Hajime Hoshi
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959abec06d
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restoring: Refactoring: Add Image.screen and unify restoring functions
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2016-09-04 02:31:50 +09:00 |
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Hajime Hoshi
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c73860caa2
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restorable: Bug fix: volatile images are not relaiable when restoring
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2016-09-04 02:16:58 +09:00 |
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Hajime Hoshi
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865a45e052
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restorable: Reset states after restoring
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2016-09-04 02:11:02 +09:00 |
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Hajime Hoshi
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d386f57ac6
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restoring: Refactoring: Add Image.volatile
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2016-09-04 02:06:54 +09:00 |
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Hajime Hoshi
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43e8349567
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graphics: Remove imageImpl.width/height
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2016-09-04 01:25:02 +09:00 |
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Hajime Hoshi
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b8b7e97511
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restorable: Remove arguments from restoring functions
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2016-09-04 00:57:23 +09:00 |
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Hajime Hoshi
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02151e48ea
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restorable: Remove Image()
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2016-09-04 00:53:30 +09:00 |
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Hajime Hoshi
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82febc9c6e
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restorable: Reduce Image() usage and remove MakeStale()
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2016-09-03 23:54:52 +09:00 |
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Hajime Hoshi
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e7558036ae
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restorable: Remove IsStale
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2016-09-03 23:42:44 +09:00 |
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Hajime Hoshi
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cae75fac69
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graphics: Bug fix: Invalid Clear calling in Dispose
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2016-09-03 23:42:28 +09:00 |
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Hajime Hoshi
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fb3724a40e
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graphics: Remove imageImpl.image member
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2016-09-03 23:08:51 +09:00 |
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Hajime Hoshi
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438afdac5b
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restorable: Add NewImage
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2016-09-03 22:24:37 +09:00 |
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Hajime Hoshi
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9c079917f1
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Rename pixels -> restorable
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2016-09-03 22:19:59 +09:00 |
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Hajime Hoshi
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071b65f173
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loop: Remove IsRunning
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2016-09-03 21:14:06 +09:00 |
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Hajime Hoshi
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cd885ce7c5
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ui: Add SetCursorVisibility (#258)
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2016-09-03 18:54:21 +09:00 |
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Hajime Hoshi
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d08beef412
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ui: Bug fix: ScreenScale should not cause deadlock (#264)
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2016-09-03 18:04:22 +09:00 |
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Hajime Hoshi
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87efaafcff
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Update GLFW version 3.1 -> 3.2
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2016-09-03 16:25:43 +09:00 |
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Hajime Hoshi
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84b512a3ac
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ui: Bug fix: Remove unneeded argument
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2016-09-03 02:12:11 +09:00 |
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Hajime Hoshi
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ec70ea3be5
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ui: Refactoring
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2016-09-03 01:06:16 +09:00 |
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Hajime Hoshi
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db782ff0d9
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ui: Remove UserInterface interface
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2016-09-03 00:20:05 +09:00 |
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Hajime Hoshi
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f204c14f90
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ui: Rename Run -> RunMainThreadLoop
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2016-09-03 00:00:44 +09:00 |
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Hajime Hoshi
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6164ecb9fc
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ui: Reduce functions in UserInterface
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2016-09-02 23:45:54 +09:00 |
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Hajime Hoshi
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128dcaa342
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ui: Rename Main -> Run
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2016-09-02 02:59:40 +09:00 |
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Hajime Hoshi
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571d67f967
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ui: Reduce methods in UserInterface
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2016-09-02 02:31:03 +09:00 |
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Hajime Hoshi
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93a994f1d6
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ui: Refactoring on mobile
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2016-09-02 01:34:51 +09:00 |
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Hajime Hoshi
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453c2c4589
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ui: Remove Terminate
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2016-09-02 01:07:41 +09:00 |
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Hajime Hoshi
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6da16aa1a0
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ui: Refactoring: Remove events
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2016-09-02 00:53:05 +09:00 |
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Hajime Hoshi
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b95d714eed
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loop: Simplify update
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2016-09-01 22:21:58 +09:00 |
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Hajime Hoshi
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068bc55ded
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loop: Remove comments
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2016-09-01 10:37:08 +09:00 |
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Hajime Hoshi
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1e0bdf844d
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loop: Bug fix: vsync should not use channels on browsers (#259)
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2016-09-01 10:36:00 +09:00 |
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Hajime Hoshi
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57a32464dc
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loop: Use RLock
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2016-08-30 23:56:34 +09:00 |
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Hajime Hoshi
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53e1f90146
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graphics: Bug fix: Don't store interface color.Color value inside (#261)
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2016-08-30 23:34:18 +09:00 |
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Hajime Hoshi
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c23224c56b
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loop: Bug fix: the threshold to detect if the game stops was too strict (#)
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2016-08-29 01:40:43 +09:00 |
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Hajime Hoshi
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cddaae55dd
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ui: Simplify vsync
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2016-08-28 17:09:58 +09:00 |
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Hajime Hoshi
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de1bb1b392
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go generate
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2016-08-27 00:50:26 +09:00 |
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Hajime Hoshi
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1cb66048ad
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doc: go generate; Add style.css
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2016-08-26 23:33:36 +09:00 |
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Hajime Hoshi
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3dad97af8a
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Add comments
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2016-08-23 00:05:23 +09:00 |
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Hajime Hoshi
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749a751369
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graphics: Bug fix: Make an image stale when another stale image is drawn to this (#257)
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2016-08-23 00:05:11 +09:00 |
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Hajime Hoshi
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c54dc8ee1c
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graphics: Less calls of ReadPixelsFromVRAM
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2016-08-20 23:25:45 +09:00 |
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Hajime Hoshi
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7b32d7a206
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graphics: Bug fix: Pixels should be copied to store it as a command
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2016-08-17 22:10:29 +09:00 |
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Hajime Hoshi
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612d3b07b0
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ui: Bug fix: ui.funcs might be closed before sending a value
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2016-08-17 01:57:20 +09:00 |
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Hajime Hoshi
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3619a796dc
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ui: Check the return value of ReleaseDC()
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2016-08-09 00:25:47 +09:00 |
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Hajime Hoshi
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96a43bcb4d
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ui: Bug fix: must call ReleaseGC (#251)
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2016-08-09 00:09:22 +09:00 |
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Hajime Hoshi
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c8edcde2d5
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graphics: Image minimum size changed to 1
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2016-08-07 17:27:17 +09:00 |
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Hajime Hoshi
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f556b19f22
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Add error checks
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2016-08-03 23:44:54 +09:00 |
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Hajime Hoshi
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0aca79ed0b
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graphics: Add error checks
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2016-08-03 11:05:10 +09:00 |
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Hajime Hoshi
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8e58f3ce0a
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ui: Bug fix: closed channel never blocks
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2016-08-03 01:07:46 +09:00 |
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Hajime Hoshi
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30b521f3b8
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Add error checks
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2016-08-03 01:02:05 +09:00 |
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Hajime Hoshi
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6968e898c3
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Bug fix: ui.Main should be suspended when error occurs in the loop
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2016-08-02 02:48:19 +09:00 |
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Hajime Hoshi
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c7106f595c
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Add error checks
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2016-08-02 02:26:44 +09:00 |
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