Hajime Hoshi
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833e467fde
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Make Ebiten buildable on the playground environment
Bug: #871
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2019-05-22 12:25:38 +09:00 |
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Hajime Hoshi
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f984f5ada9
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Force to use Go 1.12 or later
As syscall/js has incompatible change between Go 1.11 and Go 1.12,
it is safe to force to use Go 1.12.
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2019-05-01 17:43:38 +09:00 |
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Hajime Hoshi
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db689f4e50
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driver: Remove UI.Loop and add UI.RunWithoutMainLoop
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2019-04-09 21:55:59 -04:00 |
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Hajime Hoshi
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f6367308fc
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driver: Rename GraphicsContext -> UIContext
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2019-04-08 23:28:08 -04:00 |
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Hajime Hoshi
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26c32d36b5
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uidriver: Move input implementation to uidrivers
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2019-04-07 19:16:00 +09:00 |
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Hajime Hoshi
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7e5085f15b
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Add uidriver package and move UI implementation to this packaage
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2019-04-07 18:21:16 +09:00 |
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Hajime Hoshi
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6b8516c7a5
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driver: Move ui.RegularTermination to driver
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2019-04-07 10:54:05 +09:00 |
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Hajime Hoshi
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a980de8326
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ui: Take the Input driver
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2019-04-06 23:29:13 +09:00 |
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Hajime Hoshi
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747d1be54e
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driver: Move getting actual drivers to ebiten package
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2019-03-30 22:19:21 +09:00 |
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Hajime Hoshi
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f2e42c3ea1
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ui: Remove dependencies on driver package
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2019-03-30 21:59:11 +09:00 |
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Hajime Hoshi
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f56c3bd096
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ui: Unexport SetWindowResizable (#320)
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2019-02-25 02:19:47 +09:00 |
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Hajime Hoshi
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55e9a861d0
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ui: Bug fix: isRunning should never be 'false' even after Run on GopherJS
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2019-01-19 03:29:07 +09:00 |
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Hajime Hoshi
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58cc5cb105
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graphics: Better error message for At and Set (#790)
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2019-01-19 02:59:22 +09:00 |
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Hajime Hoshi
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248f51cc02
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ui: Fix comments
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2019-01-17 23:40:33 +09:00 |
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Hajime Hoshi
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ddecc1c602
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ui: Fix comments
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2019-01-13 23:25:32 +09:00 |
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Hajime Hoshi
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607186859d
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ui: Run returns immediately on GopherJS
Fixes #778
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2019-01-13 22:16:33 +09:00 |
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Hajime Hoshi
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866f64a625
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Add a better error message for Go version
Fixes #777
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2019-01-10 23:44:35 +09:00 |
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Hajime Hoshi
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ae84e79d16
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ui: Add IsWindowResizable and SetWindowResizable (again)
Fixes #320
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2019-01-09 00:24:16 +09:00 |
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Hajime Hoshi
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0d4e903b7a
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Revert "ui: Add IsWindowResizable and SetWindowResizable"
This reverts commit f403e0716f .
Reason: Compilation error on browsers
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2019-01-09 00:12:57 +09:00 |
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Hajime Hoshi
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f403e0716f
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ui: Add IsWindowResizable and SetWindowResizable
Fixes #320
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2019-01-08 23:52:53 +09:00 |
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Hajime Hoshi
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99e4c874fe
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Reduce init functions
This mitigates the init-order issue on jsgo.io.
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2018-12-26 02:13:47 +09:00 |
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Hajime Hoshi
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155ee828b8
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Fix misspelling
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2018-12-03 18:23:25 +01:00 |
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Hajime Hoshi
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3abbe26f7f
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Remove dependency on internal/png on mobiles and browsers
Fixes #735
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2018-11-14 00:37:51 +09:00 |
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Hajime Hoshi
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4090258904
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opengl: Remove Init (except for mobile)
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2018-11-05 00:21:39 +09:00 |
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Hajime Hoshi
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7f291b7bb1
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Fix screenshot/internal-images file names
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2018-10-13 03:24:02 +09:00 |
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Hajime Hoshi
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6a9184dd63
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ui: Add MonitorSize again
Fixes #711
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2018-10-11 10:30:02 +09:00 |
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Hajime Hoshi
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e6d385133a
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Change the screenshot location
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2018-10-11 01:39:33 +09:00 |
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Hajime Hoshi
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3600c8aa6c
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ui: Add documents about concurrent-safety
Fixes #709.
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2018-10-10 23:23:30 +09:00 |
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Hajime Hoshi
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c758a1f8c6
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ui: Rename MonitorSize -> ScreenSizeInFullscreen (#708)
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2018-10-09 23:42:03 +09:00 |
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Hajime Hoshi
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4a5548a4a0
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ui: MonitorSize should return the 'current' monitor size instead of the primary monitor size
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2018-10-08 01:15:57 +09:00 |
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Hajime Hoshi
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f3b7148564
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ui: Bug fix: DeviceScaleFactor should return the current monitor's scale
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2018-10-08 01:11:13 +09:00 |
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Hajime Hoshi
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cae9e39453
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ui: Use the best suitable monitor for fullscreen
This change also changes the definition of MonitorSize.
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2018-10-06 02:59:38 +09:00 |
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Hajime Hoshi
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1807a3f530
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devicescale: Rename function
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2018-10-04 01:28:53 +09:00 |
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Hajime Hoshi
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25a5f1dd83
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ui: Sleep when vsync doesn't work (#692)
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2018-09-30 14:44:54 +09:00 |
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Hajime Hoshi
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464c575de6
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Fix comments
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2018-07-18 02:17:06 +09:00 |
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Hajime Hoshi
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0593b77eb8
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ui: Implement CurrentTPS
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2018-07-18 02:11:00 +09:00 |
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Hajime Hoshi
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e99f2f9f69
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ui: Rename TPS -> MaxTPS
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2018-07-17 22:41:27 +09:00 |
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Hajime Hoshi
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a7a1f6b4c6
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ui: Rename SetTPS -> SetMaxTPS, Introduce UncappedTPS
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2018-07-17 22:33:53 +09:00 |
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Hajime Hoshi
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82c44a2995
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Comment fix
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2018-07-17 03:23:45 +09:00 |
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Hajime Hoshi
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16c6ab4d07
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ui: Introduce DefaultTPS and deprecate FPS
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2018-07-17 02:07:03 +09:00 |
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Hajime Hoshi
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3a8ca5ad73
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ui: Implement TPS/SetTPS
Fixes #605
Fixes #321
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2018-07-17 01:58:00 +09:00 |
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Hajime Hoshi
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1626e40822
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Refactoring: Avoid using const FPS
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2018-07-17 00:53:00 +09:00 |
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Hajime Hoshi
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71dfe17dcc
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Fix comments
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2018-07-16 04:57:15 +09:00 |
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Hajime Hoshi
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9be02c905b
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Misspelling
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2018-07-16 04:39:05 +09:00 |
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Hajime Hoshi
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88e6768a30
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Use the term 'TPS' ticks per second
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2018-07-16 04:36:47 +09:00 |
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Hajime Hoshi
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18ec1d8265
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internal/clock: Update takes FPS
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2018-07-16 01:03:23 +09:00 |
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Hajime Hoshi
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d752408da3
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Fix comments not to use the term 'this function'
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2018-07-15 01:04:46 +09:00 |
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Hajime Hoshi
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e25c237a01
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Add IsVsyncEnabled / SetVsyncEnabled
This enables the game to work more efficiently (but consume much
more CPU).
Fixes #405.
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2018-07-14 21:43:55 +09:00 |
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Hajime Hoshi
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6c8b7f8e9c
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graphics: Refactoring: Reduce error propagations
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2018-07-12 03:08:50 +09:00 |
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Hajime Hoshi
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aa06c5ffa5
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Update comments
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2018-07-11 11:06:18 +09:00 |
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