..
affine
internal/affine: refactoring: use slices instead of array pointers
2022-09-30 22:20:32 +09:00
atlas
internal/atlas: do not adjust pixels for DrawTriangles(Shader)
2022-10-11 02:09:20 +09:00
buffered
all: remove unused conditions
2022-10-02 23:50:48 +09:00
builtinshader
internal/builtinshader: fix comments
2022-10-10 13:14:37 +09:00
clock
internal/clock: Update -> UpdateFrame
2022-07-12 13:18:49 +09:00
cocoa
internal/ui: remove Cgo on darwin in ui_glfw_darwin.go ( #2329 )
2022-09-16 11:53:46 +09:00
debug
add the ebitengine version build tags besides the ebiten version
2022-07-09 15:38:03 +09:00
devicescale
all: remove the build tag
2022-09-15 00:23:40 +09:00
gamepad
all: unify Windows error handlings for Windows HANDLE
2022-10-02 02:22:06 +09:00
gamepaddb
internal/gamepaddb: fix mapping support for e.g. dpleft:-a0
. ( #2335 )
2022-09-20 00:34:46 +09:00
glfw
internal/ui: remove Cgo on darwin in ui_glfw_darwin.go ( #2329 )
2022-09-16 11:53:46 +09:00
glfwwin
all: unify Windows error handlings for Windows HANDLE
2022-10-02 02:22:06 +09:00
graphics
internal/atlas: do not adjust pixels for DrawTriangles(Shader)
2022-10-11 02:09:20 +09:00
graphicscommand
all: remove unused conditions
2022-10-02 23:50:48 +09:00
graphicsdriver
internal/graphicsdriver/metal: refactoring
2022-10-04 00:29:18 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
2022-06-21 21:54:02 +09:00
microsoftgdk
all: unify Windows error handlings for Windows HANDLE
2022-10-02 02:22:06 +09:00
mipmap
internal/mipmap: remove unused arguments from DrawTriangles
2022-10-02 23:06:32 +09:00
nintendosdk
audio: move the implementation for NintendoSDK to Oto
2022-08-12 20:53:55 +09:00
packing
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
png
all: replace io/ioutil
with io
and os
2022-09-15 02:54:25 +09:00
processtest
all: replace io/ioutil
with io
and os
2022-09-15 02:54:25 +09:00
restorable
internal/restorable: improve pixelsForRestore usages
2022-10-06 15:54:54 +09:00
shader
internal/shader: add a test for type shadowing
2022-09-24 19:00:23 +09:00
shaderir
internal/shaderir: use parentheses for vector equal operators
2022-08-21 04:19:56 +09:00
testing
internal/testing: add the default exit code 1
2022-10-02 18:16:16 +09:00
thread
replace Ebiten with Ebitengine in comments
2022-08-29 11:17:17 +09:00
ui
internal/ui: remove an odd cast
2022-10-02 23:20:16 +09:00
vibrate
all: remove the build tag
2022-09-15 00:23:40 +09:00