Hajime Hoshi
cb3fc3c51c
Revert "shareable: Limit the texture size to 8192"
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This reverts commit c92ccfff79
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Reason: This should no longer be needed after #1517 is fixed.
2021-02-27 13:55:13 +09:00
Hajime Hoshi
77b198211c
internal/graphicsdriver/metal: Add a comment
2021-02-27 04:04:25 +09:00
Hajime Hoshi
53352cf2b3
internal/graphicsdriver/metal: Use the smallest temporary texture
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Updates #1517
2021-02-27 03:45:19 +09:00
Hajime Hoshi
673627c4d4
internal/graphicsdriver/metal: Optimization
2021-02-27 02:30:20 +09:00
Hajime Hoshi
6b3c51921c
internal/driver: Remove Image.Sync
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Syncing is no longer needed for Metal, and additionally, OpenGL's sync
implementation was mock.
Updates #1508
2021-02-26 23:16:28 +09:00
Hajime Hoshi
9341d21614
internal/shareable: Call DrawTriangles instead of ReplacePixels at makeShared ( #1513 )
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When context losts never happen, reading pixels and call replace-pixels command are not needed.
Closes #1508
2021-02-26 12:56:22 +09:00
Hajime Hoshi
d913e66cd9
Revert "uidriver/glfw: Bug fix: Do not iconify the fullscreen window automatically"
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This reverts commit 61bf10e73e
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Reason: This prevents the app from iconifying when toggling apps.
Updates #1405
Closes #1504
2021-02-23 20:13:21 +09:00
Hajime Hoshi
18d526c2d3
internal/uidriver/glfw: Bug fix: Crash when returning from fullscreen
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ForceUpdate was called unexpectedly inside Update. This caused the
race condition.
Closes #1505
2021-02-23 16:52:12 +09:00
Hajime Hoshi
b8cdcdb847
audio: Bug fix: NewInfiniteLoop(WithIntro) should work with incomplete values
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Closes #1503
2021-02-22 02:15:45 +09:00
Hajime Hoshi
a13930650d
examples/audiopanning: Bug fix: Fix several issues
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* The stream was not looped.
* The shown position was wrong.
Closes #1502
2021-02-22 02:00:52 +09:00
Hajime Hoshi
29099cf660
audio: Bug fix: Continue to play the audio after seeking on go2cpp
2021-02-21 23:54:43 +09:00
Hajime Hoshi
311d53ce2e
examples/audio: Enable to touch
2021-02-21 19:20:24 +09:00
Hajime Hoshi
027463ff88
audio: Bug fix: timeStream was not used for a reader player
2021-02-21 18:48:58 +09:00
Hajime Hoshi
6f462e824f
examples/audio: Use the same audio file for Ogg and MP3
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This also changes the sample rate to 32000 for some special
environments.
2021-02-21 17:57:06 +09:00
Hajime Hoshi
e873b386a0
Update Go to 1.16.0 for the tests
2021-02-17 14:57:14 +09:00
Hajime Hoshi
969964cb46
internal/graphicsdriver/opengl/gl: Bug fix: Remove unsafe reflect usage
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Closes #1495
2021-02-14 21:27:30 +09:00
Hajime Hoshi
9179c5b200
Add go-get for Go 1.16
2021-02-14 18:43:52 +09:00
Hajime Hoshi
2cdc7e7cfb
Add Go 1.16.0-rc1 test
2021-02-14 18:41:17 +09:00
Hajime Hoshi
43ab55d88a
Revert "cmd/ebitenmobile: Use the better way to go-get dependencies"
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This reverts commit ad2d356262
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Reason: Installation failed on Windows.
Closes #1493
2021-02-14 18:26:46 +09:00
Hajime Hoshi
ad2d356262
cmd/ebitenmobile: Use the better way to go-get dependencies
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Updates #1487
2021-02-12 02:45:05 +09:00
Hajime Hoshi
1517f80430
internal/uidriver/glfw: Refactoring
2021-02-11 04:02:18 +09:00
Hajime Hoshi
ec912e5cad
internal/uidriver/glfw: Remove the dirty hack creating a temporary UI instance
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Updates #1122
2021-02-11 03:45:39 +09:00
Hajime Hoshi
fea802b39d
internal/uidriver: Replace mutex usages with atomic
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Updates #1073
2021-02-11 02:38:15 +09:00
Hajime Hoshi
ba674a686c
cmd/ebitenmobile: Bug fix: Record go.sum correctly to build gomobile/gobind
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Closes #1487
2021-02-10 02:18:06 +09:00
Hajime Hoshi
ec843ce92c
internal/web: Consider the case when navigator exists but userAgent doesn't
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This can happen on go2cpp.
2021-02-09 23:59:39 +09:00
Hajime Hoshi
0b30ed5959
Revert "ebiten: Skip calling Draw when the update count is 0"
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This reverts commit 4d545b9ad8
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Reason: Restricting calls of Draw was counter-intuitive for users.
See the discussion at #1486
2021-02-09 23:32:30 +09:00
Hajime Hoshi
9806bb2c5e
cmd/ebitenmobile: Update gomobile version
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This change fixes these issues:
* Fail to run on Go 1.16 and after
* Fail to run on Android NDK r22 and after
Closes #1484
2021-02-09 02:16:05 +09:00
Hajime Hoshi
9400efa9a5
internal/uidriver/glfw: Update the screen on resizing
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Closes #1204
2021-02-07 23:03:56 +09:00
Hajime Hoshi
5f81065d78
internal/shader: Make function duplications error
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Closes #1430
2021-02-07 22:24:23 +09:00
Hajime Hoshi
d999b4dc8e
internal/uidriver/glfw: Bug fix: Enable to specify ebiten.Image to SetWindowIcon
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Closes #1468
2021-02-07 21:18:30 +09:00
Hajime Hoshi
acb8bcae38
cmd/ebitenmobile, internal/devicescale: Experimental fix of the display density
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Closes #1481
2021-02-07 14:07:06 +09:00
Hajime Hoshi
1955463296
Update Go versions for GitHub workflow
2021-02-05 11:02:54 +09:00
Hajime Hoshi
b23dfff2ff
ebiten: Refactoring
2021-01-31 22:45:47 +09:00
Hajime Hoshi
5a62587df5
ebiten: Bug fix: The vertex backend was not flushed when the screen is shrunk
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The last parameter of QuadVertices represents whether we can flush
the backend vertices (on Wasm). The problem was that this was
unexpectedly false even though the image is the screen, when the
screen rendering is done with FilterLinear instead of FilterScreen.
Closes #1479
2021-01-31 22:37:18 +09:00
Hajime Hoshi
773c03cb7a
Update oggvorbis to v1.0.3
2021-01-31 16:06:01 +09:00
Hajime Hoshi
b859db02e5
inpututil: Remove map/slice allocations in update
2021-01-31 04:22:50 +09:00
Hajime Hoshi
da71840106
Add Kamil Chruściński to AUTHORS
2021-01-31 04:05:19 +09:00
Kamil Chruściński
dcb673004a
created hyperlink to LICENSE file in README.md ( #1476 )
2021-01-31 04:03:53 +09:00
Hajime Hoshi
5a061d015f
Update github.com/jfreymuth/oggvorbis to v1.0.2
2021-01-31 03:19:52 +09:00
Hajime Hoshi
44bb004cb7
internal/restorable: Avoid allocating new slices for drawTrianglesHistory
2021-01-30 19:13:03 +09:00
Hajime Hoshi
f73fdc9af5
Revert "Add 1.16rc1 to the GitHub workflow tests"
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This reverts commit 2110a976aa
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Reason: This didn't work.x
2021-01-29 02:36:41 +09:00
Hajime Hoshi
2110a976aa
Add 1.16rc1 to the GitHub workflow tests
2021-01-29 02:35:09 +09:00
Hajime Hoshi
87c8625692
Remove internal/colormcache
2021-01-28 03:28:29 +09:00
Hajime Hoshi
256adfff9d
internal/affine: Add tests
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Updates #1474
2021-01-28 02:24:24 +09:00
Hajime Hoshi
a6dd6196b4
internal/affine: Cache scaling ColorM for heuristic optimization
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Closes #1474
2021-01-28 02:23:22 +09:00
Hajime Hoshi
14abc28d3a
internal/color: Remove Add
2021-01-27 02:37:56 +09:00
Hajime Hoshi
599b3501fd
internal/uidriver/js: Bug fix: GamepadName and GamepadSDLID could return wrong values
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Updates #1472
2021-01-26 10:35:40 +09:00
Hajime Hoshi
b9a0906537
internal/uidriver/js: Bug fix: nil map
2021-01-26 10:26:52 +09:00
Hajime Hoshi
2dadfdb88e
internal/uidriver: Optimization
2021-01-26 01:02:24 +09:00
Hajime Hoshi
b8694aa66a
internal/graphicsdriver/opengl: Optimization
2021-01-26 00:45:17 +09:00