Hajime Hoshi
073d022c2e
internal/graphicsdriver/opengl: remove IsFramebuffer and IsRenderbuffer
...
These function return true in most cases, and when these return false,
the situation is pretty bad and recovering the situation would not be
possible.
IsFramebuffer and IsRenderbuffer cause round trips and affect performance.
Let's remove them.
2024-07-06 19:15:01 +09:00
Hajime Hoshi
1db031a9d7
all: update bitmapfont (bug fix for some glyphs)
2024-07-06 18:15:57 +09:00
Hajime Hoshi
9ef27a2c75
audio: make applicationState() thread-safe
...
Closes #3021
2024-07-06 17:41:42 +09:00
Hajime Hoshi
4997e7e254
internal/graphicsdriver/opengl: lazy error check of shaders
...
See https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#dont_check_shader_compile_status_unless_linking_fails
2024-07-04 21:47:52 +09:00
Hajime Hoshi
ed73f028c7
internal/ui: refactoring
2024-07-04 16:58:45 +09:00
Hajime Hoshi
3a18b32cbd
internal/ui: bug fix: the screen size must be initialized first even when the canvas is unfocused
...
Closes #3034
2024-07-04 16:17:19 +09:00
Hajime Hoshi
126af1420f
all: update bitmapfont (using LZ4)
2024-07-04 13:57:20 +09:00
Hajime Hoshi
9d20c7b9df
all: update bitmapfont
2024-07-04 13:19:20 +09:00
Hajime Hoshi
346aaf071e
internal/graphicscommand: add screen info to log
2024-07-04 02:01:56 +09:00
Hajime Hoshi
94a93f8032
internal/atlas: assume backend.image is never nil
2024-07-04 02:00:42 +09:00
Hajime Hoshi
c29d4b24bb
internal/graphicsdriver/opengl: skip checkFramebufferStatus on browsers
2024-07-03 20:34:44 +09:00
Hajime Hoshi
c5974390a8
text/v2: add glyphImageCache.atime
...
If many runes were added at the same time, GCing the current cache
did nothing and wasted time.
2024-07-03 18:40:40 +09:00
Hajime Hoshi
c1315b3238
all: update bitmapfont
2024-07-02 23:03:08 +09:00
Ernest Romero Climent
9d4f88c992
ebiten: update image.DrawTriangles* to re-use indices ( #3026 )
...
Reduces allocations and GC overhead for programs that
call this method hundreds of times per rendered frame.
2024-07-02 16:40:53 +09:00
Hajime Hoshi
e3af35e6ff
.github/workflows: build with GOARCH=amd64 explicitly on macOS
...
Now a macOS server is arm64, not amd64.
See https://github.com/actions/runner-images/issues/9741
2024-07-02 10:44:30 +09:00
Hajime Hoshi
4267664b8b
all: update Oto to v3.3.0-alpha.2
2024-07-02 00:06:58 +09:00
Hajime Hoshi
2a22260d14
internal/atlas: backends for unmanaged images were never released
...
Closes #3030
2024-06-30 23:45:27 +09:00
Hajime Hoshi
3f91d8cdf1
internal/atlas: refactoring
2024-06-30 22:39:25 +09:00
Hajime Hoshi
ec7ef5e6a3
internal/atlas: add comments
2024-06-30 22:22:27 +09:00
Hajime Hoshi
5b8fd9733c
internal/atlas: refactoring
2024-06-30 19:21:42 +09:00
Hajime Hoshi
9ff93e3063
all: fix comments
2024-06-30 18:56:07 +09:00
Hajime Hoshi
def82fd5d3
internal/atlas: refactoring: remove ImageTypeVolatile
...
ImageTypeVolatile was meaningful when Ebitengine had `restorable`
package, but now this doesn't make sense.
2024-06-30 18:50:02 +09:00
Hajime Hoshi
32417353d3
internal/ui: bug fix: the window size callback was not called on macOS
...
This is basically a revert of e150745598
.
As the window size callback was not called, ebiten.WindowSize didn't
work correctly for a while.
Even after this change, the issue #2257 could not be reproduced. This
is mysterious, but probably macOS itself has updated.
Updates #2257
Closes #3029
2024-06-30 15:59:15 +09:00
Hajime Hoshi
f6fbb3ddea
all: update Oto
2024-06-29 15:47:20 +09:00
dependabot[bot]
4061742067
build(deps): bump golang.org/x/image from 0.17.0 to 0.18.0 ( #3028 )
...
Bumps [golang.org/x/image](https://github.com/golang/image ) from 0.17.0 to 0.18.0.
- [Commits](https://github.com/golang/image/compare/v0.17.0...v0.18.0 )
---
updated-dependencies:
- dependency-name: golang.org/x/image
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-06-27 13:25:42 +09:00
Hajime Hoshi
b749976a84
examples/resources/images: update the licenses for the Gopher images
2024-06-23 12:09:40 +09:00
Hajime Hoshi
0c3b4a2d91
examples/resources/images: update the license URLs for ebiten.png
2024-06-23 12:07:51 +09:00
Hajime Hoshi
c86874b506
all: update PureGo to v0.8.0-alpha.3
2024-06-23 01:23:32 +09:00
Hajime Hoshi
7524f990ba
.github/workflows: add Go v1.23.0 to tests
2024-06-22 13:53:25 +09:00
Hajime Hoshi
b7015c4354
.github/workflows: bug fix: wrong version was specified
2024-06-22 02:45:29 +09:00
Hajime Hoshi
96984210e1
.github/workflows: update action versions
2024-06-22 02:43:36 +09:00
Hajime Hoshi
1cd6a1f10c
examples/wav: add -bits option to specify 8bits
2024-06-22 01:25:04 +09:00
Hajime Hoshi
0eb2b9980d
all: update purego
2024-06-20 21:08:12 +09:00
Hajime Hoshi
76a170eecf
examples/resources/images: update the licenses
2024-06-20 03:25:39 +09:00
Hajime Hoshi
941aec5f51
ebitenutil: update documentation for DebugPrint
...
Closes #2977
2024-06-19 03:10:51 +09:00
Hajime Hoshi
a6d7cadab7
internal/graphicsdriver/playstation5: change struct member names
2024-06-17 03:04:18 +09:00
Ikko Eltociear Ashimine
dc8dfae3bf
examples/windowsize: fix typo ( #3022 )
2024-06-16 03:42:42 +09:00
Hajime Hoshi
ffb77757f0
all: update dependencies
2024-06-13 01:06:09 +09:00
Hajime Hoshi
60f0a03749
all: go mod tidy
2024-06-13 01:04:05 +09:00
Hajime Hoshi
22339c2510
all: update dependencies
2024-06-13 00:56:35 +09:00
Hajime Hoshi
96e0fd7a50
exp/textinput: bug fix: pressing enter key was often ignored on iOS Safari
...
Closes #3015
2024-06-12 02:44:51 +09:00
Hajime Hoshi
546c47878d
exp/textinput: bug fix: issues on browsers
...
This change addresses on these issues on browsers:
* Pressing cursor keys didn't work well.
This is fixed by calling trySend with true on desktops (not mobiles).
* Inputting failed just after moving a cursor.
This is fixed by resetting a session correctly.
* Sometimes pressing the enter key inserted a new line unexpectedly.
This is fixed by calling `preventDefault`.
Closes #3014
2024-06-12 01:31:15 +09:00
Bertrand Jung
22fd1f107e
internal/graphics: renamed shader image count to specify src ( #3012 )
...
This just specifies that the constant refers to the number of source images passed to a shader.
This makes a distinction with the number of dst images, that could potentially be more than 1 in the future.
2024-06-10 02:02:47 +09:00
Hajime Hoshi
aa6bc1690e
.github/workflows: typo
...
Updates #2972
2024-06-09 11:54:52 +09:00
Hajime Hoshi
b121468991
ebiten: add FillRuleFillAll
, FillRuleEvenOdd
, and FillRuleNonZero
...
This change also deprecates the existing constants.
Closes #3006
2024-06-08 17:58:33 +09:00
Hajime Hoshi
d37301eeeb
.github/workflow: disable wasm tests on Windows temporarily
...
Updates #2982
2024-06-08 14:34:04 +09:00
Hajime Hoshi
e5d10c47e7
internal/graphicsdriver: reland: rename FillRule constants
...
Updates #3006
2024-06-08 12:16:20 +09:00
Hajime Hoshi
6ac1270cb0
Revert "internal/graphicsdriver: rename FillRule constants"
...
This reverts commit ab4a3af1b5
.
Reason: compile error on Windows
2024-06-08 12:10:27 +09:00
Hajime Hoshi
ab4a3af1b5
internal/graphicsdriver: rename FillRule constants
...
Updates #3006
2024-06-08 11:54:46 +09:00
Hajime Hoshi
78ba0ded93
Revert "internal/glfw: bug fix: limit the DWM swap interval to Vista and 7"
...
This reverts commit 86e0bcc264
.
Reason: This caused some issues like too much GPU usages.
Updates #2961
Closes #3003
2024-06-04 21:06:51 +09:00