Hajime Hoshi
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e03076ef67
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Comment fix
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2015-01-21 00:02:42 +09:00 |
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Hajime Hoshi
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d994f34d53
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Add image.ReplacePixels; Add example/noise (#89)
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2015-01-20 23:58:58 +09:00 |
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Hajime Hoshi
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d2d32d3956
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example/blocks: Use gamepad
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2015-01-20 10:36:21 +09:00 |
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Hajime Hoshi
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f8c0fff6a7
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example: Bug fix: the path from runtime.Caller is not useful on JavaScript (#99)
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2015-01-19 22:09:08 +09:00 |
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Hajime Hoshi
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d12477fb2a
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example/shape: Bug fix: The positions must be rounded (#97)
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2015-01-19 10:15:46 +09:00 |
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Hajime Hoshi
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73bb576b0e
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Remove unneeded file
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2015-01-18 21:55:17 +09:00 |
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Hajime Hoshi
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ff020e8b1c
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example/keyboard: Add a keyboard image
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2015-01-18 21:33:59 +09:00 |
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Hajime Hoshi
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a5e335819d
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Add example/internal and move font rendering into it
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2015-01-18 14:31:21 +09:00 |
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Hajime Hoshi
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0bd0a4dbc2
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Rename image.FillRect -> DrawFilledRect (FillRect is confusing with Fill)
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2015-01-18 04:19:38 +09:00 |
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Hajime Hoshi
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db22bf6242
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Add exp/shape package
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2015-01-18 01:26:57 +09:00 |
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Hajime Hoshi
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c892f84816
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example/blocks: Use FillRect (imageEmpty is no longer needed)
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2015-01-18 00:05:15 +09:00 |
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Hajime Hoshi
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f0d40b4e1f
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Revert rectangles' vetices (float64 -> int)
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2015-01-17 23:31:09 +09:00 |
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Hajime Hoshi
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1659e9abab
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Bug fix: Line's vertices should be moved by 0.5
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2015-01-17 23:04:19 +09:00 |
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Hajime Hoshi
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7835f5cb2e
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Add image.DrawRect / DrawRects (leaving some bugs)
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2015-01-17 15:46:56 +09:00 |
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Hajime Hoshi
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8c15b57d58
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Add image.DrawLine / DrawLines
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2015-01-17 14:17:42 +09:00 |
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Hajime Hoshi
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887e2fc675
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Add image.DrawRect; Change Rects.Points -> Rects.Rect
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2015-01-17 03:46:00 +09:00 |
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Hajime Hoshi
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f186d1b286
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example/sprites: Speed up by caching the image size
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2015-01-17 01:48:28 +09:00 |
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Hajime Hoshi
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edce4027bd
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Rename example/server -> example/_server (#93)
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2015-01-17 01:32:28 +09:00 |
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Hajime Hoshi
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952f6be822
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example/sprites: Speed optimization
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2015-01-17 00:33:52 +09:00 |
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Hajime Hoshi
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155be5a88d
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Add Rect.Color
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2015-01-16 01:57:10 +09:00 |
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Hajime Hoshi
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cb26342b3d
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Bug fix (#85): The limit of the size of vertices was wrong
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2015-01-14 23:29:14 +09:00 |
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Hajime Hoshi
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665ef46064
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Add example/sprites (#83)
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2015-01-13 23:03:37 +09:00 |
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Hajime Hoshi
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0328b049d0
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Add image.DrawRects (experimental)
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2015-01-13 10:36:19 +09:00 |
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Hajime Hoshi
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243208b849
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Rename programColorMatrix -> programFragmentShader
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2015-01-12 18:34:02 +09:00 |
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Hajime Hoshi
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8987f7a645
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Implement Gamepad API for JavaScript (working on Firefox so far)
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2015-01-12 14:36:13 +09:00 |
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Hajime Hoshi
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a500d3a3f8
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Improve example/gamepad
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2015-01-12 13:33:21 +09:00 |
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Hajime Hoshi
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a6b7eab71b
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Add Gamepad API
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2015-01-12 02:29:56 +09:00 |
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Hajime Hoshi
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fb19f05b83
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Improve example/paint
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2015-01-09 02:33:26 +09:00 |
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Hajime Hoshi
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636ae84ad5
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Resolve TODOs
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2015-01-09 02:02:56 +09:00 |
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Hajime Hoshi
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eb325c9684
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Update docs
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2015-01-08 23:45:30 +09:00 |
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Hajime Hoshi
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5f0bc87402
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Implement rotating left (blocks)
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2015-01-08 00:50:02 +09:00 |
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Hajime Hoshi
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4eaa16b8d1
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Rename mod key names
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2015-01-07 23:18:40 +09:00 |
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Hajime Hoshi
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90ab31a872
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Add function keys to example/keyboard
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2015-01-07 23:08:06 +09:00 |
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Hajime Hoshi
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ba5f613f44
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Bug fix: Add 'backspace' to example/keyboard
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2015-01-07 11:28:49 +09:00 |
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Hajime Hoshi
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2a3d41ba9a
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Improve keyboard example
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2015-01-07 11:23:03 +09:00 |
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Hajime Hoshi
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ad3f37ae75
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Add example keyboard
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2015-01-07 04:27:57 +09:00 |
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Hajime Hoshi
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bc26690b14
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Add genkey.go
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2015-01-07 03:05:59 +09:00 |
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Hajime Hoshi
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0ab90197a3
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Implement IsMouseButtonPressed / CursorPosition in JS (#53)
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2015-01-06 23:41:03 +09:00 |
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Hajime Hoshi
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b769e0eb6c
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Update server/main.go to show GopherJS errors
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2015-01-06 22:24:34 +09:00 |
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Hajime Hoshi
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324e8653fb
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Update docs to use GopherJS (#54)
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2015-01-06 00:44:39 +09:00 |
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Hajime Hoshi
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f631653681
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Add example/server to show examples on GopherJS; Update docs
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2015-01-05 23:55:25 +09:00 |
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Hajime Hoshi
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7b47e37d34
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Spped up blocks (#59)
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2015-01-05 22:02:56 +09:00 |
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Hajime Hoshi
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8145561219
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Use new style methods of matrices (ColorM)
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2015-01-05 10:31:48 +09:00 |
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Hajime Hoshi
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4226354e4a
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Use new style methods of matrices
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2015-01-05 10:30:33 +09:00 |
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Hajime Hoshi
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f697501531
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Use ImageParts
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2015-01-05 10:08:00 +09:00 |
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Hajime Hoshi
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cdc29210db
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Introduce ImageParts
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2015-01-05 09:32:27 +09:00 |
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Hajime Hoshi
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9bec0cf1c6
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Speed up: avoid allocating
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2015-01-03 23:42:37 +09:00 |
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Hajime Hoshi
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ea98fefc4f
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Refactoring: matrix initialization
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2015-01-03 22:54:01 +09:00 |
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Hajime Hoshi
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2eea1afcd1
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Optimize ColorM and GeoM
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2015-01-03 18:35:44 +09:00 |
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Hajime Hoshi
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1117862d19
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Avoid copying for performance
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2015-01-03 14:23:31 +09:00 |
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