Hajime Hoshi
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002e375d64
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examples/audio: remove unneeded resampling
|
2024-05-18 22:15:24 +09:00 |
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Hajime Hoshi
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a612e74031
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audio/wav: add (*Stream).SampleRate
Closes #2996
|
2024-05-18 20:19:27 +09:00 |
|
Hajime Hoshi
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ac83181403
|
audio/mp3: add (*Stream).SampleRate
Updates #2996
|
2024-05-18 20:13:36 +09:00 |
|
Hajime Hoshi
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d2c58dac8c
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audio/vorbis: add (*Stream).SampleRate
Updates #2996
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2024-05-18 20:09:37 +09:00 |
|
Hajime Hoshi
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fbd067c96e
|
.github/workflows: fix tests for Linux 386
Updates #2667
Closes #2995
|
2024-05-18 18:09:54 +09:00 |
|
Hajime Hoshi
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53de367d47
|
all: update typesetting to v0.1.1
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2024-05-18 17:08:05 +09:00 |
|
Hajime Hoshi
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2c2a1fe859
|
all: update gomobile
This fixes the issue with Android SDK 34.
Closes #2992
|
2024-05-18 16:53:58 +09:00 |
|
Hajime Hoshi
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5bb060b1e9
|
shaderprecomp: add pssl
|
2024-05-12 15:07:38 +09:00 |
|
Hajime Hoshi
|
a108dac797
|
internal/shaderir: add 'pssl' package
|
2024-05-11 18:58:59 +09:00 |
|
Hajime Hoshi
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bfa9435906
|
ebiten: add comments about Layout and LayoutF
Updates #2988
|
2024-05-10 18:24:49 +09:00 |
|
Hajime Hoshi
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db454548be
|
all: update README
|
2024-05-09 12:09:47 +09:00 |
|
Hajime Hoshi
|
724ce25260
|
all: update dependencies
|
2024-05-09 03:32:22 +09:00 |
|
Hajime Hoshi
|
5926b37c98
|
all: update golang.org/x/sys to v0.20.0
|
2024-05-06 22:11:27 +09:00 |
|
Hajime Hoshi
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b3ad97b22b
|
internal/graphicsdriver/metal/mtl: add comments
|
2024-05-06 22:07:16 +09:00 |
|
Hajime Hoshi
|
f0ca3f1870
|
internal/graphicsdriver/metal/mtl: follow ObjC convention
Closes #2981
|
2024-05-06 21:51:57 +09:00 |
|
Hajime Hoshi
|
2261cf76de
|
internal/graphicsdriver/metal/ca: follow ObjC convention
Updates #2981
|
2024-05-06 19:36:17 +09:00 |
|
Hajime Hoshi
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a391da6c77
|
examples/shaderprecomp/metallib: stop using errgroup
|
2024-05-06 17:25:21 +09:00 |
|
Hajime Hoshi
|
10d9660125
|
shaderprecomp: implement for Windows
Closes #2861
|
2024-05-06 16:03:57 +09:00 |
|
Hajime Hoshi
|
5d4a68b0ea
|
internal/shaderir/hlsl: refactoring: separate calculation uniform offsets
|
2024-05-05 20:47:35 +09:00 |
|
Hajime Hoshi
|
a41af4528b
|
internal/graphicsdriver/directx: refactoring
|
2024-05-05 18:58:13 +09:00 |
|
Hajime Hoshi
|
caab1ee29f
|
internal/graphicsdriver/metal: refactoring
|
2024-05-05 17:18:06 +09:00 |
|
Hajime Hoshi
|
aace620b7e
|
all: update PureGo to v0.8.0-alpha.2
|
2024-05-05 15:10:05 +09:00 |
|
Hajime Hoshi
|
42eef43136
|
examples/shaderprecomp: add .
|
2024-05-05 04:53:14 +09:00 |
|
Hajime Hoshi
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c46f62e184
|
all: add a new package shaderprecomp
The current implementation is only for macOS so far.
Updates #2861
|
2024-05-05 03:51:04 +09:00 |
|
Hajime Hoshi
|
d7df5ebcbd
|
internal/builtinshader: move a clearing shader to builtinshader
|
2024-05-05 02:18:14 +09:00 |
|
Hajime Hoshi
|
ca9a80600d
|
internal/graphicsdriver/metal: release MTLLibrary
|
2024-05-04 19:26:12 +09:00 |
|
Hajime Hoshi
|
322ad99568
|
audio/mp3, audio/vorbis, audio/wav: add comments about cache
|
2024-05-04 17:30:18 +09:00 |
|
Hajime Hoshi
|
c3b9afe8c4
|
internal/ui: bug fix: compile error for browsers
|
2024-05-04 00:30:43 +09:00 |
|
Hajime Hoshi
|
1ebfa8b911
|
internal/ui: refactoring: remove unused code
|
2024-05-04 00:26:40 +09:00 |
|
Hajime Hoshi
|
c658a25171
|
all: replace execabs with os/exec
os/exec no longer searches executablse in the current directory as of
Go 1.19. See https://go.dev/blog/path-security and https://go.dev/issue/43724.
|
2024-05-03 23:39:38 +09:00 |
|
Hajime Hoshi
|
903ab6727b
|
internal/ui: better panic message at ReadPixels before RunGame
Closes #2979
|
2024-05-03 16:36:19 +09:00 |
|
Hajime Hoshi
|
35e29a29e7
|
internal/ui: bug fix: wrong property names were specified
Closes #2975
|
2024-04-30 23:32:54 +09:00 |
|
Hajime Hoshi
|
e567a8c693
|
.github/workflows: update wasmbrowsertest
|
2024-04-30 00:45:00 +09:00 |
|
Hajime Hoshi
|
0af5b41d48
|
internal/atlas: refactoring
|
2024-04-29 23:34:37 +09:00 |
|
Hajime Hoshi
|
12876343ff
|
.github/workflows: allow go-vet for Go 1.19
|
2024-04-29 22:19:55 +09:00 |
|
Hajime Hoshi
|
bb799da51f
|
internal/ui: use atomic.Int32 instead of atomic.Store/LoadInt32
Updates #2422
|
2024-04-29 21:53:43 +09:00 |
|
Hajime Hoshi
|
59fb259181
|
internal/graphicsdriver/gl: use PureGo for Linux and UNIX
Updates #2284
|
2024-04-29 21:25:15 +09:00 |
|
Hajime Hoshi
|
f34932151d
|
all: use atomic.Bool instead of atomic.Store/LoadUint32
Updates #2422
|
2024-04-29 21:16:01 +09:00 |
|
Hajime Hoshi
|
f2a18ed6ba
|
all: bug fix: upgrade the Go version to 1.19
golang.org/x/tools v0.20.0 no longer supports Go 1.18.
|
2024-04-29 18:58:17 +09:00 |
|
Hajime Hoshi
|
9c374a958e
|
all: update gomobile
|
2024-04-29 18:52:14 +09:00 |
|
Hajime Hoshi
|
359b5abb62
|
all: update dependencies
|
2024-04-29 18:45:28 +09:00 |
|
Hajime Hoshi
|
c390f0a9fa
|
internal/shader: bug fix: treat a built-in function as an invalid argument
Closes #2965
|
2024-04-29 16:44:33 +09:00 |
|
Hajime Hoshi
|
13d15b0ed9
|
.github/workflows: fix comments
Updates #2972
|
2024-04-29 09:58:00 +09:00 |
|
guangwu
|
97a9ee9601
|
ebitenutil: close an HTTP response body (#2971)
Signed-off-by: guoguangwu <guoguangwug@gmail.com>
|
2024-04-29 09:43:11 +09:00 |
|
Hajime Hoshi
|
f43c237c00
|
.github/workflows: bug fix: Wasm tests didn't work on macOS and Windows
Closes #2973
|
2024-04-28 21:23:29 +09:00 |
|
Hajime Hoshi
|
af4638d83f
|
all: update bitmapfont to v3.1.0
|
2024-04-24 00:56:11 +09:00 |
|
Hajime Hoshi
|
bf7acd54bb
|
text/v2: refactoring
|
2024-04-21 22:46:51 +09:00 |
|
Hajime Hoshi
|
bc9e9d8562
|
ebiten: move the builtin shader to internal/builtinshader
Updates #2861
|
2024-04-20 21:23:37 +09:00 |
|
Hajime Hoshi
|
21a906bc82
|
internal/gamepaddb: refactoring: GLFW gamepads are requried only for Windows
Updates #2964
|
2024-04-18 14:25:47 +09:00 |
|
Hajime Hoshi
|
c7eb7371f4
|
internal/gamepad: refactoring
|
2024-04-18 13:39:29 +09:00 |
|