Hajime Hoshi
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2db1753503
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opengl: Remove struct usages to avoid copying (texture)
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2018-02-19 02:49:00 +09:00 |
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Hajime Hoshi
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f85c846596
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opengl: Remove invalidFramebuffer and use nil instead
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2018-02-19 02:22:05 +09:00 |
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Hajime Hoshi
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1154fcf470
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opengl: Remove unused casts
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2018-02-19 02:20:28 +09:00 |
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Hajime Hoshi
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2936ea5080
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opengl: Remove struct usages to avoid copying (framebuffer)
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2018-02-19 02:18:56 +09:00 |
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Hajime Hoshi
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9400720ddf
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opengl: Remove struct usages to avoid copying (shader)
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2018-02-19 02:06:06 +09:00 |
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Hajime Hoshi
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9dc68289b8
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opengl: Remove struct usages to avoid copying (buffer)
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2018-02-19 02:03:01 +09:00 |
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Hajime Hoshi
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c6cf8e5184
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opengl: Remove struct usages to avoid copying (program)
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2018-02-19 01:45:03 +09:00 |
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Hajime Hoshi
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2fbfd0bdcb
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opengl: Remove struct usages to avoid copying
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2018-02-19 01:38:17 +09:00 |
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Hajime Hoshi
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723d153800
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Reland(2): graphics: Appropriate rendering of edges on linear filter
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2017-12-12 00:03:01 +09:00 |
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Hajime Hoshi
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362d1c417f
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Revert 'graphics: Appropriate rendering of edges on linear filter (Reland)' (#458)
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2017-12-11 20:30:54 +09:00 |
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Hajime Hoshi
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1152439e65
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graphics: Appropriate rendering of edges on linear filter (Reland)
Fixes #456
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2017-12-07 02:26:16 +09:00 |
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Hajime Hoshi
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8091aa5190
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Revert 'graphics: Appropriate rendering of edges on linear filter' #456
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2017-12-06 23:40:29 +09:00 |
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Hajime Hoshi
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bc0432f310
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graphics: Appropriate rendering of edges on linear filter
Fixes #315
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2017-12-06 21:40:24 +09:00 |
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Hajime Hoshi
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eeea25f202
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opengl: Remove 'normalize' argument from VertexAttribPointer
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2017-12-03 19:21:59 +09:00 |
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Hajime Hoshi
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847ba9de0c
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graphics: Refactoring: Move adjustment logic for glClearColor to opengl package
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2017-12-03 03:51:42 +09:00 |
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Hajime Hoshi
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c2fab6cca3
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graphics: Bug fix: glClear doesn't treat 0 or 1 correctly
Fixes #452
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2017-12-02 22:25:02 +09:00 |
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Hajime Hoshi
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4a5420d6f2
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opengl: Remove Node.js support (#141)
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2017-12-02 16:46:55 +09:00 |
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Hajime Hoshi
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d455b9b8bb
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opengl: SetViewport no longer returns error
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2017-09-25 00:17:20 +09:00 |
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Hajime Hoshi
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b590005c7a
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opengl: BindFramebuffer no longer returns error
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2017-09-25 00:14:25 +09:00 |
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Hajime Hoshi
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ade56f8176
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opengl: BindTexture no longer returns error
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2017-09-25 00:11:19 +09:00 |
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Hajime Hoshi
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2d5b062c3c
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opengl: Refactoring: Replace NewBuffer with new funcs
Replace NewBuffer with NewArrayBuffer and NewElementArrayBuffer
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2017-09-01 01:30:09 +09:00 |
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Hajime Hoshi
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d46d9ac7c2
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opengl: Remove GlslHighpSupported
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2017-07-24 22:59:25 +09:00 |
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Hajime Hoshi
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26a83c0e00
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opengl: Define Texture/Framebuffer Equals for JS performance
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2017-07-02 22:18:49 +09:00 |
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Hajime Hoshi
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7d181e3182
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opengl: Hide OpenGL context usages into internal/graphics package
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2017-05-31 02:18:04 +09:00 |
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Hajime Hoshi
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6e897d1479
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graphcis: Bug fix: Can't dispose textures/framebuffers after the context is lost (fixing #305)
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2017-01-22 01:37:08 +09:00 |
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Hajime Hoshi
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bccf76867e
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graphics: Try to restore the context on browsers (WIP)
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2017-01-21 02:56:26 +09:00 |
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Hajime Hoshi
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de987be85f
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opengl: Add IsContextLost
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2017-01-20 02:20:41 +09:00 |
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Hajime Hoshi
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74c552ea6c
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opengl: Should access the prototype of WebGLRenderingContext on Safari (#293)
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2016-11-26 01:17:22 +09:00 |
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Hajime Hoshi
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3e2f2e9f08
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opengl: Update error messages
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2016-11-26 00:57:02 +09:00 |
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Hajime Hoshi
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07294a98b6
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Move internal/graphics/opengl -> internal/opengl
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2016-11-03 23:31:25 +09:00 |
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Hajime Hoshi
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346bc53d53
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Move internal/opengl -> internal/graphics/internal/opengl
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2015-01-26 23:27:28 +09:00 |
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Hajime Hoshi
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d994f34d53
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Add image.ReplacePixels; Add example/noise (#89)
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2015-01-20 23:58:58 +09:00 |
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Hajime Hoshi
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683ffafe8d
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Bug fix: image.Pixels didn't work on WebGL
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2015-01-17 19:06:58 +09:00 |
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Hajime Hoshi
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8c15b57d58
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Add image.DrawLine / DrawLines
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2015-01-17 14:17:42 +09:00 |
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Hajime Hoshi
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fe69c04f8f
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Bug fix: Structs containing js.Object can't be compared (for now)
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2015-01-17 00:56:38 +09:00 |
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Hajime Hoshi
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8564ba8541
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Use (un)signed short vertices (#90)
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2015-01-16 10:37:26 +09:00 |
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Hajime Hoshi
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037f35b0db
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Pass color values for each vertex on drawing rects
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2015-01-16 01:57:07 +09:00 |
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Hajime Hoshi
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2ec8c39cdd
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Remove the first argument of FillFramebuffer
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2015-01-15 23:42:08 +09:00 |
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Hajime Hoshi
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3e376cae18
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Update for the latest GopherJS (js.Object can't be casted to other types)
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2015-01-15 23:26:05 +09:00 |
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Hajime Hoshi
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3200ae58a4
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Fix a comment
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2015-01-14 23:38:25 +09:00 |
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Hajime Hoshi
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cb26342b3d
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Bug fix (#85): The limit of the size of vertices was wrong
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2015-01-14 23:29:14 +09:00 |
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Hajime Hoshi
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f27ba0ea03
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Enable gopherjs test
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2015-01-14 23:16:06 +09:00 |
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Hajime Hoshi
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f0519b8604
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Use location cache
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2015-01-12 23:16:34 +09:00 |
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Hajime Hoshi
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d96de18074
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Remove TODOs
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2015-01-09 12:13:29 +09:00 |
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Hajime Hoshi
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636ae84ad5
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Resolve TODOs
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2015-01-09 02:02:56 +09:00 |
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Hajime Hoshi
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265a85e922
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Update for newer gopherjs
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2015-01-04 22:25:58 +09:00 |
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Hajime Hoshi
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f80850ef14
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Reduce calling gl.Flush
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2015-01-03 16:21:09 +09:00 |
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Hajime Hoshi
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52e610845b
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Avoid using struct key
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2015-01-03 16:16:43 +09:00 |
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Hajime Hoshi
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3ad8d8ea2c
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Use attrib location cache
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2015-01-03 15:56:54 +09:00 |
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Hajime Hoshi
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13a94d3446
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Avoid type switch
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2015-01-03 15:52:02 +09:00 |
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Hajime Hoshi
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71d463c102
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Avoid copying for performance; Use location caches
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2015-01-03 15:21:47 +09:00 |
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Hajime Hoshi
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447bda7d68
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Remove calling gl.checkFramebufferStatus
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2015-01-03 02:01:30 +09:00 |
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Hajime Hoshi
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ae04bb17f6
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Reduce calling glFlush
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2015-01-03 01:14:36 +09:00 |
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Hajime Hoshi
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5c755f2f31
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Fix BindFramebuffer to pass JS null object explicitly
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2015-01-02 23:52:40 +09:00 |
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Hajime Hoshi
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24c39bcd18
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Fix shaders for WebGL
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2015-01-02 23:31:32 +09:00 |
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Hajime Hoshi
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bd4434c62c
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Add loadimage_js.go
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2015-01-02 16:48:07 +09:00 |
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Hajime Hoshi
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cadb3fffdf
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Add ui_js.go and input_js.go
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2015-01-02 15:20:05 +09:00 |
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Hajime Hoshi
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438380bb6e
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Add context_js.go
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2014-12-31 23:34:50 +09:00 |
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