Hajime Hoshi
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e3023889ac
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ui: Change RegularTermination to a value
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2018-02-04 00:22:38 +09:00 |
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Hajime Hoshi
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cea9bd5a19
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input: Bug fix: runeBuffer should be reset on each frame
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2017-11-10 01:21:15 +09:00 |
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Hajime Hoshi
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1d59938295
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ui: Refactoring: Remove unneeded error handlings
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2017-05-31 10:47:52 +09:00 |
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Hajime Hoshi
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6e897d1479
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graphcis: Bug fix: Can't dispose textures/framebuffers after the context is lost (fixing #305)
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2017-01-22 01:37:08 +09:00 |
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Hajime Hoshi
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db782ff0d9
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ui: Remove UserInterface interface
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2016-09-03 00:20:05 +09:00 |
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Hajime Hoshi
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6164ecb9fc
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ui: Reduce functions in UserInterface
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2016-09-02 23:45:54 +09:00 |
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Hajime Hoshi
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571d67f967
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ui: Reduce methods in UserInterface
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2016-09-02 02:31:03 +09:00 |
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Hajime Hoshi
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453c2c4589
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ui: Remove Terminate
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2016-09-02 01:07:41 +09:00 |
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Hajime Hoshi
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6da16aa1a0
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ui: Refactoring: Remove events
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2016-09-02 00:53:05 +09:00 |
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Hajime Hoshi
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1e0bdf844d
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loop: Bug fix: vsync should not use channels on browsers (#259)
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2016-09-01 10:36:00 +09:00 |
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Hajime Hoshi
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f556b19f22
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Add error checks
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2016-08-03 23:44:54 +09:00 |
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Hajime Hoshi
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bb511b2c13
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ui: Scale is now float64 (#236)
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2016-06-25 01:26:59 +09:00 |
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Hajime Hoshi
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eb8e8b6034
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ui: Remove FinishRendering
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2016-06-10 01:49:21 +09:00 |
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Hajime Hoshi
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6d06b01cae
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gomobile bind works
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2016-05-22 04:25:15 +09:00 |
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Hajime Hoshi
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d09bb63f71
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ui: Change UserInterface to be an interface
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2016-05-20 00:07:06 +09:00 |
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Hajime Hoshi
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c98631a703
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Add input_glfw.go; Rename ui.go -> ui_glfw.go
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2015-01-06 21:54:42 +09:00 |
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Hajime Hoshi
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cadb3fffdf
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Add ui_js.go and input_js.go
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2015-01-02 15:20:05 +09:00 |
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Hajime Hoshi
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c4e104a5d2
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Remove ui.ActualScale()
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2015-01-02 03:28:43 +09:00 |
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Hajime Hoshi
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3d01084a2a
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Hide structs in internal/ui
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2015-01-02 03:25:31 +09:00 |
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Hajime Hoshi
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a9e323d02c
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Rename input -> Input
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2015-01-02 02:44:00 +09:00 |
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Hajime Hoshi
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8994bf4fad
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Rename RealScale -> ActualScale
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2015-01-02 02:23:47 +09:00 |
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Hajime Hoshi
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96f5315c49
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Add internal/ui module
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2015-01-02 02:13:27 +09:00 |
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