Hajime Hoshi
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9a7dcb1077
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internal/shader: bug fix: failed to return an array in HLSL
Closes #2923
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2024-03-10 11:59:50 +09:00 |
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Hajime Hoshi
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b6a340a96f
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internal/shader: optimization: use a regular return for a function with one output parameter
Updates #2034
Updates #2188
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2022-07-10 18:18:46 +09:00 |
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Hajime Hoshi
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15fe7158fd
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internal/shader: implement strict type checks in assignments
Closes #1972
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2022-04-09 00:02:20 +09:00 |
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Hajime Hoshi
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dee8690502
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shaderir/glsl: Bug fix: Copying an array did not work on GLSL
Fixes #1286
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2020-08-09 22:18:58 +09:00 |
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Hajime Hoshi
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07514a37c8
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shaderir/glsl: Bug fix: Initialize an array
Updates #1285
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2020-08-09 04:59:29 +09:00 |
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Hajime Hoshi
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a4334c5464
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shader: Use arrays at uniform variables
Fixes #1274
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2020-08-01 17:22:10 +09:00 |
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Hajime Hoshi
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ac16564e95
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shaderir: Add indexing
Fixes #1235
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2020-07-29 23:49:57 +09:00 |
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Hajime Hoshi
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a0549820fd
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shadeir: Add array composite literals
Updates #1235
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2020-07-29 23:49:54 +09:00 |
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Hajime Hoshi
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004b279e4f
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shader: Add array initialization
Updates #1235
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2020-07-29 22:43:51 +09:00 |
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Hajime Hoshi
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d9c54bc0d0
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shader: Implement an array variable
Updates #1235
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2020-07-29 02:27:05 +09:00 |
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