Commit Graph

9266 Commits

Author SHA1 Message Date
Hajime Hoshi
b925f28104 text/v2: add MultiFace
Closes #2845
2023-11-26 03:32:22 +09:00
Hajime Hoshi
415b9c382f text/v2: refactoring 2023-11-25 22:59:01 +09:00
Hajime Hoshi
f34f93a117 text/v2: remove the common UnsafeInternal and add ones to GoTextFaceSource and StdFace
Updates #2454
2023-11-25 22:56:22 +09:00
Hajime Hoshi
989d749475 text/v2: add (*GoTextFaceSource).Metadata
Updates #2454
2023-11-25 22:32:24 +09:00
Hajime Hoshi
6f5fab47aa all: update purego 2023-11-25 18:46:30 +09:00
Hajime Hoshi
b2ec6c2fd4 all: update go-text 2023-11-25 18:43:59 +09:00
Hajime Hoshi
20c216b2b1 text/v2: bug fix: glyph image sizes might not be enough
Hajime found that one glyph 'ら' was not rendered correctly in a
vertical Japanese text in examples/texti18n. This was due to an
incorrect calculation of the image sizes.

This change fixes this issue by always adding +1 to the sizes no matter
what the glyph size is or the position is. It is in theory possible to
determine whether this addition is necessary, but this is pretty
complicated and might cause other issues.
2023-11-25 01:26:52 +09:00
Hajime Hoshi
b9b365a576 text/v2: bug fix: Measure didn't work correctly with vertical faces
This also updates examples/texti18n to use text.Measure.

Updates #2143
Updates #2454
2023-11-23 23:25:10 +09:00
Hajime Hoshi
c4b16bec9b text/v2: add an example for font variations
Updates #2454
2023-11-23 22:30:13 +09:00
Hajime Hoshi
b1bd03329e examples/fontfeature: improve a text 2023-11-23 19:30:03 +09:00
Hajime Hoshi
daa14ac686 examples/fontfeature: show the state of 'zero'
Updates #2454
2023-11-23 18:51:36 +09:00
Hajime Hoshi
30f05f4ad7 text/v2: add an example for font features
Updates #2454
2023-11-23 18:47:49 +09:00
Hajime Hoshi
2432888b9f text/v2: fix test 2023-11-21 14:32:30 +09:00
Hajime Hoshi
36fc5b0266 test/v2: add a test for an unhashable font.Face
Updates #2454
Closes #2669
2023-11-20 23:18:59 +09:00
Hajime Hoshi
1be6aa5e98 examples/fontvector: add alphabets 2023-11-20 03:50:41 +09:00
Hajime Hoshi
c0e41de921 text/v2: add AppendVectorPath
Closes #1937
Updates #2454
2023-11-20 03:38:26 +09:00
Hajime Hoshi
03a8aaee5c text/v2: define different key types for StdFace and GoTextFaceSource 2023-11-19 23:40:47 +09:00
Hajime Hoshi
57ae07eb36 text/v2: let StdFace and GoTextFaceSource have their own glyph caches 2023-11-19 23:32:49 +09:00
Hajime Hoshi
7a08737326 text/v2: add copyCheck to GoTextFaceSource 2023-11-19 23:15:18 +09:00
Hajime Hoshi
d2d86fbddd text/v2: add tests
Updates #2454
2023-11-19 17:43:44 +09:00
Hajime Hoshi
85fdf90d4d text: refactoring 2023-11-19 17:42:07 +09:00
Hajime Hoshi
c45e9d0c00 internal/processtest: remove an empty line 2023-11-19 17:01:00 +09:00
Hajime Hoshi
af6b8dcd1c internal/processtest: use text/v2
Updates #2454
2023-11-19 16:55:03 +09:00
Hajime Hoshi
ecb1ac03d6 examples/keyboard/keyboard: use text/v2
Updates #2454
2023-11-19 16:47:08 +09:00
Hajime Hoshi
e4c0fa9d62 examples/fullscreen: use text/v2
Updates #2454
2023-11-19 16:07:16 +09:00
Hajime Hoshi
9b9384baa0 internal/shader: bug fix: variables in an index should be marked as used
Closes #2848
2023-11-19 14:50:43 +09:00
Hajime Hoshi
6d18367f52 .github: add Patreon account 2023-11-19 03:32:54 +09:00
Hajime Hoshi
acd317bf91 internal/ui: bug fix: wrong for-loop condition
Closes #2847
2023-11-18 20:01:24 +09:00
Weilin Shi
058973adda
examples/drag: remove duplicated calls (#2846) 2023-11-18 19:52:42 +09:00
Hajime Hoshi
ca8a2896b4 text/v2: performance optimization by using image.RGBA
Apparently, image.RGBA doesn't use the slow path at draw.Draw, which
is called from a rasterizer's Draw.

Updates #2454
2023-11-17 13:14:12 +09:00
Hajime Hoshi
4755da6a08 text/v2: performance optimization by caching glyph bounds
Updates #2454
2023-11-17 13:07:59 +09:00
Hajime Hoshi
2a1eac3b73 examples/font: use text/v2
Updates #2454
2023-11-17 13:07:55 +09:00
Hajime Hoshi
147175d400 text/v2: rename LineHeight -> LineSpacingInPixels
Updates #2454
2023-11-17 01:19:05 +09:00
Hajime Hoshi
e7fa9d50de text/v2: refactoring 2023-11-17 00:12:17 +09:00
Hajime Hoshi
9fa60e1656 examples/flappy: adjust text layouts 2023-11-16 23:03:32 +09:00
Hajime Hoshi
3d1df32f43 ebiten: bug fix: wrong screenshot file names
Closes #2844
2023-11-16 22:58:38 +09:00
Hajime Hoshi
3635b67f31 examples/flappy: use text/v2
Updates #2454
2023-11-16 22:49:51 +09:00
Hajime Hoshi
a749f6fbc3 examples/blend: use text/v2
Updates #2454
2023-11-16 22:18:56 +09:00
Hajime Hoshi
cec8017ebe all: update dependencies 2023-11-16 13:53:55 +09:00
Hajime Hoshi
83fc5fdd50 go mod tidy 2023-11-16 13:52:57 +09:00
Hajime Hoshi
68d5fa46e2 text/v2: add variations to glyph cache keys 2023-11-16 13:15:51 +09:00
Hajime Hoshi
c7843a4e2b text/v2: make glyphVariationCount more flexible
Updates #2843
2023-11-16 12:49:34 +09:00
Hajime Hoshi
8352be9369 text/v2: increase the soft limit of the glyph cache if the face is small
Updates #2843
2023-11-16 12:07:15 +09:00
Hajime Hoshi
2e60c67ec9 text/v2: improve rendering quality for small faces
Closes #2843
2023-11-16 12:02:50 +09:00
Hajime Hoshi
006777220c examples/piano: use text/v2
Updates #2454
2023-11-16 02:20:18 +09:00
Hajime Hoshi
bf338eb76b examples/ui: use a sub-image instead of a buffer image 2023-11-15 23:05:43 +09:00
Hajime Hoshi
2641f65863 examples/ui: use text/v2
Updates #2454
2023-11-15 23:03:06 +09:00
Hajime Hoshi
9c95b4accc examples/block: use text/v2 2023-11-15 22:38:28 +09:00
Hajime Hoshi
acd5207142 examples/text: use GoTextFace 2023-11-15 22:01:29 +09:00
Hajime Hoshi
b2c45a369a text/v2: remove the suffix 'InPixels'
Now all the units are pixels, the suffix is redundant.

Updates #2454
2023-11-15 21:53:58 +09:00