Hajime Hoshi
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c0e41de921
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text/v2: add AppendVectorPath
Closes #1937
Updates #2454
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2023-11-20 03:38:26 +09:00 |
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Hajime Hoshi
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03a8aaee5c
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text/v2: define different key types for StdFace and GoTextFaceSource
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2023-11-19 23:40:47 +09:00 |
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Hajime Hoshi
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57ae07eb36
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text/v2: let StdFace and GoTextFaceSource have their own glyph caches
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2023-11-19 23:32:49 +09:00 |
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Hajime Hoshi
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7a08737326
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text/v2: add copyCheck to GoTextFaceSource
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2023-11-19 23:15:18 +09:00 |
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Hajime Hoshi
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d2d86fbddd
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text/v2: add tests
Updates #2454
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2023-11-19 17:43:44 +09:00 |
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Hajime Hoshi
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85fdf90d4d
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text: refactoring
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2023-11-19 17:42:07 +09:00 |
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Hajime Hoshi
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c45e9d0c00
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internal/processtest: remove an empty line
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2023-11-19 17:01:00 +09:00 |
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Hajime Hoshi
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af6b8dcd1c
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internal/processtest: use text/v2
Updates #2454
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2023-11-19 16:55:03 +09:00 |
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Hajime Hoshi
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ecb1ac03d6
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examples/keyboard/keyboard: use text/v2
Updates #2454
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2023-11-19 16:47:08 +09:00 |
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Hajime Hoshi
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e4c0fa9d62
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examples/fullscreen: use text/v2
Updates #2454
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2023-11-19 16:07:16 +09:00 |
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Hajime Hoshi
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9b9384baa0
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internal/shader: bug fix: variables in an index should be marked as used
Closes #2848
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2023-11-19 14:50:43 +09:00 |
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Hajime Hoshi
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6d18367f52
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.github: add Patreon account
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2023-11-19 03:32:54 +09:00 |
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Hajime Hoshi
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acd317bf91
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internal/ui: bug fix: wrong for-loop condition
Closes #2847
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2023-11-18 20:01:24 +09:00 |
|
Weilin Shi
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058973adda
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examples/drag: remove duplicated calls (#2846)
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2023-11-18 19:52:42 +09:00 |
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Hajime Hoshi
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ca8a2896b4
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text/v2: performance optimization by using image.RGBA
Apparently, image.RGBA doesn't use the slow path at draw.Draw, which
is called from a rasterizer's Draw.
Updates #2454
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2023-11-17 13:14:12 +09:00 |
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Hajime Hoshi
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4755da6a08
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text/v2: performance optimization by caching glyph bounds
Updates #2454
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2023-11-17 13:07:59 +09:00 |
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Hajime Hoshi
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2a1eac3b73
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examples/font: use text/v2
Updates #2454
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2023-11-17 13:07:55 +09:00 |
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Hajime Hoshi
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147175d400
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text/v2: rename LineHeight -> LineSpacingInPixels
Updates #2454
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2023-11-17 01:19:05 +09:00 |
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Hajime Hoshi
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e7fa9d50de
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text/v2: refactoring
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2023-11-17 00:12:17 +09:00 |
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Hajime Hoshi
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9fa60e1656
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examples/flappy: adjust text layouts
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2023-11-16 23:03:32 +09:00 |
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Hajime Hoshi
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3d1df32f43
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ebiten: bug fix: wrong screenshot file names
Closes #2844
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2023-11-16 22:58:38 +09:00 |
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Hajime Hoshi
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3635b67f31
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examples/flappy: use text/v2
Updates #2454
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2023-11-16 22:49:51 +09:00 |
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Hajime Hoshi
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a749f6fbc3
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examples/blend: use text/v2
Updates #2454
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2023-11-16 22:18:56 +09:00 |
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Hajime Hoshi
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cec8017ebe
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all: update dependencies
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2023-11-16 13:53:55 +09:00 |
|
Hajime Hoshi
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83fc5fdd50
|
go mod tidy
|
2023-11-16 13:52:57 +09:00 |
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Hajime Hoshi
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68d5fa46e2
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text/v2: add variations to glyph cache keys
|
2023-11-16 13:15:51 +09:00 |
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Hajime Hoshi
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c7843a4e2b
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text/v2: make glyphVariationCount more flexible
Updates #2843
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2023-11-16 12:49:34 +09:00 |
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Hajime Hoshi
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8352be9369
|
text/v2: increase the soft limit of the glyph cache if the face is small
Updates #2843
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2023-11-16 12:07:15 +09:00 |
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Hajime Hoshi
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2e60c67ec9
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text/v2: improve rendering quality for small faces
Closes #2843
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2023-11-16 12:02:50 +09:00 |
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Hajime Hoshi
|
006777220c
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examples/piano: use text/v2
Updates #2454
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2023-11-16 02:20:18 +09:00 |
|
Hajime Hoshi
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bf338eb76b
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examples/ui: use a sub-image instead of a buffer image
|
2023-11-15 23:05:43 +09:00 |
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Hajime Hoshi
|
2641f65863
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examples/ui: use text/v2
Updates #2454
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2023-11-15 23:03:06 +09:00 |
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Hajime Hoshi
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9c95b4accc
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examples/block: use text/v2
|
2023-11-15 22:38:28 +09:00 |
|
Hajime Hoshi
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acd5207142
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examples/text: use GoTextFace
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2023-11-15 22:01:29 +09:00 |
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Hajime Hoshi
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b2c45a369a
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text/v2: remove the suffix 'InPixels'
Now all the units are pixels, the suffix is redundant.
Updates #2454
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2023-11-15 21:53:58 +09:00 |
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Hajime Hoshi
|
a612b3c861
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text/v2: reduce members in structs
|
2023-11-15 14:38:03 +09:00 |
|
Hajime Hoshi
|
586a4b6d6e
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all: rename sizeInPoints -> sizeInPixels
|
2023-11-15 14:03:22 +09:00 |
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Hajime Hoshi
|
f2180a5dc5
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text/v2: rename SizeInPoints -> SizeInPixels
|
2023-11-15 13:14:36 +09:00 |
|
Hajime Hoshi
|
5fa2c00014
|
examples/texti18n: adjust positions and texts
|
2023-11-15 12:46:06 +09:00 |
|
Hajime Hoshi
|
4694b78d54
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text/v2: refactoring
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2023-11-15 12:34:02 +09:00 |
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Hajime Hoshi
|
5354ccc44f
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examples/2048: use text/v2
Also, this changes fixes a bug in (*text/v2.GoTextFace).Metrics.
Updates #2454
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2023-11-15 12:28:39 +09:00 |
|
Hajime Hoshi
|
3080d361ec
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examples/texti18n: remove unnecessary variables
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2023-11-15 03:54:19 +09:00 |
|
Hajime Hoshi
|
c24ade7af9
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examples/texti18n: bug fix: wrong language was specified
|
2023-11-15 03:43:27 +09:00 |
|
Hajime Hoshi
|
fe35180b78
|
text/v2: implement GoTextFace
Closes #675
Updates #2143
Updates #2454
|
2023-11-15 03:40:45 +09:00 |
|
Hajime Hoshi
|
46600b42f9
|
text/v2: swap the arguments of Advance for consistency
|
2023-11-15 03:18:23 +09:00 |
|
Hajime Hoshi
|
1e78c2e6b0
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internal/shaderir: bug fix: constants must be truncated correctly in an array
Closes #2840
|
2023-11-15 00:40:20 +09:00 |
|
Hajime Hoshi
|
2b46a77e39
|
text/v2: replace Rune and IndexInBytes with Start/EndIndexInBytes in Glyph
The relationships between runes and glyphs are n:m in general,
then Rune is not enough. Let Glyph have a range of a string.
Updates #2454
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2023-11-14 01:38:45 +09:00 |
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Hajime Hoshi
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ea1d9dde4e
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text/v2: add LayoutOptions
Now AppendGlyphs can treat multiple lines and alignments.
|
2023-11-13 23:47:37 +09:00 |
|
Hajime Hoshi
|
cca4e78651
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examples/text: add an example to use alignments of text/v2
Closes #2143
|
2023-11-13 23:02:15 +09:00 |
|
Hajime Hoshi
|
4a84f3697c
|
text/v2: refactoring: simplify implementation
|
2023-11-13 13:24:39 +09:00 |
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