Hajime Hoshi
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14fabd19c1
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.github/ISSUE_TEMPLATE: use input and checkboxes types
Updates #2405
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2022-10-27 17:31:10 +09:00 |
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Nathan Levett
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0c38ca3760
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.github: issues and pr templates and labeler workflow (#2414)
Closes #2405
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2022-10-27 17:24:28 +09:00 |
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Hajime Hoshi
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52c8353169
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.github/workflows: run govulncheck
Closes #2413
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2022-10-27 15:40:56 +09:00 |
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Hajime Hoshi
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c54f60c3a7
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.github/workflows: use a version suffix for go-install
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2022-10-27 14:04:35 +09:00 |
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Hajime Hoshi
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6eb4b2762f
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update dependencies
For https://pkg.go.dev/vuln/GO-2022-1059
Updates #2405
Updates #2411
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2022-10-27 12:55:44 +09:00 |
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Hajime Hoshi
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62cbe99a27
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cmd/ebitenmobile: bug fix: dead lock due to @synchronized
Closes #2407
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2022-10-25 13:37:34 +09:00 |
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Hajime Hoshi
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2cf651bed8
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internal/graphicsdriver/directx: resize the swap buffer chain at the end of a frame
Updates #2144
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2022-10-25 00:35:09 +09:00 |
|
Nathan Levett
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f220eb729c
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internal/graphicsdriver/opengl: move OpenGL constants to seperate package (#2408)
Closes #2389
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2022-10-24 23:22:14 +09:00 |
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Hajime Hoshi
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1906262ef4
|
audio/internal/convert: refactoring
|
2022-10-23 01:14:30 +09:00 |
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Hajime Hoshi
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3b7bc2fc57
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internal/ui: remove unnecessary comments
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2022-10-23 00:39:37 +09:00 |
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Nathan Levett
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18123a6336
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audio/internal/convert: add a lazy-load getter for cosTable (#2404)
Closes #2286
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2022-10-23 00:24:51 +09:00 |
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Hajime Hoshi
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fc2f999ebf
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internal/ui: refactoring: separate globalState into a new file
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2022-10-23 00:11:35 +09:00 |
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Hajime Hoshi
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6ba14fdb00
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vector: rename functions
Fill* was confusing especially when the color is a transparent color.
Closes #2403
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2022-10-22 20:29:31 +09:00 |
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Hajime Hoshi
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c79b2c793a
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ebiten: update comments
|
2022-10-22 16:15:13 +09:00 |
|
Hajime Hoshi
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422de70d59
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internal/ui: bug fix: screenshot didn't include antialias renderings
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2022-10-22 14:19:24 +09:00 |
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Hajime Hoshi
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c34c072efa
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vector: change the specificatino of Path.ArcTo
Closes #2401
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2022-10-22 02:03:27 +09:00 |
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Hajime Hoshi
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5e15bafde8
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vector: add FillCircle and StrokeCircle
Updates #2387
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2022-10-22 01:24:51 +09:00 |
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Hajime Hoshi
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fa942c824f
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vector: avoid adding too close points
Rendering a very thick arc caused some glitches. This change should
mitigate this issue.
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2022-10-22 01:16:47 +09:00 |
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Hajime Hoshi
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6f7b1a81d7
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vector: add StrokeLine , FillRect , and StrokeRect
Updates #2387
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2022-10-21 22:35:01 +09:00 |
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Hajime Hoshi
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dbfacb243a
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vector: bug fix: Arc added unexpected lines from (0, 0)
This change removes Path.cur.
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2022-10-21 22:12:48 +09:00 |
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Hajime Hoshi
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c49db07e75
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internal/ui: bug fix: wrong property name was used
Closes #2400
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2022-10-21 21:37:27 +09:00 |
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Hajime Hoshi
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436bfdb06b
|
vector: update comments
|
2022-10-21 20:42:13 +09:00 |
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Hajime Hoshi
|
9e6a1d7ad1
|
vector: update comments
|
2022-10-21 20:38:41 +09:00 |
|
Hajime Hoshi
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6113afae46
|
vector: bug fix: LineTo should consider the current cursor
|
2022-10-21 19:25:20 +09:00 |
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Hajime Hoshi
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a75472b524
|
vector: add (*Path).Close
Updates #2387
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2022-10-21 18:16:48 +09:00 |
|
Hajime Hoshi
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f04e391cb4
|
all: rename emptyImage -> whiteImage
|
2022-10-21 15:26:56 +09:00 |
|
Hajime Hoshi
|
418485801f
|
ebiten: update comments
|
2022-10-21 13:42:52 +09:00 |
|
Hajime Hoshi
|
a990d79905
|
internal/ui: refactoring
|
2022-10-21 03:11:13 +09:00 |
|
Hajime Hoshi
|
9ec23ddeb4
|
ebiten: add DrawTrianglesOptions.AntiAlias and DrawTrianglesShaderOptions.AntiAlias
Closes #2385
|
2022-10-21 02:07:41 +09:00 |
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Hajime Hoshi
|
8b16badb83
|
update Gomobile
|
2022-10-20 17:54:02 +09:00 |
|
Hajime Hoshi
|
885a3fa7cc
|
examples/vector: bug fix: wrong offscreen resetting
|
2022-10-20 14:13:06 +09:00 |
|
Hajime Hoshi
|
7d7f84a4ce
|
update gomobile
|
2022-10-19 11:32:48 +09:00 |
|
Hajime Hoshi
|
9a82e5cf86
|
vector: add a comment about blend
Updates #2396
|
2022-10-18 23:50:56 +09:00 |
|
Hajime Hoshi
|
e4b056bac6
|
examples/vector: fill the background with a solid color
|
2022-10-18 23:45:52 +09:00 |
|
Hajime Hoshi
|
6e9e57b3bd
|
ebiten: skip slow tests on 32bit Windows
Updates #2332
Updates #2382
|
2022-10-18 01:02:44 +09:00 |
|
Hajime Hoshi
|
da5f5ea327
|
ebiten: add blend factors
Updates #2382
|
2022-10-18 00:21:13 +09:00 |
|
Hajime Hoshi
|
d2a99afa44
|
internal/graphicsdriver/opengl: bug fix: lastBlend was not updated correctly on GLES
|
2022-10-17 16:05:09 +09:00 |
|
Hajime Hoshi
|
15ae074c43
|
ebiten: clean up tests
|
2022-10-17 11:45:31 +09:00 |
|
Hajime Hoshi
|
d3b3617f66
|
ebiten: add documentation about Blend
Updates #2382
|
2022-10-17 11:26:06 +09:00 |
|
Hajime Hoshi
|
46a218c278
|
internal/graphicsdriver/metal/mtl: bug fix: wrong renaming
Updates #2382
|
2022-10-17 01:11:54 +09:00 |
|
Hajime Hoshi
|
871a8869db
|
ebiten: bug fix: wrong renaming
Updates #2382
|
2022-10-17 01:00:23 +09:00 |
|
Hajime Hoshi
|
180e456a8e
|
ebiten: rename members of Blend
Updates #2382
|
2022-10-17 00:51:55 +09:00 |
|
Hajime Hoshi
|
e03825bf08
|
ebiten: add BlendOperationSubtract and BlendOperationReverseSubtract
Updates #2382
|
2022-10-17 00:30:24 +09:00 |
|
Hajime Hoshi
|
06c53c1445
|
internal/grphicsdriver/opengl: bug fix: wrong consntant was used for blend operations
Updates #2382
|
2022-10-17 00:21:12 +09:00 |
|
Hajime Hoshi
|
b79495761e
|
ebiten: add Blend and deprecate CompositeMode
Updates #2382
|
2022-10-16 22:47:00 +09:00 |
|
Hajime Hoshi
|
bd0d43f98f
|
internal/graphicsdriver: use byte for blending members
|
2022-10-16 20:49:12 +09:00 |
|
Hajime Hoshi
|
b6987b6312
|
internal/graphicsdriver/opengl: bug fix: needed to reset lastBlend
|
2022-10-16 20:44:09 +09:00 |
|
Hajime Hoshi
|
7c459c152b
|
internal/atlas: bug fix: compile error
|
2022-10-16 20:02:42 +09:00 |
|
Hajime Hoshi
|
2855095ac9
|
all: unify terms for buffers and flushing
|
2022-10-16 19:47:00 +09:00 |
|
Hajime Hoshi
|
4d5b608d0c
|
internal/graphicscommand: bug fix: suppress test flakiness on browsers
Closes #2391
|
2022-10-16 17:55:23 +09:00 |
|