Hajime Hoshi
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fcf4657a70
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ui: Adjust touch positions at ui package (mobile)
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2018-04-03 01:50:07 +09:00 |
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Hajime Hoshi
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c540d0fc0d
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ui: Add AdjustedTouches for consistency
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2018-04-02 01:54:44 +09:00 |
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Hajime Hoshi
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4de2dc0240
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Add input package
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2018-04-01 23:20:45 +09:00 |
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Hajime Hoshi
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2110191794
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mobile: Accept gomobile build (#249)
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2018-03-24 02:52:42 +09:00 |
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Hajime Hoshi
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526fbd3619
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ui: Implement SetWindowDecorated and IsWindowDecorated
Fixes #430.
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2018-03-17 18:30:55 +09:00 |
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Hajime Hoshi
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a644e92298
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restorable: Better calculation to clear restorable.Image
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2018-02-24 21:16:30 +09:00 |
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Hajime Hoshi
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8b2ed6cddd
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ui: Update GraphicsContext every frame (#490)
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2018-02-02 02:08:03 +09:00 |
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Hajime Hoshi
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38c72faf95
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ui: Deprecate SetCursorVisibility and add SetCursorVisible (#407)
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2018-01-09 02:01:33 +09:00 |
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Hajime Hoshi
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c82809867d
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Add internal/devicescale
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2018-01-03 05:22:56 +09:00 |
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Hajime Hoshi
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9478801076
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ui: Implement SetScreenSize/Scale for mobiles
Fixes #250
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2017-12-31 21:01:48 +09:00 |
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Hajime Hoshi
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473aeaa8b1
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ui: Remove unneeded early return
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2017-12-31 18:37:04 +09:00 |
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Hajime Hoshi
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cea9bd5a19
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input: Bug fix: runeBuffer should be reset on each frame
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2017-11-10 01:21:15 +09:00 |
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Hajime Hoshi
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835d199f02
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ui: Rename SetIcon to SetWindowIcon (#386)
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2017-09-23 17:40:09 +09:00 |
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Hajime Hoshi
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dacda0d176
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ui: Add SetIcon (#386)
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2017-09-23 04:28:57 +09:00 |
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Hajime Hoshi
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b186bc1e94
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ui: Add IsCursorVisible (#377)
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2017-08-12 15:45:16 +09:00 |
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Hajime Hoshi
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f0d47312c4
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ui: Add IsRunnableInBackground / SetRunnableInBackground (#272)
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2017-08-03 03:21:51 +09:00 |
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Hajime Hoshi
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ba204c6d3b
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ui: Adjust cursor positoin on fullscreen mode (#374)
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2017-07-01 04:27:38 +09:00 |
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Hajime Hoshi
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c694851765
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ui: Center the screen on fullscreen mode (#374)
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2017-07-01 04:12:09 +09:00 |
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Hajime Hoshi
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b569eb9c5a
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ui: Add SetFullscreen / IsFullscreen (#267)
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2017-06-30 01:28:00 +09:00 |
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Hajime Hoshi
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1d59938295
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ui: Refactoring: Remove unneeded error handlings
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2017-05-31 10:47:52 +09:00 |
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Hajime Hoshi
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7d181e3182
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opengl: Hide OpenGL context usages into internal/graphics package
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2017-05-31 02:18:04 +09:00 |
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Hajime Hoshi
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e11bc62059
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ui: SetScreenSize/Scale no longer returns error
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2017-03-03 10:58:29 +09:00 |
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Hajime Hoshi
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0ef1e61d55
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mobile: Fix iOS tag usages (#310)
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2017-01-26 01:32:33 +09:00 |
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Hajime Hoshi
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07294a98b6
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Move internal/graphics/opengl -> internal/opengl
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2016-11-03 23:31:25 +09:00 |
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Hajime Hoshi
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cd885ce7c5
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ui: Add SetCursorVisibility (#258)
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2016-09-03 18:54:21 +09:00 |
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Hajime Hoshi
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db782ff0d9
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ui: Remove UserInterface interface
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2016-09-03 00:20:05 +09:00 |
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Hajime Hoshi
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f204c14f90
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ui: Rename Run -> RunMainThreadLoop
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2016-09-03 00:00:44 +09:00 |
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Hajime Hoshi
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6164ecb9fc
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ui: Reduce functions in UserInterface
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2016-09-02 23:45:54 +09:00 |
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Hajime Hoshi
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128dcaa342
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ui: Rename Main -> Run
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2016-09-02 02:59:40 +09:00 |
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Hajime Hoshi
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571d67f967
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ui: Reduce methods in UserInterface
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2016-09-02 02:31:03 +09:00 |
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Hajime Hoshi
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93a994f1d6
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ui: Refactoring on mobile
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2016-09-02 01:34:51 +09:00 |
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Hajime Hoshi
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453c2c4589
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ui: Remove Terminate
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2016-09-02 01:07:41 +09:00 |
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Hajime Hoshi
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6da16aa1a0
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ui: Refactoring: Remove events
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2016-09-02 00:53:05 +09:00 |
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Hajime Hoshi
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1e0bdf844d
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loop: Bug fix: vsync should not use channels on browsers (#259)
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2016-09-01 10:36:00 +09:00 |
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Hajime Hoshi
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f556b19f22
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Add error checks
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2016-08-03 23:44:54 +09:00 |
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Hajime Hoshi
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6968e898c3
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Bug fix: ui.Main should be suspended when error occurs in the loop
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2016-08-02 02:48:19 +09:00 |
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Hajime Hoshi
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e118a755f5
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ui: Bug fix: Sizing also calls GLContext
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2016-07-24 05:29:47 +09:00 |
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Hajime Hoshi
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c5e42c91be
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ui: Add glcontext.go
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2016-07-24 00:05:36 +09:00 |
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Hajime Hoshi
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121063ee2b
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ui: Initialize GLContext at Start
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2016-07-23 22:17:36 +09:00 |
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Hajime Hoshi
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1953539e22
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ui: Refactoring: Simplify initializing
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2016-07-23 20:25:52 +09:00 |
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Hajime Hoshi
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55bfe19bf8
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opengl: Add context.DoWork (mobile)
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2016-07-04 01:25:35 +09:00 |
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Hajime Hoshi
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61ba8dad17
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opegnl: Remove initialization (use Reset instead) (mobile)
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2016-07-04 01:04:35 +09:00 |
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Hajime Hoshi
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47a0b3ccfa
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ui: Need LockOSThread for mobile
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2016-07-01 00:44:15 +09:00 |
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Hajime Hoshi
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bb511b2c13
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ui: Scale is now float64 (#236)
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2016-06-25 01:26:59 +09:00 |
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Hajime Hoshi
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989ae1ebc5
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ui: Fix deviceScale for mobiles
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2016-06-19 05:14:02 +09:00 |
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Hajime Hoshi
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b0a7e13502
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ui: Remove ScreenSizeEvent.Scale
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2016-06-19 05:10:27 +09:00 |
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Hajime Hoshi
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6f50ef3604
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ui: Get correct device scale for iOS
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2016-06-19 05:10:27 +09:00 |
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Hajime Hoshi
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83ab4352f8
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opengl: Consider framebuffer size on iOS
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2016-06-18 19:55:04 +09:00 |
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Hajime Hoshi
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dfe4db67be
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Fix for iOS
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2016-06-17 02:08:25 +09:00 |
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Hajime Hoshi
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10ebe3274c
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Fix build tags
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2016-06-15 03:35:35 +09:00 |
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