Hajime Hoshi
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ced66ff319
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examples/2048: Refactoring
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2016-08-01 01:23:40 +09:00 |
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Hajime Hoshi
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e5ece83e78
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example/2048: Pop tiles when appearing
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2016-07-31 20:56:46 +09:00 |
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Hajime Hoshi
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1df77c196c
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examples/4096: Define colors for huge number tiles
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2016-07-31 17:55:18 +09:00 |
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Hajime Hoshi
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941c24e9fd
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examples/2048: Pop animation
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2016-07-31 17:43:46 +09:00 |
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Hajime Hoshi
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c44f2819af
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examples/2048: Refactoring
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2016-07-31 14:57:42 +09:00 |
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Hajime Hoshi
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b59649336a
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examples/2048: Refactoring: Don't animate when all tiles are not to move
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2016-07-31 04:25:57 +09:00 |
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Hajime Hoshi
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3153720e9a
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examples/2048: Bug fix: animate tiles correctly
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2016-07-31 03:42:59 +09:00 |
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Hajime Hoshi
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bdf2919ed0
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examples/2048: Animate tiles
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2016-07-31 02:49:28 +09:00 |
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Hajime Hoshi
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0ec07420f4
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examples/2048: Introduce TileData
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2016-07-31 01:03:14 +09:00 |
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Hajime Hoshi
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3ce0572a81
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examples/2048: Add Tile.Draw
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2016-07-30 18:15:38 +09:00 |
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Hajime Hoshi
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ba8138f69b
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examples/2048: Refactoring
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2016-07-30 17:31:26 +09:00 |
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Hajime Hoshi
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ef61e7a568
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examples/2048: Bug fix: Should not add a new tile when no tiles are moved
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2016-07-29 03:41:55 +09:00 |
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Hajime Hoshi
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399d29b1a0
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examples/2048: Draw texts
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2016-07-29 01:52:21 +09:00 |
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Hajime Hoshi
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90b6e3871a
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examples/2048: Draw colored tiles
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2016-07-29 01:26:44 +09:00 |
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Hajime Hoshi
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d9ee460b20
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examples/2048: Add tests
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2016-07-29 00:00:12 +09:00 |
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Hajime Hoshi
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0a04ed1c22
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examples/2048: Refactoring
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2016-07-28 22:34:20 +09:00 |
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Hajime Hoshi
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30a16cbcbe
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examples/2048: Implement the rule
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2016-07-28 12:36:31 +09:00 |
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Hajime Hoshi
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8daa246da4
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Add examples/2048 (#181)
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2016-07-28 04:30:10 +09:00 |
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