Hajime Hoshi
322ad99568
audio/mp3, audio/vorbis, audio/wav: add comments about cache
2024-05-04 17:30:18 +09:00
Hajime Hoshi
c3b9afe8c4
internal/ui: bug fix: compile error for browsers
2024-05-04 00:30:43 +09:00
Hajime Hoshi
1ebfa8b911
internal/ui: refactoring: remove unused code
2024-05-04 00:26:40 +09:00
Hajime Hoshi
c658a25171
all: replace execabs with os/exec
...
os/exec no longer searches executablse in the current directory as of
Go 1.19. See https://go.dev/blog/path-security and https://go.dev/issue/43724 .
2024-05-03 23:39:38 +09:00
Hajime Hoshi
903ab6727b
internal/ui: better panic message at ReadPixels before RunGame
...
Closes #2979
2024-05-03 16:36:19 +09:00
Hajime Hoshi
35e29a29e7
internal/ui: bug fix: wrong property names were specified
...
Closes #2975
2024-04-30 23:32:54 +09:00
Hajime Hoshi
e567a8c693
.github/workflows: update wasmbrowsertest
2024-04-30 00:45:00 +09:00
Hajime Hoshi
0af5b41d48
internal/atlas: refactoring
2024-04-29 23:34:37 +09:00
Hajime Hoshi
12876343ff
.github/workflows: allow go-vet for Go 1.19
2024-04-29 22:19:55 +09:00
Hajime Hoshi
bb799da51f
internal/ui: use atomic.Int32 instead of atomic.Store/LoadInt32
...
Updates #2422
2024-04-29 21:53:43 +09:00
Hajime Hoshi
59fb259181
internal/graphicsdriver/gl: use PureGo for Linux and UNIX
...
Updates #2284
2024-04-29 21:25:15 +09:00
Hajime Hoshi
f34932151d
all: use atomic.Bool instead of atomic.Store/LoadUint32
...
Updates #2422
2024-04-29 21:16:01 +09:00
Hajime Hoshi
f2a18ed6ba
all: bug fix: upgrade the Go version to 1.19
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golang.org/x/tools v0.20.0 no longer supports Go 1.18.
2024-04-29 18:58:17 +09:00
Hajime Hoshi
9c374a958e
all: update gomobile
2024-04-29 18:52:14 +09:00
Hajime Hoshi
359b5abb62
all: update dependencies
2024-04-29 18:45:28 +09:00
Hajime Hoshi
c390f0a9fa
internal/shader: bug fix: treat a built-in function as an invalid argument
...
Closes #2965
2024-04-29 16:44:33 +09:00
Hajime Hoshi
13d15b0ed9
.github/workflows: fix comments
...
Updates #2972
2024-04-29 09:58:00 +09:00
guangwu
97a9ee9601
ebitenutil: close an HTTP response body ( #2971 )
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Signed-off-by: guoguangwu <guoguangwug@gmail.com>
2024-04-29 09:43:11 +09:00
Hajime Hoshi
f43c237c00
.github/workflows: bug fix: Wasm tests didn't work on macOS and Windows
...
Closes #2973
2024-04-28 21:23:29 +09:00
Hajime Hoshi
af4638d83f
all: update bitmapfont to v3.1.0
2024-04-24 00:56:11 +09:00
Hajime Hoshi
bf7acd54bb
text/v2: refactoring
2024-04-21 22:46:51 +09:00
Hajime Hoshi
bc9e9d8562
ebiten: move the builtin shader to internal/builtinshader
...
Updates #2861
2024-04-20 21:23:37 +09:00
Hajime Hoshi
21a906bc82
internal/gamepaddb: refactoring: GLFW gamepads are requried only for Windows
...
Updates #2964
2024-04-18 14:25:47 +09:00
Hajime Hoshi
c7eb7371f4
internal/gamepad: refactoring
2024-04-18 13:39:29 +09:00
Hajime Hoshi
c74e7fa943
internal/gamepaddb: bug fix: platform was not initialized correctly
...
After 6552ae1dbe
, the order of the init
function calls changed, and then the platform was not initialized
correctly.
This change fixes this issue by not relying on an init function to
get the platform.
Closes #2964
2024-04-18 13:28:53 +09:00
Hajime Hoshi
11223d9fae
text/v2: reuse HarfBuzzShaper
...
Updates #2963
2024-04-17 15:59:53 +09:00
Zyko
ec592390e7
nth attempt at fixing directx 12
2024-04-14 18:39:01 +02:00
Zyko
9881530b46
Attempt at fixing Directx 12
2024-04-14 11:19:10 +02:00
Hajime Hoshi
9cd7b34a77
internal/glfw: reorder constants
2024-04-14 17:30:21 +09:00
Hajime Hoshi
6df42f1a4b
internal/glfw: bug fix: disabling cursor doesn't work well on remote desktop
...
This change applies the bug fix at glfw/glfw#1276
Updates #2961
2024-04-14 16:43:39 +09:00
Hajime Hoshi
86e0bcc264
internal/glfw: bug fix: limit the DWM swap interval to Vista and 7
...
This change applies the bug fix at glfw/glfw#1072.
Updates #2961
2024-04-14 15:35:00 +09:00
Hajime Hoshi
d5f15f9354
internal/glfw: bug fix: posting an empty event from different goroutine fails
...
This change applies the bug fix at glfw/glfw#1649
After this change, an Ebitengine application always shows the menu
bar, but this should be fine for Ebitengine applications.
2024-04-14 14:44:42 +09:00
Hajime Hoshi
6ff9e2b44c
internal/glfw: bug fix: too early event emitting
...
This change applies the bug fix at glfw/glfw#2046 .
2024-04-14 14:30:06 +09:00
Hajime Hoshi
4dfb3d2fc1
internal/glfw, internal/gamepad: update GLFW to v3.3.10
...
Closes #2960
2024-04-14 14:11:45 +09:00
Hajime Hoshi
4647e9de53
internal/glfw, internal/gamepad: update GLFW to v3.3.9
...
Updates #2960
2024-04-14 01:14:22 +09:00
Zyko
483059184f
Debug image entry index
2024-04-13 14:56:59 +02:00
Zyko
dc6074bec9
Fixed stencil tests for directx
2024-04-13 14:23:17 +02:00
Zyko
dbe06ec468
Add a test when a single image is used with DrawMRT
2024-04-13 14:04:39 +02:00
Zyko
d706d38ada
Add test with empty locations + fix directx 11 && 12 nil first argument
2024-04-13 13:56:13 +02:00
Zyko
0b53525808
Add a basic MRT test
2024-04-13 11:40:31 +02:00
Zyko
7dd4aa9150
Directx 12 mrt working - 1st iteration
2024-04-13 01:11:48 +02:00
Zyko
2faf8a551d
Set max dst images to 8 + some wording
2024-04-12 19:19:17 +02:00
Zyko
75b6e1fa6d
Fixed conflict
2024-04-12 18:39:47 +02:00
Zyko
f021b5ded8
Fixed IR tests + skipping metal for now
2024-04-12 18:34:29 +02:00
Hajime Hoshi
88dae9c7d4
all: update gen2brain/mpeg
2024-04-13 01:14:20 +09:00
Hajime Hoshi
4a964da0aa
internal/shaderir: fix type mismatches
2024-04-12 23:42:06 +09:00
Hajime Hoshi
493db3baf3
all: update mpeg to v0.3.0
2024-04-12 21:59:07 +09:00
Hajime Hoshi
2bd9472d2c
examples/video: performance optimization by encouraging BCE
2024-04-12 21:45:54 +09:00
Hajime Hoshi
c105224705
examples/video: show FPS
2024-04-12 15:16:26 +09:00
Hajime Hoshi
3c1d74b2d5
examples/texti18n: update comments
2024-04-12 12:28:15 +09:00