2015-01-24 06:50:41 +01:00
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// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2015-06-20 16:39:56 +02:00
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// +build !js,!windows
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2015-01-24 06:50:41 +01:00
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2016-04-08 17:54:18 +02:00
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package driver
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2015-01-24 06:50:41 +01:00
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2015-01-24 14:19:10 +01:00
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import (
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2016-02-11 19:06:04 +01:00
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"fmt"
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"runtime"
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2015-06-07 15:01:14 +02:00
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2016-04-09 17:34:54 +02:00
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"github.com/hajimehoshi/go-openal/openal"
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2015-01-24 14:19:10 +01:00
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)
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2016-04-09 17:34:54 +02:00
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// As x/mobile/exp/audio/al is broken on Mac OS X (https://github.com/golang/go/issues/15075),
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2016-04-09 18:13:15 +02:00
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// let's use github.com/hajimehoshi/go-openal instead.
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2016-04-09 17:34:54 +02:00
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2016-02-13 13:21:42 +01:00
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const (
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maxBufferNum = 8
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)
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2016-02-11 09:07:28 +01:00
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2016-04-08 17:54:18 +02:00
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type Player struct {
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alDevice *openal.Device
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alSource openal.Source
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alBuffers []openal.Buffer
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sampleRate int
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isClosed bool
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alFormat openal.Format
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}
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func alFormat(channelNum, bytesPerSample int) openal.Format {
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switch {
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case channelNum == 1 && bytesPerSample == 1:
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return openal.FormatMono8
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case channelNum == 1 && bytesPerSample == 2:
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return openal.FormatMono16
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case channelNum == 2 && bytesPerSample == 1:
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return openal.FormatStereo8
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case channelNum == 2 && bytesPerSample == 2:
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return openal.FormatStereo16
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}
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panic(fmt.Sprintf("driver: invalid channel num (%d) or bytes per sample (%d)", channelNum, bytesPerSample))
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}
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2016-04-14 18:37:48 +02:00
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func NewPlayer(sampleRate, channelNum, bytesPerSample int) (*Player, error) {
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d := openal.OpenDevice("")
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if d == nil {
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return nil, fmt.Errorf("driver: OpenDevice must not return nil")
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}
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c := d.CreateContext()
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if c == nil {
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return nil, fmt.Errorf("driver: CreateContext must not return nil")
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}
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// Don't check openal.Err until making the current context is done.
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// Linux might fail this check even though it succeeds (#204).
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c.Activate()
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if err := openal.Err(); err != nil {
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return nil, fmt.Errorf("driver: Activate: %v", err)
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}
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s := openal.NewSource()
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if err := openal.Err(); err != nil {
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return nil, fmt.Errorf("driver: NewSource: %v", err)
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}
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p := &Player{
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alDevice: d,
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alSource: s,
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alBuffers: []openal.Buffer{},
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sampleRate: sampleRate,
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alFormat: alFormat(channelNum, bytesPerSample),
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}
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runtime.SetFinalizer(p, (*Player).Close)
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bs := openal.NewBuffers(maxBufferNum)
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const bufferSize = 1024
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emptyBytes := make([]byte, bufferSize)
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for _, b := range bs {
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// Note that the third argument of only the first buffer is used.
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b.SetData(p.alFormat, emptyBytes, int32(p.sampleRate))
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//p.alSource.QueueBuffer(b)
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p.alBuffers = append(p.alBuffers, b)
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2016-04-02 20:15:57 +02:00
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}
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p.alSource.Play()
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2016-04-04 16:42:44 +02:00
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return p, nil
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2016-02-12 13:39:48 +01:00
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}
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2016-04-14 18:37:48 +02:00
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func (p *Player) Proceed(data []byte) error {
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if err := openal.Err(); err != nil {
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return fmt.Errorf("driver: starting Proceed: %v", err)
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2016-02-13 12:43:27 +01:00
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}
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processedNum := p.alSource.BuffersProcessed()
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if 0 < processedNum {
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bufs := make([]openal.Buffer, processedNum)
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p.alSource.UnqueueBuffers(bufs)
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if err := openal.Err(); err != nil {
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return fmt.Errorf("driver: UnqueueBuffers: %v", err)
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2016-02-13 12:43:27 +01:00
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}
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p.alBuffers = append(p.alBuffers, bufs...)
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}
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2016-02-13 13:21:42 +01:00
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2016-04-14 18:37:48 +02:00
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if len(p.alBuffers) == 0 {
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2016-04-16 05:09:25 +02:00
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// This can happen (#207)
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return nil
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}
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buf := p.alBuffers[0]
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p.alBuffers = p.alBuffers[1:]
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buf.SetData(p.alFormat, data, int32(p.sampleRate))
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p.alSource.QueueBuffer(buf)
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if err := openal.Err(); err != nil {
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return fmt.Errorf("driver: QueueBuffer: %v", err)
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2016-02-09 18:40:07 +01:00
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}
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2016-02-13 13:21:42 +01:00
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2016-04-09 17:34:54 +02:00
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if p.alSource.State() == openal.Stopped || p.alSource.State() == openal.Initial {
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p.alSource.Rewind()
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p.alSource.Play()
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if err := openal.Err(); err != nil {
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2016-04-09 19:14:20 +02:00
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return fmt.Errorf("driver: Rewind or Play: %v", err)
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2016-02-13 12:43:27 +01:00
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}
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2016-02-11 19:06:04 +01:00
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}
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return nil
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2016-02-11 10:43:11 +01:00
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}
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2016-04-08 17:54:18 +02:00
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func (p *Player) Close() error {
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if err := openal.Err(); err != nil {
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return fmt.Errorf("driver: starting Close: %v", err)
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2016-02-13 12:43:27 +01:00
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}
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2016-02-13 13:21:42 +01:00
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if p.isClosed {
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return nil
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}
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2016-04-09 17:34:54 +02:00
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var bs []openal.Buffer
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p.alSource.Rewind()
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p.alSource.Play()
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2016-04-05 05:17:23 +02:00
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if n := p.alSource.BuffersQueued(); 0 < n {
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2016-04-09 17:34:54 +02:00
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bs = make([]openal.Buffer, n)
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p.alSource.UnqueueBuffers(bs)
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p.alBuffers = append(p.alBuffers, bs...)
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2016-02-11 19:06:04 +01:00
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}
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2016-04-09 17:34:54 +02:00
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p.alDevice.CloseDevice()
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p.isClosed = true
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if err := openal.Err(); err != nil {
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return fmt.Errorf("driver: CloseDevice: %v", err)
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2016-02-12 22:44:49 +01:00
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}
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2016-02-11 19:06:04 +01:00
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runtime.SetFinalizer(p, nil)
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return nil
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2016-02-11 11:55:59 +01:00
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}
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