Hajime Hoshi
321bc6d998
ebiten: Bug fix: The vertex backend was not flushed when the screen is shrunk
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The last parameter of QuadVertices represents whether we can flush
the backend vertices (on Wasm). The problem was that this was
unexpectedly false even though the image is the screen, when the
screen rendering is done with FilterLinear instead of FilterScreen.
Closes #1479
2021-01-31 22:40:58 +09:00
Bui Quoc Trong
985ee12164
Fix the comment style cause heading in pkgsite ( #1369 )
2020-09-29 22:03:11 +09:00
Hajime Hoshi
dc2662e463
ebiten: Add links to documents/shader.html
2020-09-23 16:45:21 +09:00
Hajime Hoshi
acf589b1bd
ebiten: Better comments about uniform variables
2020-09-23 16:25:02 +09:00
Hajime Hoshi
b2f6cc5791
ebiten: Revive DrawTrianglesShader
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Updates #1325
2020-09-20 18:55:24 +09:00
Hajime Hoshi
938d78122f
ebiten: Remove shaders from DrawImage
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Updates #1325
2020-09-20 18:14:01 +09:00
Hajime Hoshi
0db7dc22b2
ebiten: Allow SubImage at DrawTriangles
2020-09-20 05:10:08 +09:00
Hajime Hoshi
41564533f9
ebiten: Allow SubImage at DrawRectShader
2020-09-20 04:48:10 +09:00
Hajime Hoshi
f287fada13
ebiten: Update comments
2020-09-20 01:05:16 +09:00
Hajime Hoshi
85a6ef2ea6
ebiten: Add comments
2020-09-19 21:07:23 +09:00
Hajime Hoshi
1d51be7f68
ebiten: Merge DrawTriangles and DrawTrianglesShader
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Updates #1325
2020-09-19 19:18:02 +09:00
Hajime Hoshi
abbb929148
ebiten: Bug fix: Wrong uniform type was used
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This change also includes PanicOnErrorAtImageAt, which panics when
an error is detected at (*Image).At. This function is only for testing.
Fixes #1349
2020-09-17 20:52:32 +09:00
Hajime Hoshi
850303b770
ebiten: Change the type of Uniforms to map[string]interface{}
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Fixes #1324
2020-09-06 21:02:30 +09:00
Hajime Hoshi
8aef1f9080
restorable: Enable to set the 'volatile' state later
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Updates #1309
2020-08-19 00:57:23 +09:00
Hajime Hoshi
d4042a5cfa
ebiten: Bug fix: Source regions should not be passed when not needed
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The source region information affects the condition of merging
graphics commands. To avoid performance issues by the big number of
graphcis commands, do not pass the source region whenever possible.
Fixes #1293
2020-08-12 02:12:35 +09:00
Hajime Hoshi
69f87d5fd1
ebiten: Add new shader builtin functions: image[N]TextureBoundAt
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Fixes #1287
2020-08-11 03:24:54 +09:00
Muang
5a5a45a42f
ebiten: Correct a typo ( #1282 )
2020-08-08 03:12:18 +09:00
szzhiyang
4249697062
Fix typo in the documentation for DrawImageOptions ( #1275 )
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"The default (zero) value is identify" -> "The default (zero) value is identity"
2020-07-30 11:32:57 +09:00
Hajime Hoshi
52a5ea2d44
ebiten: More precise calculation for mipmap
2020-07-26 18:41:59 +09:00
Hajime Hoshi
637afe6d67
mipmap: Skip mipmap calculation if possible
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If we know we can skip mipmap calculation from GeoM, let's skip it.
Updates #1265
2020-07-26 12:25:03 +09:00
Hajime Hoshi
d017a1b95e
Swap the order of the dependencies 'buffered and 'mipmap'
2020-07-26 12:15:23 +09:00
Hajime Hoshi
968f077bab
ebiten: Enable to specify a shader to (*Image).DrawTriangles
2020-07-25 23:29:10 +09:00
Hajime Hoshi
2bdbcd724d
ebiten: Rename Draw*WithShader -> Draw*Shader
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Updates #1168
2020-07-25 23:15:11 +09:00
Hajime Hoshi
434c58e8b3
ebiten: Use the term 'sub-image' instead of subimage
2020-07-23 19:57:43 +09:00
Hajime Hoshi
96921668ca
ebiten: Move the definition DrawImageOptions
2020-07-23 18:55:19 +09:00
Hajime Hoshi
0123c0676a
ebiten: Fix comments
2020-07-23 17:14:36 +09:00
Hajime Hoshi
388e2623e8
ebiten: Merge DrawImage and DrawImageWithShader
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Updates #1168
2020-07-23 17:08:35 +09:00
Hajime Hoshi
ec9863dfef
ebiten: Bug fix: Wrong argument type at DrawImageWithShader
2020-07-21 06:23:39 +09:00
Hajime Hoshi
65783489a5
ebiten: Panic when a sub-image is specified at DrawRectangleWithImage and DrawTrianglesWithShader
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Updates #1168
2020-07-20 23:04:19 +09:00
Hajime Hoshi
63f83ceeaa
ebiten: Add DrawImageWithShader
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Fixes #1168
2020-07-20 22:55:21 +09:00
Hajime Hoshi
c567a7b507
ebiten: Add DrawRectangleWithShader
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Updates #1168
2020-07-20 22:48:22 +09:00
Hajime Hoshi
76534fcf5f
ebiten: Fix comments: a triangle -> triangles
2020-07-20 20:54:12 +09:00
Hajime Hoshi
1123cf46f9
ebiten: DrawTriangles is no longer experimental
2020-07-20 20:38:24 +09:00
Hajime Hoshi
e34bb20dcd
ebiten: Add comments for DrawTrianglesWithShader(Options)
2020-07-20 20:37:10 +09:00
Hajime Hoshi
fe79bb27af
graphicscommand: Refactoring
2020-07-18 23:25:16 +09:00
Hajime Hoshi
e0d5763a60
shader: Use the fixed number of images for shaders
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This changes uses arrays rather than slices in order to avoid heap
allocations.
Updates #1193
2020-07-18 18:27:47 +09:00
Hajime Hoshi
0c13fff62a
ebiten: Add a restriction that all the source image sizes are same
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Updates #1193
2020-07-17 02:17:31 +09:00
Hajime Hoshi
f927e09f56
mipmap: Unify DrawImage and DrawTriangles
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Fixes #909
2020-07-16 02:31:17 +09:00
Hajime Hoshi
7f2be42410
mipmap: Use mipmap for DrawTriangles
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Updates #909
2020-07-16 02:31:11 +09:00
Hajime Hoshi
7f70797a6d
ebiten: Rename DrawTriaglesWithShaderOptions.Textures to Images
2020-07-15 03:49:05 +09:00
Hajime Hoshi
d6bce5b9d2
ebiten: Add a comment
2020-07-12 03:17:05 +09:00
Hajime Hoshi
d217bc6033
ebiten: Sparate textures from uniforms at DrawTrianglesWithShader
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Updates #1193
Updates #1239
2020-07-09 01:59:21 +09:00
Hajime Hoshi
02ef92f4cd
ebiten: Remove copying pixels from ReplacePixels and copyImage (renamed to imageToBytes)
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This optimization utilizes the fact that copying happens in the
'shareable' package to add paddings.
Updates #1222
2020-07-03 03:01:48 +09:00
Hajime Hoshi
f7757ae025
ebiten: Add AddressUnsafe
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Fixes #1219
2020-07-03 00:33:07 +09:00
Hajime Hoshi
b83f0acc4d
Remove source-region information from vertices
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Fixes #1210
2020-07-02 23:38:39 +09:00
Hajime Hoshi
71c9e7ac40
driver: Add Region and sourceRegion parameter at Draw
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This is a preparation to remove source-region information from
vertices.
Updates #1210
2020-07-02 03:26:05 +09:00
Hajime Hoshi
4c640d2500
buffered, restorable: Remove copying pixels
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Instead, the callers (ebiten.NewImageFromImage and
(*ebiten.Image).ReplacePixels) have responsibility to copy the
pixels now. This change should reduce unnecessary copying pixels.
Updates #1222
2020-07-01 02:56:40 +09:00
Hajime Hoshi
6fd2a82614
ebiten: Fix comments
2020-06-30 22:01:28 +09:00
Hajime Hoshi
1fe2f47701
graphicscommand: Remove the source-region parts from the uniform variables
2020-06-30 00:44:05 +09:00
Hajime Hoshi
36515eb1f5
Revert "ebiten: Make ebiten.Image and buffered.Image 1:1"
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This reverts commit 620981a09a
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Fixes #1218
Updates #896
2020-06-28 01:01:39 +09:00