Hajime Hoshi
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1953539e22
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ui: Refactoring: Simplify initializing
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2016-07-23 20:25:52 +09:00 |
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Hajime Hoshi
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0276be6c69
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ui: Refactoring
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2016-07-23 18:57:19 +09:00 |
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Hajime Hoshi
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e3ef0540a3
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opengl: Bug fix: Remove infinite for loop and improve FPS on iOS
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2016-07-23 02:09:48 +09:00 |
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Hajime Hoshi
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77a1117165
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audio/vorbis: Use pure Go decoder (#247)
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2016-07-22 01:40:08 +09:00 |
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Hajime Hoshi
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0c78f2ac48
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audio/vorbis: Implement a part in Go to encourage context switch (#247)
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2016-07-21 03:08:29 +09:00 |
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Hajime Hoshi
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823834c013
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graphics: Bug fix: dispose offscreen2
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2016-07-20 02:09:09 +09:00 |
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Hajime Hoshi
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b2ed6ef027
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graphics: Skip clearing if possible
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2016-07-20 01:21:40 +09:00 |
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Hajime Hoshi
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aa96822ce5
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examples/airship: Introduce repeatedGophersImage
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2016-07-18 17:44:25 +09:00 |
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Hajime Hoshi
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dc159cb37c
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examples/airship: Remove println
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2016-07-18 05:27:56 +09:00 |
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Hajime Hoshi
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008b15f61d
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examples/airship: Add fog
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2016-07-18 05:19:22 +09:00 |
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Hajime Hoshi
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a3396bd415
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examples/airship: Better scaling
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2016-07-18 02:53:58 +09:00 |
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Hajime Hoshi
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39fd17cdac
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examples/airship: Adjust parameters
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2016-07-17 15:20:57 +09:00 |
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Hajime Hoshi
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0933292d30
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examples/airship: Better perspective
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2016-07-17 07:10:52 +09:00 |
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Hajime Hoshi
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6541654746
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examples/airship: Remove unexpected blue spots
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2016-07-17 06:56:10 +09:00 |
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Hajime Hoshi
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847f72f9be
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Add examples/airship (#246)
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2016-07-17 05:36:06 +09:00 |
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Hajime Hoshi
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c8ef54ac1d
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Trivial fixes
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2016-07-17 04:41:28 +09:00 |
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Hajime Hoshi
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d7c2682c53
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examples/sprites: Slower increasing num of sprites
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2016-07-16 19:34:36 +09:00 |
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Hajime Hoshi
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66f262c80e
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graphics: Enable to draw unlimited number of sprites (#245)
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2016-07-16 19:17:57 +09:00 |
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Hajime Hoshi
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d00eb131f4
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graphics: Remove commandQueue's member indexOffsetInBytes
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2016-07-16 04:21:44 +09:00 |
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Hajime Hoshi
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7a96f31b1f
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graphics: Hide MaxQuads
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2016-07-16 02:07:16 +09:00 |
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Hajime Hoshi
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bc43614c25
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graphics: Remove draw.go
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2016-07-16 00:17:21 +09:00 |
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Hajime Hoshi
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9366b35d65
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graphics: Refactoring
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2016-07-16 00:11:37 +09:00 |
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Hajime Hoshi
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ea285afb96
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graphics: Refactoring
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2016-07-14 03:29:19 +09:00 |
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Hajime Hoshi
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dee602e792
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Remove pixels.imageImpl
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2016-07-14 03:00:50 +09:00 |
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Hajime Hoshi
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4e913531e0
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graphics: Rename imageRestoringInfo -> pixels
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2016-07-14 02:52:24 +09:00 |
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Hajime Hoshi
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3b8d5026c3
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graphics: Add imageRestoringInfo
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2016-07-14 02:35:20 +09:00 |
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Hajime Hoshi
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2ba835373b
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graphics: Refactoring: passing a GL context from the top level
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2016-07-14 01:20:45 +09:00 |
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Hajime Hoshi
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b733f03489
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graphics: Refactoring
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2016-07-13 12:40:21 +09:00 |
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Hajime Hoshi
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1627176d59
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graphics: Restoring by recording drawing-images history
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2016-07-13 12:38:59 +09:00 |
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Hajime Hoshi
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ebe7f10af1
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graphics: Make NewVolatileImage unexported
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2016-07-12 01:58:10 +09:00 |
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Hajime Hoshi
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87e0948449
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examples/sinewave: Add a message
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2016-07-10 23:51:16 +09:00 |
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Hajime Hoshi
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4bded02ad6
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graphics: Add a comment
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2016-07-10 14:49:41 +09:00 |
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Hajime Hoshi
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0c611d875b
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graphics: Bug fix: glTexSubImage2D on Android now works (#211)
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2016-07-10 05:59:21 +09:00 |
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Hajime Hoshi
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1b152ae771
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opengl: Bug fix: Reset lastTexture when deleting
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2016-07-10 05:04:25 +09:00 |
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Hajime Hoshi
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69497aff41
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Remove examples/mobile, which is no longer maintained
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2016-07-10 02:59:49 +09:00 |
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Hajime Hoshi
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d8e7ec5274
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opengl: Initialize lastTexture
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2016-07-09 23:14:24 +09:00 |
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Hajime Hoshi
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275fc66f06
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graphics: Bug fix: textuer should be stored at OpenGL layer
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2016-07-09 19:36:34 +09:00 |
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Hajime Hoshi
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193c03ea58
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ui: Bug fix: Don't use integer scale (JavaScript)
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2016-07-09 18:27:29 +09:00 |
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Hajime Hoshi
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76f694b948
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loop: Bug fix: IsRunning might crash when the game hasn't started yet
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2016-07-09 01:44:53 +09:00 |
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Hajime Hoshi
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9d6b1a576d
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doc: Remove the apps list and add a like to the Wiki
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2016-07-08 01:15:53 +09:00 |
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Hajime Hoshi
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1ec95c896a
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Add examples/life (#182)
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2016-07-08 00:26:38 +09:00 |
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Hajime Hoshi
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79bdfc0718
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opengl: Misspelling
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2016-07-07 02:08:28 +09:00 |
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Hajime Hoshi
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e4a7d9bde4
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graphics: Remove unneeded clearing
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2016-07-06 01:41:49 +09:00 |
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Hajime Hoshi
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c7783b2ecf
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graphics: Clear volatile images at the start of a frame
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2016-07-06 01:30:49 +09:00 |
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Hajime Hoshi
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1fdfa5707a
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graphics: Fix a comment
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2016-07-05 11:43:47 +09:00 |
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Hajime Hoshi
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31d1af9740
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graphics: Add NewVolatileImage (#235)
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2016-07-05 03:40:40 +09:00 |
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Hajime Hoshi
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17fbffb720
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graphics: Rename noSave -> volatile
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2016-07-05 03:18:55 +09:00 |
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Hajime Hoshi
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11e67d0eed
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graphics: Refactoring
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2016-07-05 03:15:32 +09:00 |
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Hajime Hoshi
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302f5a5437
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opengl: Remove BindScreenFramebuffer
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2016-07-05 03:07:33 +09:00 |
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Hajime Hoshi
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793aad2681
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graphics: Rename restorePixels -> restore
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2016-07-05 03:01:32 +09:00 |
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