Hajime Hoshi
f73fdc9af5
Revert "Add 1.16rc1 to the GitHub workflow tests"
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This reverts commit 2110a976aa
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Reason: This didn't work.x
2021-01-29 02:36:41 +09:00
Hajime Hoshi
2110a976aa
Add 1.16rc1 to the GitHub workflow tests
2021-01-29 02:35:09 +09:00
Hajime Hoshi
87c8625692
Remove internal/colormcache
2021-01-28 03:28:29 +09:00
Hajime Hoshi
256adfff9d
internal/affine: Add tests
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Updates #1474
2021-01-28 02:24:24 +09:00
Hajime Hoshi
a6dd6196b4
internal/affine: Cache scaling ColorM for heuristic optimization
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Closes #1474
2021-01-28 02:23:22 +09:00
Hajime Hoshi
14abc28d3a
internal/color: Remove Add
2021-01-27 02:37:56 +09:00
Hajime Hoshi
599b3501fd
internal/uidriver/js: Bug fix: GamepadName and GamepadSDLID could return wrong values
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Updates #1472
2021-01-26 10:35:40 +09:00
Hajime Hoshi
b9a0906537
internal/uidriver/js: Bug fix: nil map
2021-01-26 10:26:52 +09:00
Hajime Hoshi
2dadfdb88e
internal/uidriver: Optimization
2021-01-26 01:02:24 +09:00
Hajime Hoshi
b8694aa66a
internal/graphicsdriver/opengl: Optimization
2021-01-26 00:45:17 +09:00
Hajime Hoshi
e60e6ca5ac
internal/shareable: Optimization
2021-01-26 00:43:45 +09:00
Hajime Hoshi
f1848a6d46
internal/uidriver/js: Optimization: Avoid creating new maps for initialization
2021-01-26 00:12:18 +09:00
Hajime Hoshi
e844c257f7
internal/uidriver/js: Bug fix: Compile error
2021-01-25 22:49:45 +09:00
Hajime Hoshi
10e5e9e633
internal/uidriver: Prepare the slice capacities
2021-01-25 22:47:44 +09:00
Hajime Hoshi
68411e9591
audio/internal/go2cpp: Avoid unnecessary allocations
2021-01-25 03:09:13 +09:00
Hajime Hoshi
c8ba51d26e
audio/internal/convert: Avoid unnecessary allocations
2021-01-25 03:04:53 +09:00
Hajime Hoshi
569964d7e4
Cache SubImage for the empty images
2021-01-25 01:31:18 +09:00
Hajime Hoshi
2b77b57b75
inpututil: Optimization
2021-01-25 00:31:32 +09:00
Hajime Hoshi
40e662d672
internal/uidriver: Optimization
2021-01-24 23:59:44 +09:00
Hajime Hoshi
514904392c
audio: Bug fix: Deadlock at acquiring the semaphore
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Closes #1469
2021-01-23 23:07:19 +09:00
Hajime Hoshi
71e307a2fc
Update Go versions at the workflow
2021-01-21 03:44:30 +09:00
Hajime Hoshi
2579de3c92
Update fedora image on sourcehut
2021-01-20 01:01:59 +09:00
Hajime Hoshi
3aefd79f58
Update jfreymuth/oggvorbi to v1.0.2
2021-01-19 23:53:35 +09:00
Hajime Hoshi
fbc7b3c884
audio/vorbis: Bug fix: Resampling didn't work correctly
2021-01-19 00:41:47 +09:00
Hajime Hoshi
a0a8d41ff6
uidriver/js: Force to update the screen when resizing
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Updates #1204
2021-01-18 01:17:58 +09:00
Hajime Hoshi
34695dc845
shareable: Refactoring
2021-01-18 00:35:09 +09:00
Hajime Hoshi
0c578f1670
shareable: Rename notUpdatedCount -> usedAsSourceCount and modify implementation
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Before this change, the image automatically becomes on a shareable
texture again when the image is not modified for a while. This was
problematic when an offscreen is not updated for a while, but used
as a render target again, as an independent image for the image is
created every time when the image is used as a render target.
After this change, the count is updated only when the image is used
as a rendering source.
Closes #1465
2021-01-17 19:00:16 +09:00
Hajime Hoshi
2432530b51
Revert "audio/internal/go2cpp: Fix C++ side and remove the preparation"
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This reverts commit 65f974588c
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Reason: Didn't improve the performance on some devices
2021-01-17 04:48:11 +09:00
Hajime Hoshi
65f974588c
audio/internal/go2cpp: Fix C++ side and remove the preparation
2021-01-17 03:47:45 +09:00
Hajime Hoshi
ed7d7e8976
audio/internal/go2cpp: Prepare the first buffer data to make the audio smoother
2021-01-16 03:28:47 +09:00
Hajime Hoshi
c742ae60bd
audio: Bug fix: Implement renaderPlayer.IsPlayer correctly
2021-01-16 01:02:07 +09:00
Hajime Hoshi
ad218eae2d
audio/internal/convert: Reduce allocations of float32 slices
2021-01-15 00:37:21 +09:00
Hajime Hoshi
612676cb19
audio/internal/go2cpp: Remove the buffer size argument
2021-01-13 22:30:52 +09:00
Hajime Hoshi
aeaa443bf2
audio/internal/go2cpp: Bug fix: Writing data must be concurrent-safe
2021-01-13 10:26:30 +09:00
Hajime Hoshi
78789a511c
Revert "audio: Seek the source first at readerPlayer"
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This reverts commit 68f12f066e
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Reason: Some data can be read after seeking before resetting
2021-01-13 02:01:00 +09:00
Hajime Hoshi
68f12f066e
audio: Seek the source first at readerPlayer
2021-01-12 22:52:26 +09:00
Hajime Hoshi
2f8172f819
audio/internal/go2cpp: Recreate the underlying audio player when resetting
2021-01-12 20:42:45 +09:00
Hajime Hoshi
a66097df19
audio/internal/go2cpp: Remove unnecessary set
2021-01-12 11:38:30 +09:00
Hajime Hoshi
193628798a
Update Oto to v0.7.1
2021-01-12 01:09:13 +09:00
Hajime Hoshi
2dc37d30de
audio/internal/go2cpp: Add a comment
2021-01-12 01:07:36 +09:00
Hajime Hoshi
a7dd00596a
audio/internal/go2cpp: Add signaling at Pause
2021-01-12 00:43:16 +09:00
Hajime Hoshi
c009070840
audio/internal/go2cpp: Add readerDriverPlayer.Reset
2021-01-11 23:54:43 +09:00
Hajime Hoshi
3abb7a3604
audio/internal/go2cpp: Increase the temporary buffer size
2021-01-11 21:56:47 +09:00
Hajime Hoshi
8e6c3a570e
audio/internal/go2cpp: Bug fix: Pass the correct size
2021-01-11 18:07:25 +09:00
Hajime Hoshi
9cc5bd80f9
audio/internal/go2cpp: Better waiting condition
2021-01-11 15:37:40 +09:00
Hajime Hoshi
dc8217dfeb
audio/internal/go2cpp: Bug fix: Wrong state
2021-01-11 15:25:53 +09:00
Hajime Hoshi
04539b9d05
Update bitmapfont
2021-01-11 04:25:58 +09:00
Hajime Hoshi
52942751f0
audio: Move go2cpp -> internal/go2cpp
2021-01-09 18:21:32 +09:00
Hajime Hoshi
3579e1d0b7
audio: Implement timeStream
2021-01-09 17:16:37 +09:00
Hajime Hoshi
a2a7f5e701
audio: Add an implementation for go2cpp
2021-01-09 17:16:34 +09:00