Hajime Hoshi
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cc423c276d
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ui: Avoid creating empty slice at Touches
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2018-02-12 20:23:24 +09:00 |
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Hajime Hoshi
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7d9b901ab3
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ui: Avoid creating empty slice at GamepadIDs
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2018-02-12 20:20:39 +09:00 |
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Hajime Hoshi
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7bcc9ee79f
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ui: Add GamepadIDs and remove IsGamepadPresent (#447)
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2017-10-26 23:59:09 +09:00 |
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Hajime Hoshi
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600baf2cc7
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ui: Add IsGamepadPresent
Fixes #447
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2017-10-26 02:59:33 +09:00 |
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Hajime Hoshi
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ba204c6d3b
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ui: Adjust cursor positoin on fullscreen mode (#374)
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2017-07-01 04:27:38 +09:00 |
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Hajime Hoshi
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4e22bd770f
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ui: Remove Input interface and remove locks on browsers to improve performance (#346)
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2017-04-28 23:45:01 +09:00 |
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Hajime Hoshi
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187a93d80a
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ui: Bug fix: IsKeyPressed might return a wrong value when only one of Shift/Ctrl/Alt keys is pressed
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2017-04-11 11:56:05 +09:00 |
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Hajime Hoshi
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583fc07f3a
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input: Fix compile error
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2016-05-29 22:15:28 +09:00 |
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Hajime Hoshi
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05104744d3
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input: Bug fix: Touches requries lock
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2016-05-29 22:13:42 +09:00 |
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Hajime Hoshi
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bdaff72af9
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input: Implement Touches function (WIP) (#101)
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2016-05-27 01:31:30 +09:00 |
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Hajime Hoshi
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c36dd3df52
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ui: Change Input to be an interface
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2016-05-20 00:15:05 +09:00 |
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Hajime Hoshi
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6ac6b8e7c0
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input: Make functions goroutine-safe (#192)
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2016-03-24 23:51:20 +09:00 |
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Hajime Hoshi
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a500d3a3f8
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Improve example/gamepad
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2015-01-12 13:33:21 +09:00 |
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Hajime Hoshi
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a6b7eab71b
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Add Gamepad API
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2015-01-12 02:29:56 +09:00 |
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Hajime Hoshi
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bc26690b14
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Add genkey.go
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2015-01-07 03:05:59 +09:00 |
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Hajime Hoshi
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c98631a703
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Add input_glfw.go; Rename ui.go -> ui_glfw.go
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2015-01-06 21:54:42 +09:00 |
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Hajime Hoshi
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47227139db
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Implement keyboard events for js
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2015-01-03 00:52:49 +09:00 |
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Hajime Hoshi
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cadb3fffdf
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Add ui_js.go and input_js.go
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2015-01-02 15:20:05 +09:00 |
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Hajime Hoshi
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c95390801a
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Add keys.go
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2015-01-02 03:29:51 +09:00 |
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Hajime Hoshi
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3d01084a2a
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Hide structs in internal/ui
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2015-01-02 03:25:31 +09:00 |
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Hajime Hoshi
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a9e323d02c
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Rename input -> Input
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2015-01-02 02:44:00 +09:00 |
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Hajime Hoshi
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96f5315c49
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Add internal/ui module
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2015-01-02 02:13:27 +09:00 |
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