Hajime Hoshi
|
5ddf1df423
|
internal/shaderir: remove ConstType
Closes #2550
|
2023-07-29 15:34:30 +09:00 |
|
Hajime Hoshi
|
7549f4fcd6
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internal/shader: reduce ConstType usages
Updates #2550
|
2023-07-29 14:18:32 +09:00 |
|
Hajime Hoshi
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e225f118fb
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internal/shaderir: use ConstType just for an assetion
Updates #2550
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2023-07-29 14:02:26 +09:00 |
|
Mathieu Champlon
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f3023ae88e
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examples/lines: remove duplicated code (#2713)
|
2023-07-29 13:29:19 +09:00 |
|
Hajime Hoshi
|
900b687f40
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internal/shader: add tests
Updates #2712
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2023-07-28 01:59:31 +09:00 |
|
Hajime Hoshi
|
692d119818
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internal/shader: refactoring: reduce ConstType usages
Updates #2550
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2023-07-28 01:36:15 +09:00 |
|
Hajime Hoshi
|
88be4c5b7c
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internal/shader: reland: bug fix: stricter type checks for the built-in cast-like functions
Closes #2712
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2023-07-28 01:33:27 +09:00 |
|
Hajime Hoshi
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be2123f7fd
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Revert "internal/shader: bug fix: stricter type checks for the built-in functions"
This reverts commit 287545b02a .
Reason: test failures
Updates #2712
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2023-07-28 00:54:36 +09:00 |
|
Hajime Hoshi
|
287545b02a
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internal/shader: bug fix: stricter type checks for the built-in functions
Closes #2712
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2023-07-28 00:51:42 +09:00 |
|
Hajime Hoshi
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ef08873f30
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internal/shader: reland2: bug fix: int + ivec failed
Closes #2707
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2023-07-26 01:23:02 +09:00 |
|
Hajime Hoshi
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8aefa49510
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Revert "internal/shader: reland: bug fix: int + ivec failed"
This reverts commit 1c4a0ac0dc .
Reason: TestShaderUniformMatrix2 failed on Windows
Updates #2707
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2023-07-26 00:30:17 +09:00 |
|
Hajime Hoshi
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1c4a0ac0dc
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internal/shader: reland: bug fix: int + ivec failed
Closes #2707
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2023-07-25 23:02:06 +09:00 |
|
Hajime Hoshi
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3d8d759976
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Revert "internal/shader: bug fix: int + ivec failed"
This reverts commit a93908503a .
Reason: test failures at TestShaderUniformMatrix2
Updates #2070
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2023-07-25 22:53:02 +09:00 |
|
Hajime Hoshi
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a93908503a
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internal/shader: bug fix: int + ivec failed
Closes #2707
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2023-07-25 22:42:06 +09:00 |
|
Hajime Hoshi
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ad63d0842c
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internal/shader: refactoring: check dimensions at AreValidTypesForBinaryOp
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2023-07-25 13:46:44 +09:00 |
|
Hajime Hoshi
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6b94de4ef6
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internal/shader: refactoring: integrate type checks to shaderir.AreValidTypesForBinaryOp
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2023-07-25 02:51:25 +09:00 |
|
Hajime Hoshi
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b743b7ab50
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internal/shader: bug fix: return true for float must fail
Closes #2706
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2023-07-25 02:51:18 +09:00 |
|
Hajime Hoshi
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29545906c0
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internal/shader: refactoring
|
2023-07-25 01:40:47 +09:00 |
|
Hajime Hoshi
|
c329eab1b2
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internal/shader: refactoring
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2023-07-24 12:29:27 +09:00 |
|
Hajime Hoshi
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20123e8420
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internal/shader: bug fix: unary operators should keep the type info
Closes #2705
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2023-07-24 02:21:42 +09:00 |
|
Hajime Hoshi
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5a1109e56a
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internal/shader: refactoring
|
2023-07-24 02:06:54 +09:00 |
|
Hajime Hoshi
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0657e67cef
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internal/shader: add more tests for % op
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2023-07-24 02:00:00 +09:00 |
|
Hajime Hoshi
|
d99da81203
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internal/shader: refactoring
|
2023-07-24 01:49:37 +09:00 |
|
Hajime Hoshi
|
a8c3eb7167
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internal/shader: bug fix: don't allow a binary op with different typed constants
Closes #2704
|
2023-07-24 01:41:22 +09:00 |
|
Hajime Hoshi
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8276a53dd6
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ebiten: add TestShaderIVec
|
2023-07-23 16:42:39 +09:00 |
|
Hajime Hoshi
|
9ffbc51607
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internal/shader: remove ConstType usages from canApplyBinaryOp
Updates #2550
|
2023-07-23 14:55:15 +09:00 |
|
Hajime Hoshi
|
94d1df8c7d
|
internal/shader: simplify canBeFloatImplicitly
Updates #2550
|
2023-07-23 14:06:18 +09:00 |
|
Hajime Hoshi
|
12e60b7273
|
internal/shader: reduce shaderir.ConstType usages
Updates #2550
|
2023-07-23 13:08:08 +09:00 |
|
Hajime Hoshi
|
a5af8f3b0b
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internal/shaderir: remove isUntypedInteger
Updates #2550
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2023-07-23 13:04:25 +09:00 |
|
Hajime Hoshi
|
8b4c744ca8
|
internal/ui: rename a file
Use `_linbsd.go` suffix for Linux and BSDs.
|
2023-07-23 02:29:57 +09:00 |
|
Hajime Hoshi
|
91e1c0ea29
|
ebiten: add more cursor shapes
This change adds these new cursor shapes:
* CursorShapeNESWResize
* CursorShapeNWSEResize
* CursorShapeMove
* CursorShapeNotAllowed
Closes #2476
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2023-07-23 00:49:45 +09:00 |
|
Hajime Hoshi
|
269b557e38
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internal/glfw: rename files
Updates #1162
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2023-07-22 18:15:46 +09:00 |
|
Hajime Hoshi
|
3d41e8171e
|
internal/cglfw: refactoring: split build.go into each platform
|
2023-07-22 17:37:48 +09:00 |
|
Hajime Hoshi
|
5f2c02eb1a
|
.builds: remove or replace GLU lib
|
2023-07-22 01:33:42 +09:00 |
|
Hajime Hoshi
|
47dea6fac4
|
move internal/glfw/glfw to internal/cglfw
|
2023-07-22 01:02:55 +09:00 |
|
Hajime Hoshi
|
7b86a2b642
|
update go-text/typesettings
|
2023-07-22 00:42:01 +09:00 |
|
Hajime Hoshi
|
0220d3cb95
|
update purego to v0.5.0-alpha
|
2023-07-22 00:41:13 +09:00 |
|
Hajime Hoshi
|
c85c5b1884
|
internal/glfw: move Wayland files
|
2023-07-21 01:59:40 +09:00 |
|
Hajime Hoshi
|
0324db5657
|
internal/glfw/glfw: remove -l options
DLLs for OpenGL are loaded automatically and doesn't have to link them
when compiling.
DLLs for Vulkan are not used.
|
2023-07-21 01:09:25 +09:00 |
|
Hajime Hoshi
|
65bbfad84a
|
internal/glfw/glfw: remove null_platform.h
|
2023-07-21 01:04:08 +09:00 |
|
Hajime Hoshi
|
214f6094f8
|
internal/glfw/glfw: move osmesa_context.h
|
2023-07-21 00:09:17 +09:00 |
|
Hajime Hoshi
|
f6e5d2eca6
|
internal/glfw/glfw: remove unnecessary files
|
2023-07-21 00:03:26 +09:00 |
|
Hajime Hoshi
|
bccb33236f
|
internal/glfw/glfw: move xkb_unicode.* and X11 files
|
2023-07-20 23:37:44 +09:00 |
|
Hajime Hoshi
|
8df1b6578a
|
.github/workflows: add Go 1.21
|
2023-07-20 20:20:27 +09:00 |
|
Hajime Hoshi
|
657e53c0dc
|
update purego (for Go 1.21)
|
2023-07-20 20:05:20 +09:00 |
|
Hajime Hoshi
|
4d3086b17a
|
update Oto to v2.5.0-alpha.1
|
2023-07-15 22:01:27 +09:00 |
|
Hajime Hoshi
|
e10c5f5c59
|
internal/glfw/glfw: move and remove null_* files
|
2023-07-15 12:57:15 +09:00 |
|
Hajime Hoshi
|
31bad92c23
|
internal/glfw/glfw: move cocoa_* and nsgl_* files
|
2023-07-15 12:38:43 +09:00 |
|
Hajime Hoshi
|
647d2aca14
|
internal/glfw/glfw: move egl_context.* files
|
2023-07-15 12:30:12 +09:00 |
|
Hajime Hoshi
|
4d9ae2a815
|
./internal/glfw/glfw: move posix_*.* files
|
2023-07-13 03:39:12 +09:00 |
|