangle as struct members
|
2017-07-23 03:21:02 +09:00 |
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Hajime Hoshi
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ce7dc79697
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examples/ui: Adjust text box size
|
2017-07-23 03:10:45 +09:00 |
|
Hajime Hoshi
|
7607ad1660
|
Add examples/ui (#367)
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2017-07-23 02:38:52 +09:00 |
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Hajime Hoshi
|
2f6953ff7f
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examples/font: Refactoring
|
2017-07-20 02:22:58 +09:00 |
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