Hajime Hoshi
fd4cdd445c
graphicsdriver/opengl/gl: Unexport or remove C symbols ( #786 )
2019-01-17 22:16:47 +09:00
Hajime Hoshi
645b94de5f
ui: Bug fix: actualScreenScale must be called on the main thread
2019-01-16 23:32:47 +09:00
Hajime Hoshi
107dfe5074
graphics: Improve Set speed
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On GopherJS, copying a struct is very heavy. This change avoids
copying (color) structs when possible.
2019-01-14 04:25:43 +09:00
Hajime Hoshi
6ed4bbc0a2
ui: Fix comments
2019-01-13 22:51:24 +09:00
Hajime Hoshi
9e11477d6c
restorable: Bug fix: volatile image must be cleared when recovering from the context lost
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This fixes the bug that examples/contextlost crashes.
2019-01-13 22:30:08 +09:00
Hajime Hoshi
607186859d
ui: Run returns immediately on GopherJS
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Fixes #778
2019-01-13 22:16:33 +09:00
Hajime Hoshi
1e1f309a1c
shareable: Add Fill
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Before introducing Fill, filling an image with a solid color was
implemented by ReplacePixels. When an offscreen image is used, the
offscreen image is not fully cleared or filled with a color and
out of (0,0)-(width,height) region. This causes a glitch thin line
on mobile platforms.
This change adds (*shareable.Image).Fill to fill the whole
framebuffer region of the image.
2019-01-13 02:12:47 +09:00
Hajime Hoshi
90efddd6b3
restorable: Bug fix: Clearing a new image region was wrong
2019-01-12 16:16:50 +09:00
Hajime Hoshi
ce21125345
graphicscommand: Rename functions
2019-01-12 01:33:27 +09:00
Hajime Hoshi
dc0c6e0907
graphicscommand: Use GL on macOS 10.11 or older ( #781 )
2019-01-12 01:30:47 +09:00
Hajime Hoshi
72c1a73cac
graphicsdriver/metal: Avoid using @available syntax for old Xcode ( #781 )
2019-01-12 00:33:45 +09:00
mebusy
0419aec617
graphicscommand: Use Opengl instead on early MacOSX platform which does not support Metal ( #779 )
2019-01-11 22:34:23 +09:00
Hajime Hoshi
6783aaae56
graphics: Better test for a crash
2019-01-11 00:31:32 +09:00
Hajime Hoshi
c4e98de804
shareable: Refactoring
2019-01-10 23:31:53 +09:00
Hajime Hoshi
4a587f495d
restorable: Bug fix: ReplacePixels might call DrawImage, which violates some assumptions
2019-01-10 23:22:59 +09:00
Hajime Hoshi
a6b3f761f8
audio: Refactoring: Remove dependency on clock package
2019-01-10 00:59:38 +09:00
Hajime Hoshi
5514a9c6ac
ui: Bug fix: Changing screen size didn't work correctly on Windows
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Fixes #775
2019-01-09 11:08:27 +09:00
Hajime Hoshi
28665cfc4b
glfw: Bug fix: Compilation error on Windows
2019-01-09 10:34:54 +09:00
Hajime Hoshi
ae84e79d16
ui: Add IsWindowResizable and SetWindowResizable (again)
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Fixes #320
2019-01-09 00:24:16 +09:00
Hajime Hoshi
0d4e903b7a
Revert "ui: Add IsWindowResizable and SetWindowResizable"
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This reverts commit f403e0716f
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Reason: Compilation error on browsers
2019-01-09 00:12:57 +09:00
Hajime Hoshi
f403e0716f
ui: Add IsWindowResizable and SetWindowResizable
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Fixes #320
2019-01-08 23:52:53 +09:00
Hajime Hoshi
12f7d14d91
graphicsdriver/opengl: Check the reserved keyword
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Fixes #772
2019-01-08 00:07:49 +09:00
Hajime Hoshi
758b957b01
graphicsdriver/opengl: Bug fix: filter is a preserved keyword ( #771 )
2019-01-07 11:20:29 +09:00
Hajime Hoshi
7f656f11d6
ui: Bug fix: Minimum window width should be 1 when the window is not decorated
2019-01-07 00:46:41 +09:00
Hajime Hoshi
b34834a895
graphicscommand: Explicitly forbide ReplacePixels for a part after DrawImage
2019-01-06 05:15:27 +09:00
Hajime Hoshi
1cfd97cde0
restorable: Clearing is not needed after NewImage
2019-01-06 03:40:59 +09:00
Hajime Hoshi
b5c9cd6253
shareable: Fix comments
2019-01-06 03:15:32 +09:00
Hajime Hoshi
123be16699
graphicsdriver/opengl: Use NewLazySystemDLL instead of NewLazyDLL ( #766 )
2019-01-04 15:05:27 +09:00
Hajime Hoshi
f2dcc8ccdb
devicescale: Use NewLazySystemDLL instead of NewLazyDLL ( #766 )
2019-01-04 06:11:59 +09:00
Hajime Hoshi
db1b664424
devicescale: Refactoring: define Windows error consts
2019-01-04 06:05:35 +09:00
Hajime Hoshi
75a024e40e
devicescale: Bug fix: GetWindowDC returns error on Wine
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Fixes #743
2019-01-04 05:58:34 +09:00
Hajime Hoshi
5c1b0bbcec
devicescale: Remove 'syscall' package usages ( #766 )
2019-01-04 05:53:18 +09:00
Hajime Hoshi
f2840bb0dc
ui: Remove 'syscall' package usages ( #766 )
2019-01-04 05:28:46 +09:00
Hajime Hoshi
623bfde007
graphicsdriver/metal/ca: Suppress warnings ( #767 )
2019-01-02 01:16:54 +09:00
Hajime Hoshi
ac6ad717b7
graphicsdriver/metal: Use selector again to access properties ( #767 )
2019-01-02 01:09:12 +09:00
Hajime Hoshi
6350cb6bfd
graphicsdriver/metal/ca: Add check by respondsToSelector ( #767 )
2019-01-02 00:52:03 +09:00
Hajime Hoshi
a0a17330ee
graphicsdriver/metal: Specify macOS version ( #768 )
2019-01-02 00:08:46 +09:00
Hajime Hoshi
61afdc8852
graphicsdriver/metal: Remove unused properties ( #767 )
2019-01-01 05:09:02 +09:00
Hajime Hoshi
947fbe0a2e
glwf: Implement SetIcon
2018-12-31 15:49:45 +09:00
Hajime Hoshi
efc7225ee1
glfw: Skip error check at proc call
2018-12-31 15:48:37 +09:00
Hajime Hoshi
a21a4c75b0
glfw: Implement DLL version of the binding
2018-12-31 15:48:34 +09:00
Hajime Hoshi
a9455d1c32
glfw: Add loading DLL
2018-12-31 15:46:06 +09:00
Hajime Hoshi
ad285c2235
glfw: Add DLL build results
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This also adds fixes for 32bit machines.
2018-12-31 15:46:01 +09:00
Hajime Hoshi
90f82de5ef
glfw: Separate glfw-dependent part and the other part
2018-12-30 20:45:50 +09:00
Hajime Hoshi
55c2fa4de1
Use internal/glfw
2018-12-30 02:35:46 +09:00
Hajime Hoshi
1fd445b0e4
glfw: Start implementing glfw package (Key)
2018-12-30 01:11:49 +09:00
Hajime Hoshi
83787123ac
ui: Refactoring
2018-12-28 14:08:44 +09:00
Hajime Hoshi
b349efaa0a
graphicsdriver/metal: Make main-thread usages more explicit
2018-12-28 02:43:00 +09:00
Hajime Hoshi
86bda42417
graphicsdriver/metal: Refactoring: vsync member variable was not needed
2018-12-28 02:29:56 +09:00
Hajime Hoshi
105909ab6c
graphicsdriver/metal: Bug fix: SetVsyncEnabled before Run didn't work on macOS
2018-12-28 02:23:39 +09:00